Originally posted by MooCowofJustice
So some Ghost Pokemon use Curse on Sin. And he dies after a short while. Long enough to be considered four turns.Painga is an AoE spell, so does it last long? And what is its range?
That's what fogga is for, curse won't work on Sin, and black mages kill off the ghosts before they are able to attack again.
Yeah, it lasts a pretty long time. If you don't use Dispelga, or have equipment to shorten the time of status effects, the last boss will own you on FF 13.(well 2nd last... the LAST one was much easier, and weaker)
Pokemon don't have anything like that to protect them from it though, when they get hit by it, they are going to be at a serious disadvantage.
I'm not really sure if it has a specific range, but when you use it it hits all of the enemies your fighting. So if the FF verse is fighting all the pokemon, it should hit all of them at once. Same with fogga
Pokemon don't have anything like that to protect them from it though, when they get hit by it, they are going to be at a serious disadvantage.Haze says hello.
Behavior
Judging by the events in Pokémon Platinum and Giratina and the Sky Warrior, its portrayal in ancient folklore, and its Platinum Pokédex entry, it's assumed that Giratina is a highly aggressive and territorial Pokémon protective of its home. It should be noted that despite the legends depicting it in a more evil light than the others in its trio, Giratina arrived at Spear Pillar to save the world from Cyrus' attempted apotheosis; though it may have arrived to protect its own world from destruction.
Originally posted by MooCowofJustice
So some Ghost Pokemon use Curse on Sin. And he dies after a short while. Long enough to be considered four turns.Painga is an AoE spell, so does it last long? And what is its range?
That's what fogga is for, curse won't work on Sin, and black mages kill off the ghosts before they are able to attack again.
Yeah, it lasts a pretty long time. If you don't use Dispelga, or have equipment to shorten the time of status effects, the last boss will own you on FF 13.(well 2nd last... the LAST one was much easier, and weaker)
Pokemon don't have anything like that to protect them from it though, when they get hit by it, they are going to be at a serious disadvantage.
I'm not really sure if it has a specific range, but when you use it it hits all of the enemies your fighting. So if the FF verse is fighting all the pokemon, it should hit all of them at once. Fogga should too.
Originally posted by linkownsyousobs
That's what fogga is for, curse won't work on Sin, and black mages kill off the ghosts before they are able to attack again.Yeah, it lasts a pretty long time. If you don't use Dispelga, or have equipment to shorten the time of status effects, the last boss will own you on FF 13.(well 2nd last... the LAST one was much easier, and weaker)
Pokemon don't have anything like that to protect them from it though, when they get hit by it, they are going to be at a serious disadvantage.I'm not really sure if it has a specific range, but when you use it it hits all of the enemies your fighting. So if the FF verse is fighting all the pokemon, it should hit all of them at once. Fogga should too.
And Fogga, specifically, does...
How about Protect to protect them from it?
That's bad logic. Because it hits three people doesn't mean it can hit the millions/billions of Pokemon.
Originally posted by linkownsyousobs
lol Fogga should stop them all. 😄
Any flying type uses Defog(ga) to get rid of it. Or they use Safeguard to prevent Fogga from taking effect at all.
Defog- Removes all battlefield changing effects.
Safeguard- Prevents all status effects. AoE that effects all pokemon in party.
Mist- Prevents all stat reductions. AoE that effects all pokemon in party.
Reflect- Increases defense of all pokemon in party. Physical attacks deal less damage.
Light Screen- Increases Special Defense of all pokemon in party. Ranged attacks deal less damage.
Spikes- Damages any non-flying opponent as soon as they enter the area.
Poison Spikes- poisons any non-flying opponent who enters the area.
Stealth Rock- same as spikes but deals extra damage to anything weak to rock. Also affects flying types.
Gravity- forces flying opponents to land and reduces speed by 2.
Trick Room- manipulates space and time so that the slower something is, the faster it moves. The faster it is, the slower it moves.
Heal Bell- Removes all status effects.
Taunt- Forces the opponent to use damaging moves only. No support or status causing moves if they don't cause damage.
Torment- the opponent can't use the same move twice in a row.
Embargof- prevents opponent from using items and having items used on it.
Switcheroo- switches items with the opponent
Etc. I could do this all day.
1. Commander Mewtwo goes Ganondorf, TKing the FF crew from miles away.
2. A Ditto army (is that allowed?) transforms into copies of the FF crew. Meyhem and team killing ensue.
3. Celebi uses time-travel gheyness.
4. Lugia flaps its wings causing a 40-day storm powerful enough to destroy houses.
5. Sabrina rapes. Hard. 😐