USH'S MATRIX GAME- Operation Samhain

Started by General Kaliero8 pages

Hawk will help Berzerker repair Barricade F.

Another attack on D.

Okay... I'll give this a day before moving on. I've been busy, sorry!

Anyone wanna open the door?
2 headshots at B again

Sorry for the absence, real life has not been kind.

Initiative... theirs! Barricade A comes within a point of going down. All the other barriers are starting to wear thin...

One success for Berserker! Oh, that didn't do much good. San stabs her target dead no problem. Cloud gets two kills caught up. Klez only gets one kill but gets one point for injuring a zombie. Avatar repairs a few points to A, and Hawk... can't repair because he lacks Fix-It. A turn in hand for him. Ares and Burn kill two apiece (and now have enough to open the door!) and Cass stabs hers.

A lot of non-posts this turn... not a good time!

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ZOMBIE SIMULATION, Start of Turn 6

Warehouse- North

Mors 4 (MA12/G4): 3(1A)/0 CF KW DM ST LA SS BS HC HT JE SP PM [3/3]
Glock 17 (4/3)

Cloud 5 (MA12): 3/0 PW CF ST LA SS HC HL HT VG JE SP PM [15/15] (A)

Corley 4 (G8): 3(1A)/0 PW LA CC 10B LR BT StS [10/10]
Glock 17* (12/12)

Avatar 5 (MA4/G9): 0/0 DM BS EE LR BT 10B StS [8/8] (A)
Glock 17* (3/3)
Knife

Melis 4 (MA14): 3/0 CF DM ST LA SS SE HC HL HT VG LB [12.12] (C)

Barricade A: 3

Barricade B: 11

Barricade C: 5

Zombies x0 (Barricade A)

Zombies x2 (Barricade B)

Zombies x4 (Barricade C)

Warehouse- Center

Ares 5 (MA6/G10): 3/0 PW HL CC EE LR BT 10B [20/20]
Glock 17* (2/2)

Burn 5 (G10): 0/0 KW HL CC EE LR 10B StS [20/20]
Glock 17* (2/2)

Hephaestus 4 (MA12): 4(1PR)/0 PW CF ST SE AL WW SC NO HL DM VG HT [12/12] (E)

Sirin 4 (MA10/G5): 3(1A)/0 CF DM ST LA HL DM VG BB CC EE [4/6]
Glock 17 x2* (6/3)

Fyodor 4 (MA13): 4(1A 1PR)/0 PW DM CF ST LA SE WW NO HL HT DM PM [6/6] (D)

Cassandra 5 (MA11): 4(1A)/0 PW CF ST LA SS BS AL WW NO HL HT IB [15/15] (D)
Knife*

Barricade D: 6

Barricade E: 7

Ammo Crate - Cost: 2

Zombies x3 (Barricade D)

Zombies x4 (Barricade E)

Warehouse- South

San 5 (MA14): 4(M 1PR)/0 PW CF ST BS HC AL WW SC NO HL VG IB [15/15] (F)
Knife*

Berserker 5 (MA12): 3(M 1A)/0 CF ST SS BS SE LA AL WW NO DM HT IB [10/10] (F)
Knife*

Hawk 4 (MA9/G5): 3(M)/0 CF ST BS SE HC JE SP PM BB CC LR [6/8] (F)
Glock 17 x2* (2/4/4)

Klez 5 (MA4/G9): 3/0 KW HL BB CC EE LR BT [13/15]
Glock 17 x2* (2/2/5)

Barricade F: 5

Barricade G: 6

Door - Cost: 20

Zombies x4* (Barricade F)

Zombies x4 (Barricade G)

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ZOMBIE THREAT LEVEL 2

Skill: 5, Damage: 1, Wounds Capacity: H2, C2, CC2, Speed: Half, Reinforce: 2

Avatar will continue to fix up Barricade A.

"Not sure how much longer I can keep her stable, mates," He calls, struggling to fix up another gap.

Can 2 people split the cost of opening the door?

Originally posted by Tptmanno1
Can 2 people split the cost of opening the door?

Hope so.

And damnit! Hawk, kill things. San will fix the barrier.

Bersker keeps trying fix the barrier

Nope! Cost is static.

I'll move to the centre area this turn, once those barricades go down I want to be as close to the exit as I can be 😛

This will get back on track shortly.

When that happens, I shall attack another Zombie at D