Originally posted by ares834
Found it to be rather boring. I've never been a big fan of typical RPG combat mechanics. It's one of the reasons I'm not a big DA😮 fan.
Ah, all right. Did you like Mass Effect?
A lot of the RPG combat mechanics have been watered-down since Baldur's Gate/Neverwinter Nights.
I rather liked DA😮, even though it obviously didn't hold to its title of "the spriitual successor to Baldur's Gate"
FFXIV, as of its original release, did genuinely suffer from a number of shortcomings (tedious and laggy menu/interface and huge lack of content) that were ridiculously exaggerated by the very vocal but ultimately insignificant Guild Wars fanboys that populate the videogame forum such as the bastard Peach and his ilk. That being said, it also possessed some of the best features seen in an MMO to date (easily the most visually and aurraly beautiful MMO out there, great storyline, innovative and expansive class system, engaging crafting and fetching mechanics) that were completely ignored by the aforementioned group of assholes, and as of today, the listed shortcomings are no longer a real issue, and the game will continue to be drastically improved upon in the coming months, where it will once again be made a pay-to-play MMORPG (and justifiably so), and the game's had an engaging and expansive, continuing storyline since its inception.