I'm confused, did Arzarl kill an archer? Cause there seem to be the same amount from last turn to this? I assume Con missed with the Slingshot?
Perhaps Con should jump the trench and try to shoot an archer again. And next turn pick up Xavier, not sure if we need to get him through the door, but we don't know exactly what awaits us there so it might be smart to get him there?
Initiative stays theirs on a 5-6 roll, but you do get a Refresh!
Con- presumably dumping your shield! Your two turn's efforts have got your kill.
You must have spooked the remaining defenders because they roll like crap. The archers don't roll that well either, though one gets a triple success on Relle. The three forward archers, understandably nervous, retreat back to the door, and those bows cannot be moved and fired.
You then demolish the remaining defenders!
Almir starts to edge forwards, but Ranto panics when trying to pick up his shield and drops it again.
Det and a shielded thug start to cross the bridge.
With a satisfying clunk!, the closing doors wedge against your block! It seems those behind the doors are now concerned, though. A bunch more start to pour out, led by a man with a white stripe on his arm; some sort of improvised showing of rank. He is carrying an axe.
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ASCENT TO RED, Start of Turn 9
Junction
Azarl (C5): 1/6 [MA] (7F) (halfway to ramp south)
Almir: 0 (halfway to ramp south)
Ranto: 0
Ramp South)
Rand (C4): 2 (1A)/0 [DW] (5F) (Knife)
Gallador (C4*): 1/0 (5F)
Trench Area
Galder (C7): 3/34 [DU FB] [SF DW IM PA] (2F) (Girder of doom)
Det: 4
Thugs x4 (C5)
Shielded Thugs x5 (C5)
Ramp North
Rianna (C11): 3/42 [MA DU FE] [FA DW AS] (2F)
Dak: (C9): 3/41 [FE WS DU] [IM SF DW TW] (2F)
Relle (C11): 3/20 [FE DU MA] [SF FE FA IM] (5F)
Rah: (C9): 2(1A)/45 [DW WS] [FE SF FA] (5F) (Axe)
Con (C8): 2 (1A)/25 [MA DW FA] (7F)
Chunn: 18
Kai: 0
Orikan: 10
Improvised Fortifications
Door Area
Archers x8 (C5)
Defenders x6 (C6)
White Stripe (C7): 0
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Doors are jammed!
Galder needs to pick his untaps.