Assassin's Creed: Brotherhood

Started by Digi18 pages

I like Manhunt because it doesn't necessarily require strict teamwork to win, but it helps. And I like how it's very clearly defined into offense and defense. Yes, there's more going on in Wanted because you're having to be aware of both at the same time. But it's nice to isolate them, imo.

New DLC today. Haven't done multiplayer yet, but the singleplayer half is a good chunk of content with neat objectives and gameplay.

I haven't played on any DLC map, whats going on? (Yes, they've been downloaded)

Finally finished the main game's single player campaign the other night. I will get back into multiplayer and grind to 50 soon, but I'm kind of waiting for my one friend to get the game so we can co-op.

I didn't like the ending nearly as much as the ending of ACII. They were trying to go for a "wtf" moment like we had in ACII, but went a little too far down the conspiracy/complexity rabbit hole for their own good. Imo. I'm guessing half the questions raised will never be fully answered by the series (since there's so many), which doesn't bug me in principle, but in execution usually does. What some games/movies/books play off as depth is really just laziness and/or an excuse to seem deep by leaving too much sh*t open-ended (see also: Lost, for a good example).

Anyway, bring on ACIII. DLC is filler. I'd just as soon have them stop releasing content and get to work on the next full title.

Well I don't really follow nor care about the modern-day story, so yeah.

And why not check out the DLC? It has more multiplayer stuff in it...and compared to the DLC released for other games, it's a freaking steal for the amount of content you get for that price.

Originally posted by Peach
Well I don't really follow nor care about the modern-day story, so yeah.

Well technically there is only the modern-day story... 😛

The stories you relive in the games are better and more engaging.

And technically the modern-day story is nothing more than a framing device for the historical stories that you're re-living in the game 😛

Eventually the modern-day story will be the only story (or one would assume). I'm not sure ignoring it is the best policy. And with the amount of time spent in the Animus, it's little wonder the historical material is more fleshed out. That will undoubtedly change.

Of course I'll play the DLC. I just don't necessarily need it. I'll enjoy it, it'll be fun, but it will still probably end up feeling like filler.

I ignore it because I find it uninteresting and the characters just very...flat and one-dimensional. The historical part of the plots is far more important; Ubisoft has even said that they plan on keeping the historical side of things the main focus. So yeah. Don't think that ignoring Desmond's 'plot' is going to really be a big deal.

The new assassinate mode looks interesting but... tricky.

GK says it is "blargh".

I want to give it a try, because I've always wanted a free-for-all mode.

'Advance advanced wanted mode'

A tear was shed finding out its not a free DLC...

I know it's sacriligious to like a team-mode in this game, but I find Escort to be really fun. Especialy when playing the defending side.