USH'S STAR WARS GAME- CAMPAIGN II EPISODE V (DARK SIDE)- The Prisoner of Datura

Started by HereticalDruid438 pages

Con, I just noticed something. You should swap EE for MA. You've had that in the whole time.

Azarl will move up to where Rand is and kill the trog there if we have initiative.

If they have it, Azarl takes one down after it tries to bite him.

Oh my, good catch. I will do that.

Swap DW for FE; Rianna shall also trogsmash (assuming there's trogs left to kill after everyone else goes nuts).

Oh yeah, tap DW if attacked. Don't want to fall this close...

Rah will advance with Con, Azarl and Almir if we get initiative.
If not then he will dodge any trog attacks and retaliate with rapid punches

3-2; initiative yours.

Gallador moves up but Ranto simply will not movr to the front lines.

Dak taps to survive, Galder is missed and Gallador gets a bit of a claw-ing.

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THE GAUNTLET, Start of Turn 25

Gauntlet 1

Gauntlet 2

Trogs x2 (C6)

Gauntlet 3

Gauntlet 4

Trogs x4 (C6)

Gauntlet 5

Gauntlet 6

Trogs x7** (C6)

Gauntlet 7

Con (C9): 2(1A)/48 [MA EE DW] [FA CC] (2F) (slingshot)

Almir: 5

Rah: (C9): 2 (1A)/53 [DW SF FA] [WS FE] (4F) (1 cylinder)

Azarl (C9): 1/46 [MA] (2F)

Ranto: 7 (4 cylinders)

Rand (C4): 2(1A)/30 [DW] (0F) (Knife, rope)

Gauntlet 8

Dak: (C9): 2(1A)/59 [WS DW IM] [SF TW DU FE] (2F)

Galder (C7): 2(1A)/64 [PA SF DW] [DU FB IM CC] (0F) (knife)

Rianna (C11): 3 (1A)/47 [MA DU FE] [FA DW AS] (1F)

Relle (C11): 3/49 [DU MA IM] [SF FE FA] (1F)

Gallador (C4*): 1/31 (5F) (Xavier)

Chunn: 48

Trogs x4 (C6)

Gauntlet 9

Gauntlet 10

Trogs x1 (C6)

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Could Con, if we get initiative, gather stones for the slinghsot? If they get initiative he will fight them and tap DW if the first one hits him and a second one attacks.

Rianna swiftly lashes out to strike one of the trogs.

Azarl will for sure Bombard the trogs in Gauntlet 6 (or 7 if they catch up first) this time, taking down as many as they can before they get close and letting his friends handle the rest.

If everyone else kills all the trogs, Galder will lead the charge to Gauntlet 9!

Dak, make sure you switch TW in.

If we get initiative and Con can not gather stones as his action, he'll also use bombard like Azarl to take out as many trogs as he can.

Our initiative will move onwards, he stops next to Ranto "Come my friend, there are more enemies behind us than in front, you need to move on with me!"

Their initiative he'll tap DW and lash out crudely when ever possible, inflicting as much damage as possible to the trogs.

Rand will help kill any trogs that come close! Tap DW if attacked by more than one.

Swap TW in for IM. Attack a trog.

5-3 keeps initiative yours! It's all come when you needed it.

Con gathers and Azarl bombards- just the two kills, but all welcome!

Rah moves (and fills) the front lines, joining the right there. With initiative yours, there is a wipeout up front!

The trogs swarm forth behind. Not on their game though- light scratches on Con and Almir, a total miss on Azarl, six dice totally miss Ranto despite his Defence of 0 and Rand is only lightly nibbled.

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THE GAUNTLET, Start of Turn 26

Gauntlet 1

Trogs x1 (C6)

Gauntlet 2

Gauntlet 3

Trogs x3 (C6)

Gauntlet 4

Gauntlet 5

Trogs x5 (C6)

Gauntlet 6

Gauntlet 7

Trogs x6** (C6)

Con (C9): 2(1A)/49 [MA EE DW] [FA CC] (2F) (slingshot)

Almir: 7

Azarl (C9): 1/46 [MA] (1F)

Ranto: 7 (4 cylinders)

Rand (C4): 2(1A)/31 [DW] (0F) (Knife, rope)

Gauntlet 8

Dak: (C9): 3/59 [WS DW TW] [SF IM DU FE] (2F)

Galder (C7): 2(1A)/64 [PA SF DW] [DU FB IM CC] (0F) (knife)

Rianna (C11): 3 (1A)/47 [MA DU FE] [FA DW AS] (1F)

Relle (C11): 3/49 [DU MA IM] [SF FE FA] (1F)

Gallador (C4*): 1/31 (5F) (Xavier)

Rah: (C9): 2 (1A)/53 [DW SF FA] [WS FE] (4F) (1 cylinder)

Chunn: 48

Gauntlet 9

Trogs x2 (C6)

Gauntlet 10

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"Move on!" Galder shouts to the others around him, but he himself goes back to assist the others who fell behind. He runs back and stabs a trog as it goes for Almir. "Come on, clear this up and let's get out of here!"

Swap FE in for DW. Dak will move forward into 9, and kill a trog.

Rianna moves up with Dak, killing the other trog there.

Our initiative - With a roar Rah will surge forward and smash one trog in the face, pick the body up and throw it in to the other trog.

Their initiative - Will dodge the trogs attack and counter with devastating body blows smashing it's ribs.

Azarl plants an open palm into the chest of a trog that comes too close.