Originally posted by MooCowofJustice
Toad doesn't affect defenses, right?And frankly, for the brand new Round 2, Bowser wouldn't fit in the small room from SM64. He's too big when he swallows the Power Star.
No it doesn't. However, I still wouldn't recommend Bowser get hit by it just for the sheer reasoning that it leaves him defenseless to Cloud hitting him with whatever magic he pleases. Or, feed him to Bahamut.
Bowser is indeed way too big for the room. Change of location?
Originally posted by MooCowofJustice
So Magic in FF does damage that isn't physical?
Its appropriate to look at magic like you would Pokemon moves. Some magic are what you'd call Special, which does damage. Spells like Toad, are just like Sleep Powder or any status move. It won't hurt the enemy but will leave them kinda helpless to stop you.
Originally posted by MooCowofJustice
Point please?
Originally posted by linkownsyousobs
Stars saved everyone at the end of Galaxy. Bowser head outside help with the black hole. The only feat you can get out of the end is that he survived falling into the star before it exploded, the most that says is that he is extremely heat resistant. After the explosion, you don't see him until the end, after the stars save everyone else, including him, and form a new galaxy. We've gone over this before... surely you remember?
Black holes and stars have the same amount of gravity, since they have the same amount of mass. There was also the supernova before the black hole. So...yeah.
Are said moves from Galaxy Two? If not, they aren't applicable.
No, but I have yet to play that that one.
In Super Mario Bros, Bowser is defeated by a few fireballs or cutting the bridge and sending him to burn in a lava pit.
In Super Mario Bros 3, Bowser is defeated by a long fall, 20-25 fireballs, or 10 hammers.
Super Mario World? 6 thrown Mecha-Koopas.
There's Baby Bowser in Yoshi's Island who becomes a giant but he's beaten by large eggs (though eggs hit pretty hard in this game).
In Super Mario RPG, Mario's punches and jumps become useless against Bowser but it is obvious that he couldn't take on the invaders in his castle, let alone Smithy(who pales in comparison with the greater threats in FF7).
Next in Mario 64, Bowser seems to be able to withstand lava but he gets beat by spiked mines.
In Mario Party, the winner of Magma Mountain defeats Bowser with a Power Star that explodes his lookout and sends the turtle-dragon flying and then reeling in pain.
Bowser is defeated in several ways in Mario Party 2:
1. A single cutlass thrust (and that swordplay in Pirate Land is nowhere on the level on anything FF).
2. He becomes a frog after losing a cartoon-esque magic duel.
3. A cork bullet. Yes, a cork bullet.
4. He defeats himself when someone answers an elementary riddle.
5. A single laser from a laser pistol (Bowser was in some anti-grav pod too).
6. By a throw which had him orbit the world before crashing back to the ground. It's worth noting that he was Metal Bowser here and how it's obviously toonforce.
In Super Mario Sunshine, Bowser loses when you break his bathtub which sends him falling to his defeat.
Finally in Mario Galaxy, Bowser is harmed by punches from Mario and has a weakness on the tail.
Looking at all this, we see Bowser has different weaknesses in virtually every Mario game he's been in. He's also a different size each generation. First he was barely bigger than Mario, then towering Mario, and soon enough to eat Mario in one bite. Also, every Mario game never follows the storyline of its predecessor game. We see Bowser return without any injury much like every cartoon villain who gets blown up and even killed to only appear the next time like nothing ever happened. If this isn't toonforce, I don't what is.
Unless this is Bowser from some of the RPG games, he gets slaughtered by Cloud. There is absolutely nothing from any of the side-scrollers, platformers, or party games that Cloud hasn't dealt prior to the incident with Sephiroth.