Kain v.s. Nathan Drake

Started by Burning thought12 pages

Wouldnt change much of anything, A lot of my results on human reaction time is based on the Jensens box which is a experiment where the guinea pigs know exactly what they need to do, e.g. press buttons when they light up.

Kain would still have to have an extremely fast mind to be able to react at those speeds, he shouldnt even be able to percieve these knights and where to strike, let alone do the movement.

Originally posted by BloodRain
1. 0.333.
2. Teleport = moveing to target. All thats left is slashing.
2 1/2. Hence 0.333
3. If Drakes familiar with a gun he'll make the shot.

1. Base reaction stimulas without accounting for movement or perception. This is not concious thought. Stimulas remember?

2. Ignore the teleportation itself, I am talking about what Kain does between the end of the last teleport and before he teleports to his next target. He has to percieve, move, strike and decide on where to strike then decide his next opponent, then decide to teleport. It would add up to 0.7+ just for the stimulas for a human unless we assume 0.7 is the base, which would be reaction on instinct, this is not Kains instinct.

3. He knows how to use a gun, this is not going to change matters unless he had training against targets moving as quick as this. In which case he "may" get lucky and pull off a shot, in which case it wont hit, because Kains reaction allows him to pretty much see it all in slow motion, Drake would seem rediciulously slow to Kains extreme mental speeds.

0.333 is Kains fastest moves.

percieve, move, strike and decide on where to strike
^tele - port^, ^strike - ^

Kains mental speed isnt that fast above normal, if that.

So I'm wondering why BT gets to use gameplay to calculate a reaction time for Kain, but Ganon can't.

Originally posted by BloodRain
0.333 is Kains fastest moves.

percieve, move, strike and decide on where to strike
^tele - port^, ^strike - ^

Kains mental speed isnt that fast above normal, if that.

It was calculated in the thread as an easy 0.2 by many people, wheres this 0.333 coming from?

And you claim Kain being able to not only make concious decision, attack and move while percieving a moving target in 0.333 not above normal when a human would not even have had the stimulas required to percieve Kain stationary? 🙄

You just ignored my post, put down your figuire and said something illogical based on it.

Originally posted by MooCowofJustice
So I'm wondering why BT gets to use gameplay to calculate a reaction time for Kain, but Ganon can't.

Ganons an NPC, balance is important for Ganons actions in gameplay. Also what feat are you suggesting?

It was calculated in the thread as an easy 0.2 by many people,
Where?

Cant remember which, an old thread.

So a player controlled character's gameplay is more reliable than an NPC's, which technically isn't even gameplay since the player cannot play said NPC.

Yeah, and i checked again. 0.333

Teleport is the whole movement. Not as much thought in it as you think.

Originally posted by BloodRain
Yeah, and i checked again. 0.333

Teleport is the whole movement. Not as much thought in it as you think.

Show me your calculations please?

Kain has to do all of those things I stated, think, move, strike. The movement itself is a concious, deicsion making activity as is the use of his sword.

My evidence on the human brain means a human would not even get sensory stimulas for those events.

What do you mean "teleport is the whole movement", teleport is not movement, teleport is what Kain is doing after each attack, and at the beginning.

Originally posted by MooCowofJustice
So a player controlled character's gameplay is more reliable than an NPC's, which technically isn't even gameplay since the player cannot play said NPC.

Depends if its static or not, the move I am talking about is a an ability, the only thing the player decides is when to use it. The actual function of the ability is static and unaltered by gameplay.

Assuming your talking about Ganon blocking Links great spins, this is not static because its the players decision to actually do said spins. The fact the A.I can react is not a canon feat.

Actually, the fact they programmed the A.I. To react to it that way does show he was intended to be able to deal with it. Ganon's sword fight A.I. is actually pretty detailed as far as I can tell. They gave him special scripting for each of Link's hidden techniques and weapons.

Or that they wanted you to fight the boss a particulour way, the boss needed to be harder etc, balance, gameplay mechanics etc etc, not canon. Neither is player decision.

Originally posted by Burning thought
Depends if its static or not, the move I am talking about is a an ability, the only thing the player decides is when to use it. The actual function of the ability is static and unaltered by gameplay.

Assuming your talking about Ganon blocking Links great spins, this is not static because its the players decision to actually do said spins. The fact the A.I can react is not a canon feat.

So why do you ignore Link's? The only thing the player decides is when to use it, and it then ends at what was it, 0.15?

No calculation. Watched Defiance gameplay. Timed it based on 20 recordings. 0.333

Perceive and move = teleport. That plus a slash is whats happening, not that it matters as his start-up time is long enough to get a shot in.

Or that they wanted you to fight the boss a particulour way, the boss needed to be harder etc, balance, gameplay mechanics etc etc, not canon. Neither is player decision.
Funny, he can block every hidden technique, except the mortal draw, which is stated to be impossible to defend against. He defends against every weapon, too.

The mortal draw isn't a balance concern?

The only thing you can use in this fight is your sword, that's the challenge. Outfight the A.I. in a sword only duel.

Originally posted by BloodRain
No calculation. Watched Defiance gameplay. Timed it based on 20 recordings. 0.333

Perceive and move = teleport. That plus a slash is whats happening, not that it matters as his start-up time is long enough to get a shot in.

You cannot count in milliseconds however? I just watched it myself about 10 times, Kain takes 5 guys in less than 2 seconds, the first teleport and activation of the reaver taking much longer, perhaps about 0.6, the mini teleports between are instant as far as human perception could ever measure. Prob 0.1-0.15. Kain does things between there that the human brain would not even record in 5 times that, let alone act on what its stimulus has percieved.

Teleportation is Kain just moving his body to where he needs to be, he then has to percieve, move his arms to strike what hes percieving, make a decision (what kind of slash) twice because hes still got to decide on what enemy to target next. Humans could never

Now this is the only thing debatable, start up time assuming Kain uses teleport is around 0.6-0.8 seconds to activate the reavers teleportation. 0.5 and Nathan percieves Kain, +0.3 because Kain is moving, Nathan has to also make a decision, this all increases the time it takes. Then concious movement of himself. I think he would be very very lucky to get off a shot, it may even miss considering hes not aiming or being accurate, his mind would have only just cought up with the stimulas.

Thars another thing, Ganon can block arrows fired from Link.

In a cutscene?

No, in his boss fight. Technically he can block Light Arrows too, since in WW you need to bounce Tetra's shots off the Mirror Shield in order to hit him in the back.

Originally posted by Burning thought

0.333, just did. By your '5 in 1.4 seconds' thats 0.28. Are you basing a human brain combined with teleportation?

Teleportatio is moving to a desired location, most of the decision is already done. Again, basing on humans without teleporting.

That 0.5 is perceiving before action, same will be for Kain before he uses his.

Link

D:<

Originally posted by BloodRain
0.333, just did. By your '5 in 1.4 seconds' thats 0.28. Are you basing a human brain combined with teleportation?

Teleportatio is moving to a desired location, most of the decision is already done. Again, basing on humans without teleporting.

That 0.5 is perceiving before action, same will be for Kain before he uses his.

D:<

Why would I combine a human brain with teleportation? my evidence is based on real people, they dont have teleportation do they....

Yes, your right, in 0.6 Kain decides on the first spot where he will teleport to, bends back in his animation for the reaver spell and casts his magic, therefore doing the teleportation. Thats already decision, movement and perception, thats 0.1 second more than it takes for a human to percieve a non moving object kains already>>>human RT, hell he only just gets beaten by human stimulas/brain waves by 0.1.

This is his first move, adding the fact he actually moves to perform the spell, this is not just a brainwave were talking about.

Now thats only the first part. His brain has to percieve, think, reckon on the next target to teleport to and slash, move etc (again, not brainwaves, this is actual concious movement). Every time he teleports between the guys, who are moving btw so he may have to take into account their positions, angle etc. Thats impossible for the human brain to even comprehend let alone to react to. Adding the fact Kain is using some sort of magic to teleport, means Kains multitasking, thinking etc as well.