USH'S STAR WARS GAME- CAMPAIGN II EPISODE V (DARK SIDE)- The Prisoner of Datura

Started by General Kaliero438 pages

Originally posted by Lord Melkor
"We should separate then." Shrugs Gallador.

Ush, can Gallador now use his skills and social force powers, or not?


I believe that being downed means we can't directly affect the game in a meaningful way. We have "died" for the rest of the section, but we don't have to make new characters.

Originally posted by Lord Melkor
"We should separate then." Shrugs Gallador.

Ush, can Gallador now use his skills and social force powers, or not?

You can't even walk on your own 😛

If anybody goes it needs to be Eperians and Gallador. Everyone else can walk that group can't can't, and are we sure splitting up is the best idea?

Originally posted by Newjak
If anybody goes it needs to be Eperians and Gallador. Everyone else can walk that group can't can't, and are we sure splitting up is the best idea?

I thought Gallador received a medicine roll to be able to walk.

Damm, I wanted to befriend these crazy cultists but I quess it is impossible in current condition.

I agree to give most injured people to go with Edna's ally.

Originally posted by Lord Melkor
I thought Gallador received a medicine roll to be able to walk.

Damm, I wanted to befriend these crazy cultists but I quess it is impossible in current condition.

I agree to give most injured people to go with Edna's ally.

We gave you a medicine roll so you would stabilize and not die.

Originally posted by Lord Melkor
I thought Gallador received a medicine roll to be able to walk.

Damm, I wanted to befriend these crazy cultists but I quess it is impossible in current condition.

I agree to give most injured people to go with Edna's ally.

I don't think we have enough time for Gallador to befriend some crazy guy when we're trying to escape before we're noticed 😛

(I definitely laughed at that, though)

I meant "befriend" as means of escape and we could present ourselves to these cultists as agents of carnage and destruction.

Edna decides she's spent long enough hanging around on this planet. "Right, Con, Rianna, Rand, Gallador, Dak,you're with me. The rest of you, you're on your own I'm afraid. Get in you lot or we're going without you. Someone drag Gallador's ass in here. And Gallador keep your mouth shut or Rya will be showing you the sights out of the airlock"

"I'm fine with that...and I'll happily shut Gallador's mouth for you, myself," Rianna says.

Galder is less than pleased with the result of that venture and quickly considers his other options. That leaves Graf, Relle, Galder, and Xavier, carrying Azarl and with J7 and Rura and the Epireans limping along.

"Suit yourselves," Galder says to Rya and Edana. "I'll find another way to the starport."

Galder is going to make for the speeder mash-up, thinking that maybe he can favor someone in the mess and get them to drive them by threatening whoever is threatening him.

Oh yeah, forgot about J7...getting a slightly-busted droid out of here quietly will be hard. Rianna will go with Galder and that group so that they can chuck J7 in the truck.

Yeah and lugging around some big Aliens will help us blend in as well?

I really think the Eperians should have gone, cause now they are liability cause we have to carry them. I would also have liked Edna to stay cause of all the people up she is the most social and that could help us the most.

Also least injured and has some force left.

Originally posted by Newjak
Yeah and lugging around some big Aliens will help us blend in as well?

I really think the Eperians should have gone, cause now they are liability cause we have to carry them. I would also have liked Edna to stay cause of all the people up she is the most social and that could help us the most.

Also least injured and has some force left.

It's my ally. Without me, no-one goes!

Originally posted by Edna Witch
It's my ally. Without me, no-one goes!
That's cool I still think you should take the Eperians because they make us stand out cause their a) BIG, and b) we have to carry them

How many of them are there?

I'm not sure how many of the names ones we managed to get out, Ush never gave us a number of all the ones we managed to save.

But everyone you can take is one less one we have to carry.

We have four named Epireans with us. We also brought 6 mooks but screw them, they can burn with the palace.

If Edna can take Gallador, J7, and three of the Epireans, then that's just one we have to deal with and that's less of an issue, since only one won't stand out too much.

Does the droid even have to count as taking a space? 😛

Ok that's fine I'll take Lana's list. But if Gallador slips out of an airlock on the way I seriously cannot be held responsible!

Originally posted by Edna Witch
Ok that's fine I'll take Lana's list. But if Gallador slips out of an airlock on the way I seriously cannot be held responsible!

I think you'd be hard-pressed to find anyone (other than Rand) that would mind too much at that happening.

Haha We'll see what happens.

Xavier definitely wants to make sure Trogan gets on this so he's the first Eperian after that it doesn't matter who we get left with.