6-1; initiative to you! That's more like it. Azarl kills that trog, giving Gallador a clear move on; Con's contingency is welcome but not needed this time, and Rah pretty much bisects the corpse.
I can't understand Rianna's move; was it to move on or attack? It cannot be both. I'll assume she was not trying to get a fee attack on herself so she kills the trog there- but do be careful folks!
The trog at 5 is torn to pieces! Yowsa!
Their turn mixes it up as you are now attacked from front and behind. The behind bite goes on Azarl- and a nasty one it is too. Up front, the Trogs attack in numbers. Only Xavier's armour saves him from going down and he won;t last long! A 6 5 5 rolled against Dak is about as bad as it gets, but Balance got rid of two of them.
More drop down!
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THE GAUNTLET, Start of Turn 9
Gauntlet 1
Gauntlet 2
Trogs x2 (C6)
Azarl (C9): 1/29 [MA] (3F)
Ranto: 7 (4 cylinders)
Con (C7): 2(1A)/42 [FA EE DW] [CC] (3F) (slingshot)
Rah: (C9): 2 (1A)/45 [DW WS FA] [SF FE] (4F) (1 cylinder, axe))
Gauntlet 3
Gallador (C4*): 1/21 (5F)
Rianna (C11): 3 (1A)/46 [MA DU DW] [FA FE AS] (1F)
Almir: 2
Gauntlet 4
Relle (C11): 3/41 [IM MA DU] [SF FE FA] (1F)
Trog x1 (C6)
Gauntlet 5
Galder (C7): 3(1A)/61 [PA DU IM] [DW FB SF CC] (0F) (knife)
Xavier (C9): 2(1A)/69 [MA DW SF] [FB FE AS] (0F) (1 cylinder)
Dak: (C9): 3(1A)/53 [DU DW IM] [WS TW SF FE] (2F)
Rand (C4): 2(1A)/22 [DW] (2F) (Knife, rope)
Chunn: 33
Trogs x5 (C6)
Gauntlet 6
Trogs x5 (C6)
Gauntlet 7
Trogs x3 (C6)
Gauntlet 8
Trog x1 (C6)
Gauntlet 9
Trogs x4 (C6)
Gauntlet 10
Trogs x9 (C6)
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Make or break time, I think...
Rand grits his teeth as he calls on the Force again, this time going for a larger rock that he can bowl through the trogs. He allows the others to handle the trogs in the immediate area, instead directing his strike ahead to limit the flow of incoming beasts.
Advanced Bombard on Gauntlet 6, or Gauntlet 5 if all the trogs move up.
Tap DW if attacked by multiple trogs.
1-3 makes it their initiative.
Galder continues the bad form Street Fighter taps have been getting down on Blue as it does not kill his target. Still, his defensive tap keeps him safe, as does Xavier's.
The trogs swarm in! We have a biting, scratching and tearing melee in the middle there. Note even with their wall-hugging and what-not there is a limit to their space- they cannot fit more than 12 in at once. As it is, what with your defences and indifferent rolling they don't hit too hard this turn.
Galder kills his target on the second blow and a desperate Xavier downs one as well, whilst Chunn does what he does best and pulls the arms off another.
THen Rand goes crazy-mental and in a great shower of lethal rocks downs four of them. Ouch!
Relle kills her trog with only a scratch to show for it.
Rah axes his trog- but its finally the end of the road for that thing, Rah, as the head snaps inside the trogs skull. Darn it!
With Azarl fighting the other trog- and getting rather roughed up by it, Con drags Ranto forwards, him bwaaarking all the way.
Rianna splats a just-landed trog at 3!
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THE GAUNTLET, Start of Turn 10
Gauntlet 1
Trog x1 (C6)
Gauntlet 2
Trogs x1 (C6)
Azarl (C9): 1/33 [MA] (3F)
Rah: (C9): 2 (1A)/47 [DW WS FA] [SF FE] (4F) (1 cylinder)
Gauntlet 3
Ranto: 7 (4 cylinders)
Con (C7): 2(1A)/42 [FA EE DW] [CC] (3F) (slingshot)
Gallador (C4*): 1/21 (5F)
Rianna (C11): 3 (1A)/46 [MA DU DW] [FA FE AS] (1F)
Almir: 2
Gauntlet 4
Relle (C11): 3/42 [IM MA DU] [SF FE FA] (1F)
Gauntlet 5
Galder (C7): 1/61 [SF DU IM] [DW FB PA CC] (0F) (knife)
Xavier (C9): 1/69 [MA DW SF] [FB FE AS] (0F) (1 cylinder)
Dak: (C9): 3(1A)/54 [DU DW IM] [WS TW SF FE] (2F)
Rand (C4): 1/22 [DW] (1F) (Knife, rope)
Chunn: 36
Trogs x4 (C6)
Gauntlet 6
Trogs x3 (C6)
Gauntlet 7
Trog x1 (C6)
Gauntlet 8
Trog x1 (C6)
Gauntlet 9
Trogs x5 (C6)
Gauntlet 10
Trogs x9 (C6)
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A good round!
Con will shove Ranto at Gallador and Rianna and say "Move up and take him with you. Watch him well, he has made us enough trouble already."
If we get initiative, can Con grip the trog so Rah and Azarl can move up?
Otherwise, are here also smaller stones? If so Con will pick up a good bunch for the slingshot and use it to shoot one of the trogs in the back.