USH'S STAR WARS GAME- CAMPAIGN II EPISODE V (DARK SIDE)- The Prisoner of Datura

Started by Bardock42438 pages

"Makes us look like a bunch of fools"

There's a reason Galder aspires to be like him.

Kayda will also mention that they didn't have a bridge- smart though he thinks that was, Kuylen would have thought such a thing too slow (he didn't have anyone to float it into position). Instead they brought ladders- easily made, one carried between two men, six in total. They jumped into the trench but could quickly climb out.

Galder thinks to himself how Kuylen certainly was not a slow man, in style or in his planning. He decides to tuck that away for later.

"What about armor? Shields?" Galder asks. "And the murder holes... the enemy didn't use them at all."

"They used them on us!" says Kayda. "But Kuylen took six men through the gate and back up and round into where the men manning the holes were and silenced them. And sure, we were armed."

But indeed, Kuylen didn't take anything that would slow people down- his whole plan was to be through the gate before it closed.

He had other things on his side- the defenders were not expecting an attack (whilst with you guys, your use of force powers had made them wary). The guard was smaller, and he didn't hit them on a guard change so there wasn't a same-sized army on the far side.

Just letting it be known that Alacrity is a power I very much want...😛

(because Rianna is not agile enough apparently 😊 )

But yes, Rianna shall help sort through Kuylen's things, looking for air canisters doesn't sound much fun.

Dak will help with the air canisters, what with Fix-It and all and the fact it seems like we shall need a lot of them.

Yeah, Galder will work on fixing up canisters once they are found.

"Sounds you guys had a little easier," Galder says, "but still, fantastic planning. How did things go once you got up here?"

Just an idea for dealing with the trogs - I'm assuming being baddies we all have intimidate to a certain degree. Well using Rah's unique ability to make noises could we scare the trogs away using intimidate and strange roaring noises echoing around the caverns/tunnels? I'm thinking along the same kind of lines as Obe Wan scaring the sand people away from Luke in ANH.

Sadly they don't scare in packs on home ground.

You think that maybe Kayda knows someone else who maybe able to help with the Trogs.

Also people looking into Kuylen's things may want to look and see if he had a plan for going down into blue. After all I highly doubt he just took off by himself without one, and one that would reasonably work.

What about the power Quietening?

They aren't animals.

They might be Mooks, at least. There will just be far too many of them no matter what we do.

Mooks indeed.

Does Almir have any idea about the geological background on Blue and Black? It is possible that there are pockets of air on black?

Oh and Ush, is there anything about Datura that Jedi Lore would tell, like ancient Jedi/Sith stories?

Nope.

And Almir was already clear on this- black is airless.

Galder is still interested in hearing about how Kuylen trashed two of the gangs up here and put Kayda in charge.

"Why you?" Galder asks.

(It is not lost on Galder that Kayda uses weapons that Galder himself would use, were those blades lightsabers, and that Kayda is a grizzled warrior type.)

We should force Ranto to come with us, maybe he is magic anti blue mutant stuff?

They just kept on fighting until they won out; Kuylen came to terms with the two other gangs and settled in.

Kayda was simply Kuylen's second.