Lugia vs. Ho-Oh

Started by BloodRain4 pages

Sacred fire's damage is 100.
100x130x1.5=19500
120x90x2=21600

STAB adds half the move's power. Type advantages double the moves power. Stats do not get doubled. They are only increased by stat increasing moves.

150 X 130 = 19500

240 X 90 = 21600

Damn it. 😮

XD

Now Sacred fires mostly dealt with Lugia shouldn't have too much trouble.

I still disagree! Lugia's movepool is mostly Special based, which Ho-Oh has as his strongest defensive stat. And Lugia's stat is I think 110. A decent advantage.

We should do more fun threads. Like the trios. Beasts vs Birds vs Golems vs Lake Guardians. I'd allow trio masters, but that gives Arceus to the Lake guardians.

Oh yeah? Aqua tail takes down Ho-oh fast~ Stats-wise its the strongest move either can land on each other.

Should make it. But not so much the Lake guardians, they only have one type to the other trios three.

The Lake Guardians also have some of the craziest powers. Azelf erases a beings willpower when harmed. They don't even have the willpower to move after that.

Uxie can erase memories if someone comes into contact with its eyes.

Mesprit is just there.

Their souls can also leave their bodies without dying.

Azelf vs Sephs and his 'will power' lol

Originally posted by BloodRain
Azelf vs Sephs and his 'will power' lol

😆

Sephiroth takes control of the lifestream and wills Azelf out of existence. That's how a Sephiroth fanboy would put it. I always found those will powers really funny.

Don't be off topic.

Originally posted by Nemesis X
Don't be off topic.

Neva!

Technically its still on the pkmn topic 😏

For the record, Azelf rapestomps Sephiroth so hard it's not worth discussing. 😬 Being of will-power, with his two friends, is on par with Palkia or Dialga.

Originally posted by MooCowofJustice
Ho-Oh also always carries Sacred Ash, so he gets a free revival.

Ah yes. Almost forgot Ho-oh can be reborn from its own ashes, being a phoenix and all. Another good advantage.

Originally posted by BloodRain
100 damage 130 atk 1.5 STAB
120 damage 90 spatk x2 for Water>Fire move

The attack will stop Sacred flame and damage it in the precess.


Based on actual feats, Hydro Pump's got nothing on Sacred Fire.

feats > gameplay mechanics

Originally posted by Ridley_Prime
Ah yes. Almost forgot Ho-oh can be reborn from its own ashes, being a phoenix and all. Another good advantage.

Based on actual feats, Hydro Pump's got nothing on Sacred Fire.

feats > gameplay mechanics

Reborn = Lost the match.

And what feats does Sacred fire even have that puts it above Hydro pump?

Originally posted by BloodRain
Reborn = Lost the match.

Wrong. Ho-oh can legitimately come back to life if he's defeated via Sacred Ash, so the match only continues.

Originally posted by BloodRain
And what feats does Sacred fire even have that puts it above Hydro pump?

Already mentioned 'em earlier in the thread. Sacred Fire instantly destroyed a tower in Ecruteak and was the very force that created Raikou, Entei, and Suicune. Hydro Pump has no feats that put it above that.

edit:
While slightly more powerful than some of the following attacks in the metagame, Hydro Pump has nothing that actually puts it above Doom Desire, Shadow Force, Special Rend, Roar of Time, or Judgement either.

IMO stats are gameplay mechanic. 😐

And leave pewr Sephy alone. >_<

lolsephsmall <.<

That vid made me lol when I first saw it.

Originally posted by Heythere,Honey
IMO stats are gameplay mechanic. 😐

That's a fact actually, not an opinion, and like I said

feats > gameplay mechanics

How is Hydro Pump, a random blast of water, more powerful than (or on par with) something that can create 3 legendary beasts, or attacks that control space, time, etc.?

Durr, it's performed by the overrated flying-whale.
They believe that a Lugia Water spray > Space/Time Distortion.

Oh right. Sacred Fire is no ordinary fire though obviously. I'll believe Hydro Pump can stop it the day I see it out-perform SF in creating 3 legendary beasts (one of which can use Hydro Pump itself). xD