USH'S STAR WARS GAME- CAMPAIGN II EPISODE V (DARK SIDE)- The Prisoner of Datura

Started by Peach438 pages

If Galder and Rand are advancing, then Rianna will advance as well, killing the trog in her way and instructing Almir to move as well.

DW tap if attacked etc.

Con will attack the trog next to him if it is our initiative. And if it is theirs he will attack the trog that's likely to move up from the back.

Dak will move up with Balance.

Gallador will move forward.

6-1; initiative to you! That's more like it. Azarl kills that trog, giving Gallador a clear move on; Con's contingency is welcome but not needed this time, and Rah pretty much bisects the corpse.

I can't understand Rianna's move; was it to move on or attack? It cannot be both. I'll assume she was not trying to get a fee attack on herself so she kills the trog there- but do be careful folks!

The trog at 5 is torn to pieces! Yowsa!

Their turn mixes it up as you are now attacked from front and behind. The behind bite goes on Azarl- and a nasty one it is too. Up front, the Trogs attack in numbers. Only Xavier's armour saves him from going down and he won;t last long! A 6 5 5 rolled against Dak is about as bad as it gets, but Balance got rid of two of them.

More drop down!

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THE GAUNTLET, Start of Turn 9

Gauntlet 1

Gauntlet 2

Trogs x2 (C6)

Azarl (C9): 1/29 [MA] (3F)

Ranto: 7 (4 cylinders)

Con (C7): 2(1A)/42 [FA EE DW] [CC] (3F) (slingshot)

Rah: (C9): 2 (1A)/45 [DW WS FA] [SF FE] (4F) (1 cylinder, axe))

Gauntlet 3

Gallador (C4*): 1/21 (5F)

Rianna (C11): 3 (1A)/46 [MA DU DW] [FA FE AS] (1F)

Almir: 2

Gauntlet 4

Relle (C11): 3/41 [IM MA DU] [SF FE FA] (1F)

Trog x1 (C6)

Gauntlet 5

Galder (C7): 3(1A)/61 [PA DU IM] [DW FB SF CC] (0F) (knife)

Xavier (C9): 2(1A)/69 [MA DW SF] [FB FE AS] (0F) (1 cylinder)

Dak: (C9): 3(1A)/53 [DU DW IM] [WS TW SF FE] (2F)

Rand (C4): 2(1A)/22 [DW] (2F) (Knife, rope)

Chunn: 33

Trogs x5 (C6)

Gauntlet 6

Trogs x5 (C6)

Gauntlet 7

Trogs x3 (C6)

Gauntlet 8

Trog x1 (C6)

Gauntlet 9

Trogs x4 (C6)

Gauntlet 10

Trogs x9 (C6)

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Make or break time, I think...

Ok then if they get initiative Xavier will be using Balance this turn.

If we get it this turn Xavier will move back towards the middle of the group.

"I need to fall back unless you guys want to carry us out," Xavier says calmly letting people know what he is doing.

(You might get attacked for retreating.)

Swap PA for SF, tap SF and tap DU.

"Fine!" Galder shouts at Xavier, before jumping up and slamming his feet into two trogs, falling on his back after punting the little monsters out of his path.

Rand grits his teeth as he calls on the Force again, this time going for a larger rock that he can bowl through the trogs. He allows the others to handle the trogs in the immediate area, instead directing his strike ahead to limit the flow of incoming beasts.

Advanced Bombard on Gauntlet 6, or Gauntlet 5 if all the trogs move up.

Tap DW if attacked by multiple trogs.

Relle flips up and over the trog that has confronted her and sends it sprawling with a kick, then stomps on its lower back to paralyze it.

Rah dances around his comrades in order to put his axe in the back of the head of the Trog attacking Azarl.

Our initiative, Dak will attack a trog.

Their initiative, use Balance to help defend.

Indeed, Xavier is engaged with his target and would be attacked if he fell back.

Guys we need to get trogs taken down, and regardless of initiative Xavier will tap DW and attack the trog he is engaged with.

I think Azarl and Rah taking care of the Trogs Con will move up with Ranto, making sure he doesn't stay behind again.

Rianna will move up, unless a trog drops in her way in which case she'll kill it.

1-3 makes it their initiative.

Galder continues the bad form Street Fighter taps have been getting down on Blue as it does not kill his target. Still, his defensive tap keeps him safe, as does Xavier's.

The trogs swarm in! We have a biting, scratching and tearing melee in the middle there. Note even with their wall-hugging and what-not there is a limit to their space- they cannot fit more than 12 in at once. As it is, what with your defences and indifferent rolling they don't hit too hard this turn.

Galder kills his target on the second blow and a desperate Xavier downs one as well, whilst Chunn does what he does best and pulls the arms off another.

THen Rand goes crazy-mental and in a great shower of lethal rocks downs four of them. Ouch!

Relle kills her trog with only a scratch to show for it.

Rah axes his trog- but its finally the end of the road for that thing, Rah, as the head snaps inside the trogs skull. Darn it!

With Azarl fighting the other trog- and getting rather roughed up by it, Con drags Ranto forwards, him bwaaarking all the way.

Rianna splats a just-landed trog at 3!

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THE GAUNTLET, Start of Turn 10

Gauntlet 1

Trog x1 (C6)

Gauntlet 2

Trogs x1 (C6)

Azarl (C9): 1/33 [MA] (3F)

Rah: (C9): 2 (1A)/47 [DW WS FA] [SF FE] (4F) (1 cylinder)

Gauntlet 3

Ranto: 7 (4 cylinders)

Con (C7): 2(1A)/42 [FA EE DW] [CC] (3F) (slingshot)

Gallador (C4*): 1/21 (5F)

Rianna (C11): 3 (1A)/46 [MA DU DW] [FA FE AS] (1F)

Almir: 2

Gauntlet 4

Relle (C11): 3/42 [IM MA DU] [SF FE FA] (1F)

Gauntlet 5

Galder (C7): 1/61 [SF DU IM] [DW FB PA CC] (0F) (knife)

Xavier (C9): 1/69 [MA DW SF] [FB FE AS] (0F) (1 cylinder)

Dak: (C9): 3(1A)/54 [DU DW IM] [WS TW SF FE] (2F)

Rand (C4): 1/22 [DW] (1F) (Knife, rope)

Chunn: 36

Trogs x4 (C6)

Gauntlet 6

Trogs x3 (C6)

Gauntlet 7

Trog x1 (C6)

Gauntlet 8

Trog x1 (C6)

Gauntlet 9

Trogs x5 (C6)

Gauntlet 10

Trogs x9 (C6)

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A good round!

Con will shove Ranto at Gallador and Rianna and say "Move up and take him with you. Watch him well, he has made us enough trouble already."

If we get initiative, can Con grip the trog so Rah and Azarl can move up?

Otherwise, are here also smaller stones? If so Con will pick up a good bunch for the slingshot and use it to shoot one of the trogs in the back.

Yes, Grip will clear people to move.

And yes, there are many good stones around!

Ush with us having the number advantage can Xavier safely disengage to head back one?

Technically Rand should have specified he was clearing your area but I shall be nice this time.

Something to remember in future though folks!