USH'S STAR WARS GAME- CAMPAIGN II EPISODE V (DARK SIDE)- The Prisoner of Datura

Started by Bardock42438 pages

Well, that's a bummer.

You should steal a shield from one of the thugs, Rex, if you really want one.

... could I do that, Ush?

I believe we've discussed that the only way to skip the murder holes is to Dash past them, but that might put our four Dashers in unnecessary danger. Maybe defensive taps and powers can get you through to the other side without getting totally murdered.

Indeed, those in front will need to choose how to proceed. Do not let them destroy the door block.

With the block in place, Rand turns his attention on one of the archers with Grip. He does not advance.

"Ranto!" Rand calls out. "Do not let your fear overwhelm you! Use it to fuel you, concentrate you! Pick up your shield and advance! No harm will come to you!"

Azarl will advance and strangle another archer from afar with Grip.

Could Azarl feasibly use the arrows scattered around the area to Bombard multiple targets?

Could Con pick up Xavier and still shoot at the archers?

What exactly happens when you carry someone?

That person counts as your weapon choice- i.e. your schticks shut down.

Hmm, Con should probably not do that, the people behind can pick Xavier up.

Con will target another Archer.

Gallador will advance to Ramp South, shouting at Ranto to not panic.

Haha have Chunn pick me up so Xavier can act as a meat club 😄

Galder will move to Ramp South to retrieve his shield.

Okay. If we're moving forward, we should all at once.

Everyone who is at Ramp North and is able to do so, should use Dash to move forward through the fortifications and reach the defenders at the door.

Swap Feint for DW, and I shall tap DW while using Dash to run forward, and attack a defender once there. Unless we're told that we can't Dash across for whatever reason 😛

Dash like Rianna, swap in DW for WS, and tap DW, slashing along the way because death.

Relle will follow Rianna's example. Swap Feint for Impervious, tap Impervious, spend a point on Dash to blur past the murder holes and attack a defender in the door area.

Changing my action, Ush.

Azarl is going to use Grip against the White Stripe leader so that the charging group doesn't experience any trouble from him. Still moving up.

I think Con should Dash in with you guys but that's up to Bardock.

Could Con lift his shield from th trench?

Oh, LIFT lift... yes, but it will take an action, assuming you don't fluff the roll.

He'll attempt that then.

And Rex, if you go back to ramp south to get your shield you'll lose a lot of time, won't you? 1 turn to get back to Ramp South 2 turns to get to the trench 2 turns to get to Ramp North 2 turns to get to Improvised Fortifications. That's at least 7 turns until you may have use for that shield.

I think more unshielded thugs should advance over the trench right now to help us as fast as possible.

Oh btw, you CAN Dash but it will be a noticeably tricky Agility roll to do so, as those fortifications are there to break up straight runs.

Originally posted by Ushgarak
Oh btw, you CAN Dash but it will be a noticeably tricky Agility roll to do so, as those fortifications are there to break up straight runs.

You are saying this to Rianna, Relle, and Dak. When was the last time any of the three of us have worried about an Agility roll? 😛