Yeah, I'm filling out the mental [telekinesis] tree (haven't really put points into the illusion side yet) and I added heat vision and freeze breath once I hit level 9. I might add the sonic shout also, plus x-ray vision (though I'm not sure whether that ability is worth the power point since I only get 15 to work with and it doesn't offer anything offensively).
I'm also going to make him a master of 'kryptonian' martial arts (since he's a soldier) so he'll use all of the hand held martial weapons (I started him with staff, but will eventually open dual wield, one handed, and two handed weapons, as well as brawling and martial arts skill trees), and maybe rifles. So far his combo system is nasty. The telekinesis attack that levitates a target and then launches a nearby object (for example, a car or dumpster) into it chains really well with the staff attacks and allows me to control large groups off attackers in close quarters, plus he can fire energy shurikens. When I was fighting Supergirl I hit her with a combo where I landed 11 staff strikes, tossed my energy shurikens at her then tk'd her up into the air which caused an orange barrel to fly across the room and slam into her (which powered me up), and followed that up with my heat vision at point blank range. It was sweet. I got him to level 15 last night (day two of his creation). He's gonna make for an impressive level 30. His offensive output is ridiculous. I dropped a level 28 who tried to blind side me when I was doing the Gorilla Mission outside of Star Labs. Felt really good to not be at full power yet and still be a threat to higher level heroes. I did get jumped several times over by the Bizarro bounty though.