USH'S STAR WARS GAME- CAMPAIGN II EPISODE V (DARK SIDE)- The Prisoner of Datura

Started by magicturtle438 pages

Haron will swap in for balanced guard and attack Pikeman F with Galder. "Heh, i think i'll just stick with Galder then..." Haron says to galder, while running toward the pikeman.

(You already have it swapped in, just sayin'.)

When Haron stabs the pikeman, Galder will remove its head.

Oh I didn't notice I had to change my move. Last turn Relle jumped up to attack the tower and this turn she finishes clearing it.

Hmm, no, wouldn't help much.

Azarl is going to attack the guard that Xavier isn't going after, then take cover behind the damnable camper or a pillar or piece of scenery using Charge to move after attacking.

I'm wanting Charge more and more...

2-4 says... initiative to the enemies again!

Five guards fire at a temporarily exposed Rianna- 9 damage.

The laser tower fires at Relle- presumably on her way up0 for six, and a guard misses Gallador.

A laser tower fires at Azarl, getting him for four. Two guards fire at Rand, getting him for seven, and one fires at Xavier for two.

Galder's pikeman gets him for three, whilst a guard and tower fire at Haron, for 6.

"Kill them! Now!" screams a trembling Nom. His guards open fire. Four of them go for Dak in his tower. They only do two damage, but they blow the cover of the tower away. Three more fire at Con, but only one hits. The other three fire one each at those at the south, causing a scattering of damage.

Five more guards arrive at the south side...

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Rianna and Dak attack the north guards, causing much havoc with four kills!

Rand leaps up and successfully clears the south side tower.

Con moves over to the North and kills the last guard there, as Gallador brings down the last guard adjacent to him. In two actions, Relle leaps up (easily) and kills both guards at the tower there!

Not Galder's best attack on the Pikeman to drive him back, so let's see if Haron can get the kill... yes he can! The Pikeman is taken to 21 damage and killed.

Azarl kills a guard at the south, flipping backwards as he does so to land behind the vehicle wreckage. Neat if you lose initiative next turn!

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'TAX EVASION'- Start of Turn 5

North Side

Rianna (LS12): 3/27 [OGu CL PS] [FGu RI] (6F)

Dak: (LS11): 1 (2A)/3 [BGu CL CH] [FGu] (4F)

Con (LS11): 3 (1A)/37 [CH BL OGu] [EE ES CC] (7F)

East Side

Relle: (LS13): 2/32 (FGu BL] (6F)

Gallador (LS10): 3/8 [OGu CL] (6F)

West Side

Laser Tower

Taxation Guards (G6) x1

Galder (LS11): 2 (2A)/40 [BGu CL BL] [FGu] (5F)

Haron (LS9): 1 (2A)/11 [BGu] (8F)

South Side

Taxation Guards (G6) x7

Xavier (LS12): 1 (2A)/47 [BGu PS CL] [OGu RI] (5F)

Rand (LS12): 3/10 [OGu CL RF] [FCGu] (8F)

Azarl (LS11): 3/12 [OGu CH PS] (8F)

Centre

Nom

Pikeman I (C7): 1/0
Pikeman J (C7): 1/0
Pikeman K (C7): 1/0
Pikeman L (C7): 1/0

Taxation Guards (G6) x10

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Haron, you don't have to do any swapping with your Guard. Being your only schtick, you have nothing to swap it with anyway!

Carry on...

Converge on the Center! Gallador, Rianna, Dak, Con, Galder, and Haron are all in position to do so.

Those down South should fix their troubles with guards, though. You've got a rather lot of them.

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With the pikeman dead by Haron's and Galder's blades, Galder turns his sights on the raised area where Nom is shouting frantic orders for his minions to kill the 'tax evaders.'

"Move in!" Galder shouts to the other Dark Siders. "Kill the collector's guard!"

Galder moves in with Haron to launch his attack on the Pikemen, going for Pikeman I with a low slash across his front. Galder's fighting style is not particularly flashy as he only brought his one lightsaber, leaving his father's back on Epireus. He goes for powerful, sweeping blows instead. After drawing the attention of Pikeman I, he watches as Haron steps in again and jabs the foe.

(And you all should do the same. Con/Dak, Rianna/Gallador, team up on Pikemen targets! Once we take out some of the pikemen here we can wipe out the guards in the area next turn and then do away with Nom.)

You may want to kill the guards first, so that you don't have so many shooters...

Swap out Reflection.

Rand cuts down one gunner- his strike cutting through the turret and the gunner, then casts the other out of the tower to the ground below with a stab and shove.

Rand then jumps out of the tower himself and comes down with a slash on a guard. He follows up that death with another, thrusting his sword into the eye of a guard and through his head.

I agree with Rand`s reasoning...

After decacipating the remaining East guard, Gallador moves into the centre to kill the guards there, his saber moving in circles of death

Gallador will tap Cleave if he manages to meet prerequisites, Ush.

Well, Gallador could kill two Guards, while Dak and Rianna and Relle and Con attack pikemen together.

Since the text is kind of confusing, can I tap Cleave now, after the successful double kill last turn?

Dak moves into the center, attacking Pikeman J, presumably alongside Rianna.

Yes you can.

Then I'll tap Cleave as insurance against the guards.

Ok it looks like a I missed a turn.

For the missed turn Xavier will bring in RI for PS and will attack the guards hoping to cleave two, he will then do the same for another two for this turn.

Rianna shall follow Dak to the center, following up his attack on Pikeman J with a vicious attack of her own.

Rianna's calling Nom, btw. Since I just calculated out how much damage she'd be able to dish out and she has the best chance of killing him stone-dead in one turn 😛

Granted, she did the math wrong, but still. 😛

Oh shush you. The power changed more than I realized 😛

I'm helping. 😄

Is it possible for Azarl to use Charge to move to attack, make his attack, then move back into cover? If he can, he does that, attacking another guard. If not, oh well, he moves out of cover to attack a guard.