USH'S STAR WARS GAME- CAMPAIGN II EPISODE V (DARK SIDE)- The Prisoner of Datura

Started by Ushgarak438 pages

Well it is two successes needed- eminently failable.

Hmmm, that is actually possibly a problem. And Leaping doesn't help for this, does it.

Is there any other way past there?

Nope and nope.

Could Con lift the shield and attack or is that too much going on?

Sadly not.

Can tapped defenses resist against the evil murder holes?

Depends on what comes out!

Balloons?

Could Galder just steal a shield from one of our thugs?

Oh! Yes- with an Intimidate roll.

Galder will try it.

That will be your action, of course.

The roll wouldn't be a problem for Relle but it would be totally awful if she went alone.

I would say wait for more of us to advance but we'd be going into the murder holes.

Okay, Con will lift the shield and use co-ordination.

1-5; their initiative. Archer fire takes its toll...

Now you guys. Galder successfully intimidates for his shield and Con lifts his out of the trench.

The rest of you are big girls and don't move. A waste! Chunn is NOT a big girl and charges forwards, screaming.#

Azarl gets a three success Grip on his target- good going. The arrows would be useless though, I am afraid. If the plentiful rocks aren't enough for such targeting, a few arrows aren't!

Seems more defenders are coming though...

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ASCENT TO RED, Start of Turn 10

Junction

Ranto: 0

Ramp South)

Rand (C4): 2 (1A)/0 [DW] (5F) (Knife)

Gallador (C4*): 1/0 (5F) (halfway to trench area)

Azarl (C5): 1/6 [MA] (6F)

Almir: 0

Trench Area

Galder (C7): 3/34 [DU FB] [SF [DW IM [PA] (2F) (Girder of doom)

Thugs x5 (C5)

Shielded Thugs x3 (C5)

Ramp North

Rianna (C11): 3/45 [MA DU FE] [FA DW AS] (2F)

Dak: (C9): 3/41 [FE WS DU] [IM SF DW TW] (2F)

Relle (C11): 3/25 [FE DU MA] [SF FE FA IM] (5F)

Rah: (C9): 2(1A)/47 [DW WS] [FE SF FA] (5F) (Axe)

Con (C8): 2 (1A)/27 [MA DW FA] (7F)

Kai: 3

Orikan: 10

Det: 4

Shielded Thugs x1

Improvised Fortifications

Chunn: 21

Door Area

Archers x8 (C5)

Defenders x12 (C6)

White Stripe (C7): 5

White Stripe (C7): 0

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"BWAAAAARK!" says Ranto, uselessly. He's not going to be able to pick it up unaided.

Not to make our situation worse by asking, but can shielded thugs advance over the bridge in one turn?

Con will now advance with his shield. He'll also shoot one of the archers.

Nope; takes two.

Hmm, so I guess Galder and an unshielded thug should advance this round.

Maybe the one Galder already intimidated 😛

...I'm confused.

Ushmeister, you seem to have forgotten some of us...

Gallador will help Ranto then, I quess he has nothing better to do...