USH'S STAR WARS GAME- CAMPAIGN II EPISODE V (LIGHT SIDE)- Harmony

Started by Jovan328 pages

You should just reveal yourself to them, spidervlad. With some luck they already die from a heart attack. 😛

Hmmm, there is the issue of keeping up with them during the stampede, if they're fast enough and get far enough away, scavengers or other predators may be waiting for us by the time we catch up.

Well blimey, I am sure you superhuman Jedi types can keep ahead in that game!

We should spook them... have we even found any yet?

No, but you Survival guys now are pretty sure they can find them, now you've seen some dead ones.

Originally posted by Jovan
You should just reveal yourself to them, spidervlad. With some luck they already die from a heart attack. 😛

That would actually be so much easier...

So the plan is to find a pack of Merongam, scare them, and run them to exhaustion. Yet we still need to find a way to frighten them. Would it be possible to capture one of those raptors and let it loose on the Merongam?

Like I say above, you can either try and mess with the raptors, or you can try and affect the merongam yourselves.

I'd say it'd be safer we do it ourselves. If we involve the raptors, they may find use more interesting. And attack us. We should scare the merongam.

Well, still need a proper plan!

Hmm.... So now the question is how we could scare huge T-Rex size creatures.

Make a lot of predator like noises.

it worked in ANH against the Sand People... some Force Powers could do some scaring as well, I take.

Survival to do any imitation!

and intimidation?

Nope, you only need Survival!

so problem solved I think, gang?

So then the plan is as follows: we find a pack of Merongams, roll survival in order to scare them, and then chase them until they die.

A chase for miles would test even you guys, of course.

not if we can make it as a relay

A-ha! Planning!