USH'S STAR WARS GAME- CAMPAIGN II EPISODE V (DARK SIDE)- The Prisoner of Datura

Started by REXXXX438 pages

If Rianna and Dak are going to hop on the same target, then Haron and Con should team up on the same target so that Gallador and Galder can chop up guards.

Sure, I think there's also Relle though.

She is in the tower, so can't get to center this turn.

Oh, I must have missed that, I thought she could get from the tower to the centre. Can she get from the tower to the south then she could help killing guards.

Jumping down from the tower is an action, so she can't leave her area this turn, pretty sure.

I had an idea for her involving shooting from the tower with her pistols.

Or maybe she could dash and attack?

Kind of a waste, I'd say, since Xavier will probably take out 2 with his last turn, 2 this turn, and the rest from Rand and Azarl to the South, and then in the Center she can only kill one mook a turn and she isn't going to be teaming with anyone to kill a Pikeman. After next turn passes, we'll have all the pikemen dead.

I told her to message Ush to see if she could snipe people from the tower safely.

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Galder's action is going to be to rush into the center and attack guards.

Yes indeed, jumping down from the tower is an action.

I can take on a Pikeman by myself, ive been rolling pretty well so far, why not roll with the luck.(ha ha, get it, 'ROLL with the luck'😉 But yea, if the others are in agreement and ush doesn't have serious doubts, then ill take on a pikeman by myself

Originally posted by magicturtle
I can take on a Pikeman by myself, ive been rolling pretty well so far, why not roll with the luck.(ha ha, get it, 'ROLL with the luck'😉 But yea, if the others are in agreement and ush doesn't have serious doubts, then ill take on a pikeman by myself

The way I understand it should you kill the pikeman the person attacking with you will get a free attack so they could attack a second pikeman, however if both of us, for example, attack one pikeman each and we don't kill them they both will still alive and therefore able to attack us. Con is fine with you taking the first swing though, if you shouldn't kill the guy he'll finish him off.

oh, ok. i didn't really understand it, thats why i said that, thanks.😄 so, yea i will attack a pikeman with con in the center.

There we go. Reason they won't go down in one swing is that they're Supermooks, Turtle. They take about 20 damage before going down, unlike a mook, which takes two successes with a lightsaber.

what about the tax-collector? is he a one hit kill? or is he a supermonk with like 50hp?

Hahaha supermonk. Mook, not monk.

Nom is a Named Character and probably takes somewhere from 40 damage to 70 damage to kill. We'll only know by stabbing him a bunch.

{glitch, ignore this message}

lol thanks

Initiative roll is 5-5; a tie means it switches... to you!

A refresh round each turn- available schticks to untap have been so.

Galder goes for guards in the centre. He kills two.

Rand goes for a jumping kill- nearly cocking up the Agility roll, but it worked out- and takes down two guards.

Gallador charges into the middle to attack guards, taking down two and tapping Cleave for six points of protection.

Dak has seven points of Cleave protection. He moves in and attacks Pikeman J, hitting for 14, for 14! Then Rianna moves in and gets a kill.

Xavier makes up a turn with a total of 4 guard kills.

Azarl- that sort of thing is in theory possible, if inside your move range. Sadly, that distance is too far. You can go out and to the kill tough, which you do.

Con and Haron go together for a Pikeman... killing him!

Bad guys... what there are of them. Five more guards arrive from the north. A scattering of firepower goes for you guys at the centre. Pikemen engage Dak and Con, dealing some damage. The remaining forces wt the west fire upon those at the south.

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'TAX EVASION'- Start of Turn 6

North Side

Taxation Guards (G6) x5

East Side

Relle: (LS13): 2/32 (FGu BL] (6F)

West Side

Laser Tower

Taxation Guards (G6) x1

South Side

Xavier (LS12): 1 (2A)/47 [BGu RI CL] [OGu PS] (5F)

Rand (LS12): 3/15 [OGu CL] [FcGu RF] (8F)

Azarl (LS11): 3/15 [OGu CH PS] (8F)

Centre

Pikeman K (C7): 1/0
Pikeman L (C7): 1/0

Taxation Guards (G6) x6

Galder (LS11): 2 (2A)/42 [BGu CL BL] [FGu] (5F)

Gallador (LS10): 3/8 [OGu CL 5] (6F)

Dak: (LS11): 1 (2A)/7 [BGu CL 5 CH] [FGu] (4F)

Rianna (LS12): 3/30 [OGu CL PS] [FGu RI] (6F)

Con (LS11): 3 (1A)/44 [CH BL OGu] [EE ES CC] (7F)

Haron (LS9): 1 (2A)/13 [BGu] (8F)

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Nom has disappeared into the small central building- and you hear the noise of a hoverbike starting up...

Ack! Is Nom in range of a type A Charge tap?

Unfortunately that has to be targeted on someone you can see.

Oh he is not getting away.

Can Rianna get to the building or does she need to hack down some guards first?