Originally posted by Peach
No, Pikeman D is the one attacking me. The one that seems to be on our side is disguised as a regular guard. I know who I'm attacking 😛
Sorry, I got confused.
Okay, will someone advance with Gallador to upper gallery north? We need to get our sabres! Also Ush, how close I need to be to call my sabre with the force? I thought that those by the cases could simply throw them to us!
The closer you get, the better- it's a VERY hard force roll to do it anything other than being in the same location. Rand already tried.
Those by the cases could try throwing them, if they could take the time to retrieve them and then the action to throw; then you could try and pluck it out of the air with the Force.
Originally posted by Ushgarak
The closer you get, the better- it's a VERY hard force roll to do it anything other than being in the same location. Rand already tried.Those by the cases could try throwing them, if they could take the time to retrieve them and then the action to throw; then you could try and pluck it out of the air with the Force.
Kind of a neat idea, but we're a bit busy over here, you now, killing things before they kill us to re-arm everyone else 😛 Maybe something to try once we've cleared our area a bit if no one else has made it over here by then.
(meaning, if you guys want our help recovering your lightsabers more than we've done already? Gonna have to wait a bit.)
6-1 keeps initiative very much yours.
Rianna- not actually tapping PS, in retrospect, fightrs against Pike D, with even a poor roll getting her six successes with two conversions of a 1. A highly mobile Dak goes for Pike U, scoring a natural seven successes.
Relle goes crazy-nuts on her target, unloading her guns in a blitz of firepower SDadly her rolling ius not the equal of her ambition.. She rolls three successes on her first attack, which are doubled to six for a total of ten damage, and then two on her second attack for a total of six, sixteen damage in all.
A host of Epireans and you guys meleeing down south wipe out those guards!
Con fires at two of the approaching Pikemen; I am still using base blaster stats for him, not quite knowing what his weapon is. He scores one ok hit, and one less ok one.
Gallador and Xavier both moves to Upper North last turn, but are both stuck in transit moving down this turn; it will take another action to get down.
Rand starts threatening people to go East, which is quite potent in combination with his Grip!
Fake-guard has just dived behind one of the display cases. "Uh-oh," he says, as he sees Dak has run forwards. The voice is Graf's.
The 'uh-oh' is because he left a sonic charge (Device schtick) behind him which just detonates, Stunning all in the general area. That's all the guard mooks- who miss their attack- and Pikeman U, who loses half his pool for his attack... but also Dak, who has to go half pool for his next attack also. The dramatic WHUMF! of the explosion also shatters most of the cases.
J7 and Rura are both dealing with the guards firing at you from down below; they find their marks.
Their turn.
Up north, fifteen guards fire at Gallador and Xavier. People get in the way but it is still four attacks on each, and some thinning of the crowd. Gallador takes fair punishment there, and the guards will keep firing. At least Xavier came with you, else that might have virtually taken you out.
Five more arrive down south, blazing away and dropping two more Epireans. Five also arrive at lower north and south, but were too slow getting through the crowd to do much else this turn. Still, they are in position now!
A small army is advancing up south, and twenty guards are volleying a hail of fire at you people. Rand has sent away some of your cover and more die; everyone present takes an attack, leaving your Epireans in a bad way.
Some more people are ascending to Upper West and will be there next turn. You guys take less fire than before due to Xavier and Gallador drawing so much of it to the north.
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BATTLE OF THE TREGANNA THRONE, Start of turn 4
Upper Viewing Gallery North (5)
Guards x15 (G6)
Xavier (C7) 2(1A)/12 [DW FE SF] (5F) (in transit)
Gallador (C4*) 1/31 [OGu CL] (8F) (in transit)
Upper Viewing Gallery East (8)
Clear
Upper Viewing Gallery South (1)
Galder (C9) 2(2A)/0 [PA DW IM] (5F) (Heavy melee)
Azarl (C7) 1/0 [MA OGu CH] (8F)
Rah (G7) 1(1PR)/3 [ES GS 10K] (6F)
Rand (C4) 2(1A)/6 [FocGu DW RF] [OGu CL] (9F)
Epireans x3* * * (C7)
Trogan (C9) 2(1A)/6 [DW]
Fitra (C11) 1/9 [PA]
Loincloth (C9) 1(3ABH)/10 [IM]
Dually (C10) 3/8 [TW]
Guards x5 (G6)
Upper Viewing Gallery West (2)
Con (G8) 1(1PR)/7 (ES EE CC] (7F)
J7 (G7) 1(1PR)/12 [EE ES] [DW MA]
Rura (G12) 1(1PR)/11 [10K ES MM] [MA DU FB]
Lower Viewing Gallery North (5)
Guards x5 (G6)
Lower Viewing Gallery East (6)
Pikeman V (C7): 0 (transit)
Lower Viewing Gallery South (6)
Guards x15 (G6)
Pikeman W (C7): 0
Staffman C (C10) 1(3C))/0 [PA DU]
Pikeman K (C7): 0
Pikeman L (C7): 0
Pikeman M (C7): 0
Pikeman N (C7): 0
Pikeman O (C7): 0
Lower Viewing Gallery West (6)
Guards x6 (G6)
(All melee in transit to upper west)
Staffman D (C10) 1(3C))/0 [PA DU]
Pikeman P (C7): 6
Pikeman Q (C7): 3
Pikeman R (C7): 0
Pikeman S (C7): 0
Pikeman T (C7): 0
Pikeman X (C7): 0
Rand's sabre?
Floor Area North (Trophy Cases) (0)
Staffman A (C10) 1(3C))/0 [PA DU]
Pikeman C (C7): 16
Pikeman D (C7): 12
Pikeman E (C7): 6 (disarmed)
Guards x10 (G6)
Pikeman U (C7): 13
Relle (G11) 1/16 [BB EE DU] [ES] (melee Pike C) (Light Pistol)
Rianna (LS12) 3/22 [OGu PS RI] [ForGu CL] (6F) (melee Pike D)
Dak (LS11) 1(2A)/19 [BGu CL CH] [ForGu] (5F) (melee Pike E, U and Staffman A)
Graf (G12) 1(1PR) [BB MM ES] [CQ 10K) (Cover behind cases)
Floor Area East (0)
Clear
Floor Area South (Petitioners) (6)
(All melee below in transit to lower south)
Staffman B (C10) 1(3C))/0 [PA DU]
Pikeman F (C7): 0
Pikeman G (C7): 0
Pikeman H (C7): 0
Pikeman I (C7): 0
Pikeman J (C7): 0
Guards x10 (G6)
Floor Area West (0)
Guards x5 (G6)
The Throne (0)
Staffman E (C10) 1(3C))/0 [PA DU]
Staffman F (C10) 1(3C))/0 [PA DU]
Staffman G (C10 1(3C))/0 [PA DU]
Staffman H (C10) 1(3C))/0 [PA DU]
Staffman I (C10) 1(3C))/0 [PA DU]
Rivas (C12) 1(3C)/0 [PA FB DU]
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I am still after the nature of Con and Rah's guns. Also, be careful about being vague about your targets as if I cannot discern a target for you, your attack may be cancelled.
Floors North, West and East are now clear of people as they head up to the exits.
Gallador is in trouble there, folks- attracted a lot of attention whilst defenceless.
Originally posted by General Kaliero
The rules say Balance can be activated at the cost of my attack for this turn, so I want to use that and Swiftness to justify dodging everything while grabbing Kuylen's saber from the shattered case and pocketing it because it's massively cinematic and cool.
You could rather grab one of our sabres! But I quess Galder would not mind using it.
Ush, can I use Fortune to decrease some of my damage? I understand that force power sidestep would also be helpful here?