USH'S STAR WARS GAME- CAMPAIGN II EPISODE V (DARK SIDE)- The Prisoner of Datura

Started by Lord Melkor438 pages

Okay, Gallador will keep carrying Xavier, but he will shout for one of unshielded thugs behind him to take his shield.

Don't get rid of your shield, you still get protection just not all of it. Bad idea for Gallador.

Azarl will have moved up across the bridge last turn and this turn with Almir.

But I cannot held the big shield and Xavier at the same time, right? I thought it was dropped the moment Gallador grabbed Xavier.

No, you can, you just can't get the parry from the shield. The shield still gives you armor.

2-1 keeps initiative yours, though that's not how you wanted it this turn.

Well, hard to work out what happens with Gallador there, so I'll have to have him stick there I am afraid.

Rand cannot move with Ranto- the bridge is half blocked (by Almir). Azarl requested to go through with Almir as well. In the confusion, no-one crosses this turn (though I'll allow Azarl's retrospective action).

Kai is buggered if he is going through first if the likes of Con are staying back. He stays back. You also forgot it takes the shielded people two turns.

That would actually leave so many people behind, I am actually going to have everyone lag- even Chunn doesn't rush, as he cannot see his target yet (walls and doors confuse him).

-----

ASCENT TO RED, Start of Turn 17

Trench Area

Rand (C4): 2 (1A)/0 [DW] (4F) (Axe)

Ranto: 0

Thugs x3 (C5)

Ramp North

Gallador (C4*): 1/0 (5F)

Azarl (C5): 1/6 [MA] (6F)

Shielded Thugs x1 (C5)

Thugs x1 (C5)

Almir: 0

Improvised Fortifications

Shielded Thugs x2 (C5)

Door Area

Dak: (C9): 3/54 [FE TW DU] [DW SF WS IM] (2F)

Rah: (C9): 2(1A)/61 [DW WS FE] [SF FA] (5F) (Axe) (halfway to Upper Ramp South

Con (C8): 2 (1A)/30 [MA DW] [FA] (7F)

Rianna (C11): 3/45 [MA DU FA] [DW FE AS] (2F)

Relle (C9): 1/45 [FA FE IM] [DU SF MA] (3F)

Galder (C7): 3/34 [DU PA DW] [SF IM FB] (2F) (Girder of doom) (halfway to Upper Ramp South

Shielded Thugs x1 (halfway to Upper Ramp South)

Det: 6 (halfway to Upper Ramp South)

Kai: 19

Orikan: 33 (halfway to Upper Ramp South

Chunn: 36 (halfway to Upper Ramp South

Upper Ramp South

Defenders x12

Archers x4

White Stripe: 0

-----

Certainly no teamwork award for Con there. Unlike with the Jedi, there is no formal issue this causes, but you may wish to consider your reputation in the group- if they feel they cannot rely on you, then one day when you maybe need to rely on them...

Mind you, Galder can't complain, seeing as he ran away from a big fight to get a shield and left his friends to take the pain. There ARE going to be consequences for that, which I shall deal with after the fight... not moral consequences, obviously., but more a matter of image...

so does this mean since Xavier took on an army so the thugs would be ok he has a good image 😛

No-one can doubt you were prepared to fight for the team!

They can always find other ways to criticise you...

But Galder has a reputation to keep.

Con feels like he has enough use to the group without being in the front line. 😛

I was however thinking about the teamwork issue, I think it's in character though, being a cautious dark sider, I'm sorry that messed things up a bit.

He'll shot an archer and move up this turn.

6 people moved halfway up, so this turn one can go all through and 6 halfway as the others move up, right?

Yeah going down was probably not the best for Xavier's image.

By the way did Gallador ever give the stone back to Xavier?

Originally posted by Bardock42
Con feels like he has enough use to the group without being in the front line. 😛

I was however thinking about the teamwork issue, I think it's in character though, being a cautious dark sider, I'm sorry that messed things up a bit.

He'll shot an archer and move up this turn.

6 people moved halfway up, so this turn one can go all through and 6 halfway as the others move up, right?

Not necessarily a mess up!

And it is indeed in the character of the Dark Side, hence there being no formal consequences (a Jedi abandoning his friends is in serious issues). The thing to remember, though, is that this campaign explores the issue of what it is like to be a Dark Sider- and why the Dark Side so often fails despite its advantages.

-

To answer, though, sadly not. Those six places are blocked for this turn.

Which we should be trying to change right if we want to stay alive 😛

Damn. Well Con is willing to move up now, but perhaps it would be better if someone that could get into the fight immediately went in, especially since Con can offer (at least some) distance attack. So if someone is going to do that, he'll let them..I think only Dak and Relle could, and I get that they are pretty beat up, so fair enough if you don't want to do that.

Feh. Rianna's moving in, screw you scaredy cats 😛

Coordination as she moves up.

Originally posted by Bardock42
Damn. Well Con is willing to move up now, but perhaps it would be better if someone that could get into the fight immediately went in, especially since Con can offer (at least some) distance attack. So if someone is going to do that, he'll let them..I think only Dak and Relle could, and I get that they are pretty beat up, so fair enough if you don't want to do that.

Coward. Using the injured as meatshields, you lousy bastard? And by lousy, I mean literally infested with lice.

Xavier would go with Rianna but he currently he still needs someone to fling him over there 😛

Ush, I was just confused if I can carry shield and Xavier at the same time. I understand that the answer is yes, so Gallador will go forward while carrying Xavier.

Originally posted by General Kaliero
Coward. Using the injured as meatshields, you lousy bastard? And by lousy, I mean literally infested with lice.
Con has made his stance on personal hygiene quite clear!

That's why he slept in the slave hold 😛

Meh.

Galder keeps moving up, using his shield to block incoming arrows, then smashes down a defender when he gets to the upper part of the ramp.

If Azarl can move up and Grip an archer, he will.