Burning thought
Restricted
Originally posted by ScreamPaste
Not gonna lie, this entire section made me laugh pretty hard.1. All of them are more impressive and on a larger destructive scale than LoK magic.
2. Perhaps a little more? That's multiple meters in less than human reaction time allows for, and Ganon's demonstrated time and time again his perception is above human levels, nice try.
Kain cannot do squat in 0.2, you're using dimensional teleport again, which is a non-feat.
3. Kain is too weak to harm Ganon, Ganon's plenty strong enough to destroy Kain.
Whats that supposed to be? some passive ad hominem or something? 🙄 its overused and boring.
1. No their not, not at all. infact most of them are featless. And as I said, LoK magic can recreate an expanding version of Ganons trueforce wish.
2. lol, your using that as reaction time now? thats just movement speed and its slower than Kain. And hes not demonstrated anything, in that same vid hes demonstrated hes slow and indecisive in combat and decides not to do anything in the seconds the sages hit him with the sealing mirror.
Yes he can, several people have gauged Kain moving a few meters in under 0.2 as well. Dimentional teleport only secures the fact kains got reaction time on the same level as his speed, unlike most characters.
3. False.
Originally posted by BloodRain
2. Didn't we go through this?
4. I see, well, if its range is anything alike it will be difficult to have them in the same small area at the same time.Oh and Ganon move roughly 5/6ish meters in the scene.
2. Probably, but obviously its not resolved.
4. If he drains any one of them hes gaining their physical stats. If he gets Kratos who is arguably the easiest then hes more or less even more immune to harm than usual and gains titan beating strength. Considering Kains their only target their likely going to be close to him.
That screenshot is redundant because Ganon stretches the chains to their limit as he breaks them. That shot shows him not struggling.
Originally posted by General Kaliero
That's utterly ridiculous.Some games go that route of showing only the base weapons or costumes in cutscenes, purely because with pre-rendered cutscenes you can't predict what the player will have equipped, and the only sensible equipment to render is the base.
Not so with Zelda. Even if you try to use other weapons, Ganondorf will block them all, or simply be unaffected. It has also been established in series canon that only the Master Sword can stop Ganondorf.
Ignoring character actions in-game is patently absurd. Either you debate games, or you debate cutscenes. This is the games vs. forum.
But their not character actions, their player actions. Just because I decide to strike Ganondorf from a certain angle, or with a certain ability does not make it canon or even as a gaugable mechanic. Every boss in gaming (I say this loosly) has a mechanic in how to beat it, God of War, DMC. They all have a series of actions and mechanics and its the same here. Dorf should be far faster in this fight if hes as quick as he was in that cutscene, Kratos should be able to ignore beating on someone and just go straight to ripping their head off with his canon strength, Dante is fast etc etc.
Gameplay mechanics, if its something an actual player does thats scripted then it may make sense.
And yes, the MS is Ganons weakness, other weapons may be ineffective in Hyrule that does not have any connection to his speed though so I am not sure why you brought it up.