Originally posted by Jedireaper"This is Denzral; if this com is working; I'm going down." I'll blow the bolts holding in Soapy, hopefully ejecting him. Then eject the fuel cells so the ship doesn't explode (rather not harm the innocent at the moment if the ship hits any, hostile city or not), then blowing the canopy and ejecting myself; (with as much of the equipment as I can bring). "Good ship, I'll miss you."
"Soapy?!"
Okay, I'll eject both myself and soapy, after activating any airbreaks that are working, lowering the landing gear, and activating any breaking thrust I can muster from the engine, and with manoeuvring thrusters, and try and make the ship dive as shallow as possible. Anywhere from 40 degrees angle to 20 should do, between is fine, should help limit damage. I'll lock on all the controls, and eject me and Soapy after this task.
Okay, do I HAVE manoeuvring thrusters? If so, I'll try... FLAPS! It has manoeuvring flaps of course, manual control. Jedi Starfighters were designed for in atmosphere manoeuvring. I'll move the ship to the right with manoeuvring thrusters and flaps, and pull up slightly so the ship doesn't hit nose first and aim for a building roof, so I can skim the edge and keep me afloat. I'll vector in as shallow as possible. Repulsors? If they are working I'll hit them just as I hit the roof is there is one ahead of me.
Well my thinking now is,
We can't leave, we have no fuel to get anywhere else. If I stay airborne they are going to shoot more missels at me. So best put down while I still can. Also Drenzal is crashing, so we are going to have to get him, and not just abandon him. But if anyone has any objections to that...
Maybe put down closer to Drenzal's crash site? Any Thoughts?