Originally posted by BloodRain
Figured he was saying it to Dante. Old uncle Mundas is quite a mentionable thing, so I doubt anything less than a trailer dedicated to him would reveal this.
He said it when talking about Mundus and Sparda.
Originally posted by BloodRain
*Dev said that Sparda and Mundas are blood brothers. Which still doesn't tell us if they're family brothers or 'bros' brothers.
Ahh, okay.
DmC's new Dante is blatantly better than old Dante.
"Videogames have taught me that if I don't want to stick my penis and/or vagina in something (or have something stick its penis and/or vagina into me) then I can't connect with it on an emotional level, and therefore cannot play the game."
drylaugh
Combat looks excellent. Environments look awesome, though the actual interactive/playable sections look pretty low-key. Meh. Still, shaping up to be a good game.
Vergil will be playable in (free if you pre-order) DLC.
Demo's alright.
Having to hold down the trigger buttons in order to access Angel/Demon abilities is a bit of pain, especially in combat. I'll prolly develop Tendinitis if I play this game.
I thought removing the lock-on function wouldn't be that big a deal, but it sucks every time I want to pull off a Stinger, and end up dodging instead. >__>
this is my like and dislikes....
Likes
The graphics are amazing!
I love how the environment changes and forces you into running and jumping for your life.
I like the design for some of the demons. Really updated and nice looking.
I also liked the updated orbs look
Dislikes
For starters the dialogue was really weak imo. Granted the original 3 weren't the best in that department but the "f*** you" "f*** you" back and forth with the boss was just lazy and really dumb. Things like"you can call me Dante the Demon killer. Has a nice ring to it don't you think?" just made me face palm.
his mouth was just cringe worthy while talking or laughing. It almost looked like it was going to wrap around his face. every time he smiled I thought the top of his head was gonna fall off......a bit of an exaggeration but it was on par with joker size smile.
I didn't like his devil trigger. Felt like a sad attempt to reference the originals.
I didn't like his sword with the way they made it change.
His sword combat style felt weak and left to much open for enemy attacks. At the end of the combo Dante nearly falls over like he doesn't have control.
As mentioned by someone else holding down the buttons for demon or angle attacks was a bit of a bother. Imo would have been much better to be able to simply switch styles.
and SSS rank seemed far to easy to achieve. Just as easy or even easier then Nero in DMC4
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Thats all getting passed things I didn't like from the story. As soon as the cinematic came up and Dante was talking to Vergil and Vergil said they are half demon and half angle I found myself still very disappointed. I also didn't like how Dante and Vergil are twins yet Dante is the "New Weapon". Makes me feel that Vergil is either a wimp or he is very obviously evil working to his own ends.
After playing I don't find myself wishing for my time back but I know that if I do play the game Im not paying $60 for it. It had so much potential with different power trees to fallow different paths. It could have reflected in the characters DT. More angle could be more of an angle looking trig with angelic powers or Demonic depending the side you spend the most points on. Heck you could spend equally on both sides not completing either side but combining the angle and demon powers. In total what I played I would give a 5/10.
Now that I've gotten used to holding down the buttons in order to use Angel/Demon abilities (I switched them from L2 & R2 to L1 & R1 respectively), I have to say, I like the combat. Parrying attacks with the scythe, just-dodging, jump-canceling & killing enemies with the Demon Pull never gets old.
Originally posted by BlackZero30x
I didn't like his devil trigger. Felt like a sad attempt to reference the originals.I didn't like his sword with the way they made it change.
His sword combat style felt weak and left to much open for enemy attacks. At the end of the combo Dante nearly falls over like he doesn't have control.
As mentioned by someone else holding down the buttons for demon or angle attacks was a bit of a bother. Imo would have been much better to be able to simply switch styles.
Yeah, his DT isn't that cool from both the gameplay or in-universe perspective.
Meh, I simply view that as Dante being less refined with swordplay than Old Dante.
Yeah, but you get used to it, especially if you map the abilities in a way that suits you.