USH'S MATRIX GAME- Operation Samhain

Started by REXXXX8 pages

"You're on, Cloud," says Ares.

"Hell, I want in on that. I'll bet I can get more kills than you too."

"If that's how you want to go? I bet I can out do all of you," San says. She takes her little knife, throws it up in the air, and catches it by the hilt. "This is all I need, after all."

Hawk will have a knife and a pistol. "Big words from a little lady, San. I'll throw my lot in."

"Hey, just because I'm short doesn't mean I can't kick your ass..."

Mors facepalms over all the competetive talk.

"Why couldn't Dallas pick a group activity without one winner," Mors says.

"Because then it wouldn't be fun Mors! I mean Comeon!"

I need until Sunday to get myself situated with this, but I'm apparently in. If there's teams, feel free to treat me like the fat kid in dodgeball....I don't plan on being useful for much.

fdog

Fyodor will not take any weapons present.

"I'll take some of that bet, we al know I'm a tank when it comes to damage." Berserker says with a sly smile.

Alright! Good showing, all.

San, Mors- your phones are ringing.

San answers hers.

"Ready for this, lassy?" Finn asks on the other end of the line, in the Real.

"Sure, Finn, what've you got for us this time?"

"A maze of a complex," Finn says. "You'll need to keep on the move if you want to survive, but there's no end. Don't go outside, either. You'll be leaving the program and be eaten by the zombies.

"I can't guide ya, though. Wouldn't be fair."

"Not even any hints? Well, okay. Big maze, keep moving, don't go outside. Oh, and we're going to lose in the end anyway because it never ends. Got it."

"May the best Heph win," Heph says.

Ok, apologies, I don't have time for this, take me out of the list Rexx and thanks for the invite.

Cassandra will also take a gun and a knife (I have a name, now I just need a character 😛)

"Look for cheats," Finn says. "Godspeed."

With that, let's begin! Just as Finn gets off the line, the zombies come shambling toward the barricaded, open doors. The barricades have hit points to represent them being broken down by the zombies, and can be restored with Fix-It rolls. You get points for this and it helps your survival as a group!

The zombies themselves resemble Finn's 'generic police officer' template that you guys practice against, but all... zombified.

IMPORTANT- CHOOSE YOUR ACTIVE POWERS. Depending on which template and role you chose, you can have between 4 and 6 powers active!

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ZOMBIE SIMULATION, Start of Turn 1

Warehouse- North

Barricade A: 15

Barricade B: 15

Barricade C: 15

Zombies x3 (Barricade A)

Zombies x3 (Barricade B)

Zombies x3 (Barricade C)

Warehouse- Center

Mors (MA9/G4): 0/0 CF KW DM ST LA SS BS HC HT JE SP PM [0/0]
Glock 17 (6/3)

Ares (MA6/G10): 0/0 PW HL CC EE LR BT 10B [0/0]
Glock 17 (6/3)

Burn (G10): 0/0 KW HL CC EE LR 10B StS [0/0]
Glock 17 (6/3)

Hephaestus (MA8): 0/0 PW CF ST SE AL WW SC NO HL DM VG HT [0/0]

Hawk (MA6/G5): 0/0 CF ST BS SE HC JE SP PM BB CC LR [0/0]
Glock 17 (6/3)

Sirin (MA6/G5): 0/0 CF DM ST LA HL DM VG BB CC EE [0/0]
Glock 17 (6/3)

San (MA11): 0/0 PW CF ST BS HC AL WW SC NO HL VG IB [0/0]
Knife

Cloud (MA8): 0/0 PW CF ST LA SS HC HL HT VG JE SP PM [0/0]

Melis (MA10): 0/0 CF DM ST LA SS SE HC HL HT VG LB [0/0]

Klez (MA4/G9): 0/0 KW HL BB CC EE LR BT [0/0]
Glock 17 (6/3)

Berserker (MA9): 0/0 CF ST SS BS SE LA AL WW NO DM HT [0/0]
Knife

Corley (G8): 0/0 PW KW CC 10B LR BT StS [0/0]
Glock 17 (6/3)

Fyodor (MA9): 0/0 PW DM CF ST LA SE WW NO HL HT DM PM [0/0]

Avatar (MA4/G9): 0/0 ST BS EE LR BT 10B StS [0/0]
Glock 17 (6/3)
Knife

Cassandra (MA8): 0/0 PW CF ST LA SS BS AL WW NO HL HT IB [0/0]
Knife

Barricade D: 15

Barricade E: 15

Ammo Crate - Cost: 2

Zombies x3 (Barricade D)

Zombies x3 (Barricade E)

Warehouse- South

Barricade F: 15

Barricade G: 15

Door - Cost: 20

Zombies x3 (Barricade F)

Zombies x3 (Barricade G)

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ZOMBIE THREAT LEVEL 1

Skill: 5, Damage: 1, Wounds Capacity: H1, C1, CC1, Speed: Half

To explain-

Zombies have a dice pool of 5, have a base damage of 1 point, and go down after 1 hit to the Head, Chest, or in Close Combat. They move at half your speed.