USH'S STAR WARS GAME- CAMPAIGN II EPISODE V (DARK SIDE)- The Prisoner of Datura

Started by Newjak438 pages

I was hoping not to do that 😛

Anyways can Xavier use dash to get to Floor Area West this turn.

Then he will still try and combat push somebody if he can.

Your Agility kinda sucks. Dash isn't really easy around here, there's a ton of bodies on the floor 😛

Because if you fail, you go nowhere! Yaaay...

Originally posted by Peach
Your Agility kinda sucks. Dash isn't really easy around here, there's a ton of bodies on the floor 😛
I'm not really liking you guys right now.

Fine Xavier moves to Floor area North this turn,

He will still try to do a combat push on somebody if he can 😛

Would you rather trip on your face? 😛

Maybe 😛

Xavier could have done made it over there 😛

Sorry, I've been busy with work... 🙁

If there is space to fire Rah will bring both blasters to bear on his nearest pike attacker and blast away whilst moving backwards out of the way

If not then he'll defensive leap to a suitable space and concentrate his fire power on the pike men from a distance.

Are you actually changing location? You automatically need Defensive Leap to leave close combat safely, and they'll follow you.

Also you have a banked turn

That blasted fire is following me. Right will head to lower north and continue my abuse of staffman B with my Bombard.

@Rah-

Maybe Defensive Leap last turn to get out of trouble and get your lightsaber in one turn, then this turn you can start fighting?

Start swapping those Blade Schticks in!

Sorry folks, but the pace of the game is the main thing, and on that basis I'll have to count Rah out of this one.

4-2 is initiative to you! And a Refresh!

Dak disengaged away from his foes last turn. with a parting gift of 11 damage to Staff I. He's all clear for this turn, hurrying down to floor north. He ends up next to Xavier- who has just combat pushed a guard out the equation- leaving Xavier wondering what is going on until he sees the two Staffmen coming at them from the north.

Rianna breaks cover and heads west, cutting down a guard; Relle takes the other. Con opens up on Pike B, though sadly his rolling is off. Two successes doubles to 4, and six damage. He retrieves his sabre though, and his attack softens B up nicely for Edana to then kill him stone dead with the other half of the trophy case she is bombarding around with. Unfortunately, this leaves Edna in some trouble as he just ran head on into the staffmen chasing Dak. They catch her dead on and one goes to attack her; she is obliged to ignite her sabre

Up top, Rand kills Pike G stone dead. Yay! And Azarl abandons his droid to help Rand by killing H. J7 may remember that...

Galder scores a mighty 23 damage in X, killing him! That wasn't really the best move though; you would have got a bonus attack against him anyway when he tried to retrieve his weapon so that's effectively cost you an attack. Still, he's very much doornailed.

J7 manages to roll well and drop one of his assailants exactly on the money. Out of defence, Rura tries a desperate Marksman tap on T, for nine damage.

Graf was considering firing at the incoming Staffmen, but with three of you guys near him and them now she's feeling much safer. She kills Pke T instead, taking some heat off of Rura.

Their moves!

Well, Edna's first facing against an opponent goes well as he rolls seven dice and misses the lot. That would be a disarm... except that the electrostaves are sabre proof. Staff clashes against sabre with a crackle! The guard up top fires at Edna as well, and rolls 2, 1, 1. Getting a message here, I think.

I have 17 firers to the south firing at the three of you to the west; with crowd casualties included that is 5 attacks on each. Rianna and Con are brought to the absolute brink.

Up to the west, Rah is brought down as is, in a resentful shower of sparks, J7. K can't beat Galder's defensive spends, though, and ends up pikeless. He just takes a hit from the Staffman. Azarl takes heavy punishment when caught by Staff F, who drives him back mercilessly; V has retrieved a pike and returns to the fight.

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BATTLE OF THE TREGANNA THRONE, Start of turn 11

Upper Viewing Gallery North (1)

Guards x1 (G6)

Upper Viewing Gallery East (0)

Clear

ON FIRE!

Upper Viewing Gallery South (2)

Clear

Upper Viewing Gallery West (0)

Rura (C8) 1(1PR)/46 [MM ES MA] [DU CF FB] (melee Pike R)

Galder (LS12) 2(2A)/52 [BL BGu FB] [PA DU IM SF DW] (4F) (Heavy melee) (melee Pike K, Staff E)

Azarl (LS10) 3/52 [PS OGu CH] (7F) (melee Pike V, Staff F)

Rand (LS10) 1/34 [DW CL RF] [OGu CL FocGu] (6F)

Dually (C9) 3/44 [TW] (melee Pike I, N)

Pikeman K (C7): 15 (disarmed)

Pikeman N (C7): 6

Pikeman V (C7): 6

Staffman B (C10) 1(3C))/24 [PA DU]

Staffman C (C10) 1(3C))/18 [PA DU]

Pikeman F (C7): 0

Pikeman I (C7): 4

Pikeman J (C7): 0

Pikeman R (C7): 10

Staffman E (C10) 1(3C))/0 [PA DU]

Staffman F (C10) 1(3C))/0 [PA DU]

Staffman G (C10 1(3C))/0 [PA DU]

Rivas (C12) 1(3C)/9 [PA FB DU]

Lower Viewing Gallery North (0)

Edna (LS9) 3/0 [OGu] (4F)

Staffman H (C10) 1(3C))/0 [PA DU]

Staffman I (C10) 1(3C))/11 [PA DU]

Lower Viewing Gallery East (3)

Clear

ON FIRE!

Lower Viewing Gallery South (4)

Guards x11 (G6)

Lower Viewing Gallery West (0)

Clear

Floor Area North (Trophy Cases) (0)

Graf (G12) 1(1PR)/20 [BB GS ES] [CQ 10K)

Xavier (LS11) 1(2A)/47 [CL PS BGu] [FE DW SF] (4F)

Dak (LS11) 1(2A)/42 [BGu CL CH] [ForGu] (4F)

Floor Area East (0)

Clear

Floor Area South (Petitioners) (0)

Guards x5 (G6)

Floor Area West (0)

Relle (LS9) 1/38 [RI OGu] [ES DU BB EE]

Rianna (LS12) 3/45 [OGu PS CL] [ForGu RI DW] (3F)

Con (G11) 1/59 [OGu EE DW] [CC ES] (5F) (Light Pistol)

The Throne (0)

Clear

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Galder has to choose which two of his bajillion taps to refresh.

Lower East is now on fire; this turn the fire spreads around the top to Upper North and South.

EDIT: Con shot a guard, not Staff B, so Edna's attack did not get the kill.

I think I actually changed my attack to shoot one of the guards in the south and not to tap Eagle Eye.

So you know if the fire keeps spreading like it is the guards down South will be burned alive in a couple of turns right?

Also perhaps Dak and I should go help Edna to the North?

Ah, then Staff B is back with us, and Rianna took one fewer hit.

Originally posted by Newjak
So you know if the fire keeps spreading like it is the guards down South will be burned alive in a couple of turns right?

Obviously they'll move first.

Unlike Gallador, who is going to die there.

Perhaps Dak could use Dash to to get to Gallador this turn and save him?

Xavier could move to where Edna is and help her engage the staff men there.

Also I should be in lower viewing gallery west now, I think.

Well, I'm sort of screwedish.

I think I'll do this:

If we get initiative:

Swap in CoC for Dodge and Weave, tap CoC, Tap Eagle Eye, move to lower north, use ward, and shoot Pikemen J, I, F, V

If we don't get initiative:

Defensive Leap to lower north, co-ordination, dodge and weave (not tap unless necessary)

Don't worry about the Pikemen, shoot the guards!

-

Galder will swap Balanced Guard for Forward Guard and tap it while attacking Staff E, and spend on Evade against E.

Refresh DW and DU.

I'll be honest, that's not a very productive plan at a crisis moment like this. You'll tap for virtually no effect.

Haha, Rex agrees...

Fair enough. Will I be less of a target if I move to the north or will that be pointless?