3-2; initiative yours.
Gallador moves up but Ranto simply will not movr to the front lines.
Dak taps to survive, Galder is missed and Gallador gets a bit of a claw-ing.
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THE GAUNTLET, Start of Turn 25
Gauntlet 1
Gauntlet 2
Trogs x2 (C6)
Gauntlet 3
Gauntlet 4
Trogs x4 (C6)
Gauntlet 5
Gauntlet 6
Trogs x7** (C6)
Gauntlet 7
Con (C9): 2(1A)/48 [MA EE DW] [FA CC] (2F) (slingshot)
Almir: 5
Rah: (C9): 2 (1A)/53 [DW SF FA] [WS FE] (4F) (1 cylinder)
Azarl (C9): 1/46 [MA] (2F)
Ranto: 7 (4 cylinders)
Rand (C4): 2(1A)/30 [DW] (0F) (Knife, rope)
Gauntlet 8
Dak: (C9): 2(1A)/59 [WS DW IM] [SF TW DU FE] (2F)
Galder (C7): 2(1A)/64 [PA SF DW] [DU FB IM CC] (0F) (knife)
Rianna (C11): 3 (1A)/47 [MA DU FE] [FA DW AS] (1F)
Relle (C11): 3/49 [DU MA IM] [SF FE FA] (1F)
Gallador (C4*): 1/31 (5F) (Xavier)
Chunn: 48
Trogs x4 (C6)
Gauntlet 9
Gauntlet 10
Trogs x1 (C6)
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5-3 keeps initiative yours! It's all come when you needed it.
Con gathers and Azarl bombards- just the two kills, but all welcome!
Rah moves (and fills) the front lines, joining the right there. With initiative yours, there is a wipeout up front!
The trogs swarm forth behind. Not on their game though- light scratches on Con and Almir, a total miss on Azarl, six dice totally miss Ranto despite his Defence of 0 and Rand is only lightly nibbled.
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THE GAUNTLET, Start of Turn 26
Gauntlet 1
Trogs x1 (C6)
Gauntlet 2
Gauntlet 3
Trogs x3 (C6)
Gauntlet 4
Gauntlet 5
Trogs x5 (C6)
Gauntlet 6
Gauntlet 7
Trogs x6** (C6)
Con (C9): 2(1A)/49 [MA EE DW] [FA CC] (2F) (slingshot)
Almir: 7
Azarl (C9): 1/46 [MA] (1F)
Ranto: 7 (4 cylinders)
Rand (C4): 2(1A)/31 [DW] (0F) (Knife, rope)
Gauntlet 8
Dak: (C9): 3/59 [WS DW TW] [SF IM DU FE] (2F)
Galder (C7): 2(1A)/64 [PA SF DW] [DU FB IM CC] (0F) (knife)
Rianna (C11): 3 (1A)/47 [MA DU FE] [FA DW AS] (1F)
Relle (C11): 3/49 [DU MA IM] [SF FE FA] (1F)
Gallador (C4*): 1/31 (5F) (Xavier)
Rah: (C9): 2 (1A)/53 [DW SF FA] [WS FE] (4F) (1 cylinder)
Chunn: 48
Gauntlet 9
Trogs x2 (C6)
Gauntlet 10
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