KMC Lifetime Achievement Award

Started by Snafu the Great4 pages

KMC Lifetime Achievement Award

Okay, last one and this is the ultimate. Lifetime Achievement Award. Rather than 2 seperate catergories for Action/RPG and Fighting simply choose for the respective catergory.

For the Fighting genre, the Street Fighter triple threat of Ryu, Ken and Chun-Li.

Action/RPG is a bit trickier. Half says Samus Aran should deserve the title, while the other says it should be Mario.

THIS IS THE LAST KMC AWARDS THREAD. SERIOUSLY.

Fighting: Rugal Bernstein

Due to his popularity and the demand of fans, even after his death, he appeared in future KoF games and crossover games as a final boss.
THAT's how bada$$ he was.

RPG: Chrono

Just cause he is the main hero of one the best RPGs ever made by mankind.

Ezio Auditore da Firenze is the best, deepest character in at least the recent history of gaming. Born in 1459, Ezio's story truly begins in 1476, when his father and brothers are executed on trumped up charges by a powerful rival family. Ezio vows to exact revenge upon everyone responsible for their deaths, using the equipment and knowledge, inherited from his father, of the ancient Assassin order. His uncle Mario, in their ancestral villa in Monteriggioni, further instructs him in the use of weapons, and the philosophy of their order. A year later, Ezio, Mario, and a small band of mercenaries made for San Gimignano and Ezio's old enemy, Vieri de'Pazzi. Ezio kills him after a brief duel, and tries to extract a confession, but when Vieri makes one last snide remark before dying, Ezio flies into a rage, abusing and insulting his corpse. His uncle Mario reminds him of an Assassin tradition: Respect for those they have killed.

Over a period of 22 years, Ezio takes that to heart as he continues his work. His revenge slowly turns to a higher purpose as the men he kills are revealed to be part of a larger plan, members of the Templars, who are orchestrating a plot to create worldwide order through the loss of free will. Ezio, fully taking on his role of Assassin, strives to prevent this from happening, and in 1499 tracks down the leader of the Templar order and duels him man to man. Soundly beating him down, Ezio at the last moment withdraws his blade, completing his spiritual journey and realizing the futility of revenge. "Killing you won't bring my family back... I'm done."

This is not the end for Ezio. Cesare Borgia leads an attack on Monteriggioni in 1500, destroying the Villa as Ezio and the townspeople flee. Ezio escapes to Rome, where with the guidance of Niccolo Machiavelli he works to collapse the Borgia rule, freeing the people of the city from poverty and corrupt leaders. Along the way, he begins a Brotherhood, training people dissatisfied with the Borgia to be Assassins themselves. By 1503, with a small army of Assassins, Ezio is elevated to Grand Master of the Assassin Order. In a final, desperate gambit, Ezio manages to completely break the Borgia family's power.

Ezio's journey is a long one, and one well worth seeing. Beginning as an angry young man desperate for revenge, over decades of development he matures into a responsible adult, clever and methodical, capable of running a small army of Assassins across the known world while directly battling the powerful Templar order. He does what must be done for the good of all, but never loses the elements that make him human. His shown emotions range from violent rage to intense sadness to joy and grim determination. By the end, he is a man who refuses to let his power control him, instead remaining faithful to the ideals of his order and his status as just one of many, who deserve to be free. He is deep, flawed, and truly human.

That is why I think Ezio deserves a lifetime achievement reward.

John Marston> as a character. estahuh

Originally posted by General Kaliero
Ezio Auditore da Firenze is the best, deepest character in at least the recent history of gaming. Born in 1459, Ezio's story truly begins in 1476, when his father and brothers are executed on trumped up charges by a powerful rival family. Ezio vows to exact revenge upon everyone responsible for their deaths, using the equipment and knowledge, inherited from his father, of the ancient Assassin order. His uncle Mario, in their ancestral villa in Monteriggioni, further instructs him in the use of weapons, and the philosophy of their order. A year later, Ezio, Mario, and a small band of mercenaries made for San Gimignano and Ezio's old enemy, Vieri de'Pazzi. Ezio kills him after a brief duel, and tries to extract a confession, but when Vieri makes one last snide remark before dying, Ezio flies into a rage, abusing and insulting his corpse. His uncle Mario reminds him of an Assassin tradition: Respect for those they have killed.

Over a period of 22 years, Ezio takes that to heart as he continues his work. His revenge slowly turns to a higher purpose as the men he kills are revealed to be part of a larger plan, members of the Templars, who are orchestrating a plot to create worldwide order through the loss of free will. Ezio, fully taking on his role of Assassin, strives to prevent this from happening, and in 1499 tracks down the leader of the Templar order and duels him man to man. Soundly beating him down, Ezio at the last moment withdraws his blade, completing his spiritual journey and realizing the futility of revenge. "Killing you won't bring my family back... I'm done."

This is not the end for Ezio. Cesare Borgia leads an attack on Monteriggioni in 1500, destroying the Villa as Ezio and the townspeople flee. Ezio escapes to Rome, where with the guidance of Niccolo Machiavelli he works to collapse the Borgia rule, freeing the people of the city from poverty and corrupt leaders. Along the way, he begins a Brotherhood, training people dissatisfied with the Borgia to be Assassins themselves. By 1503, with a small army of Assassins, Ezio is elevated to Grand Master of the Assassin Order. In a final, desperate gambit, Ezio manages to completely break the Borgia family's power.

Ezio's journey is a long one, and one well worth seeing. Beginning as an angry young man desperate for revenge, over decades of development he matures into a responsible adult, clever and methodical, capable of running a small army of Assassins across the known world while directly battling the powerful Templar order. He does what must be done for the good of all, but never loses the elements that make him human. His shown emotions range from violent rage to intense sadness to joy and grim determination. By the end, he is a man who refuses to let his power control him, instead remaining faithful to the ideals of his order and his status as just one of many, who deserve to be free. He is deep, flawed, and truly human.

That is why I think Ezio deserves a lifetime achievement reward.

I agree with this 100%.

I could not have said it better myself.

Master Chief is the best, deepest character in recent histrory.

Abandoned as a pup! He was found by Muriel, who lives in the middle of nowhere, with her husband, Eustace Baag!

But creeeeepy stuff happens in the middle of nowhere, and it's up to the Master Chief to save his new home! "Stupid Spartan, you made me look bad. BOOGAHBOOGAHBOOGAAAH!"

Originally posted by RE: Blaxican
Master Chief is the best, deepest character in recent histrory.

Abandoned as a pup! He was found by Muriel, who lives in the middle of nowhere, with her husband, Eustace Baag!

But creeeeepy stuff happens in the middle of nowhere, and it's up to the Master Chief to save his new home! "Stupid Spartan, you made me look bad. BOOGAHBOOGAHBOOGAAAH!"

Hm. I actually loled.

Ryu....

The guy's got the most famous set of special moves ever. He's fought with the likes Spiderman, Ken the Eagle, and now Jin Kazama. He is 1 of the most copied video game characters of all time. There isn't a single fighting game where 1 of the characters doesn't have @ least 1 of his moves or ALL of them.

All the while, the man still remains N character. Any man who can stand B4 the likes Onslaught or Apocalypse and Dmand a street fight and have them say, "even tho I'm WAY stronger than U, I respect U enough 2 take U seriously", is 1 amazing guy.

Give Ryu the Lifetime Achievement Award. Even if U hate him, U can't deny his greatness.

Yeah, if we aren't going to be biased, Ryu definitely deserves the Lifetime Achievement award at least in the Fighting category.

I think it's impossible to choose 1 character over the others, especially since there are different genres in gaming.

If we can count OXO as a character, I guess that thing deserves it.

Link.

Dark Kahn. gay_rage
He's the gheyest boss to hit gaming recently.

I forgot to add one thing. In order to qualify for the Lifetime Achievement Award, your choice MUST BE AROUND for over 15 years.

Snake.

My fingers were begging for mercy while I pushed Snake forth to complete his final mission. I grew up with him, and he grew older with me.

Nothing and no one deserves it as much as Solid/Old Snake IMHO.

Originally posted by General Kaliero
Ezio Auditore da Firenze is the best, deepest character in at least the recent history of gaming. Born in 1459, Ezio's story truly begins in 1476, when his father and brothers are executed on trumped up charges by a powerful rival family. Ezio vows to exact revenge upon everyone responsible for their deaths, using the equipment and knowledge, inherited from his father, of the ancient Assassin order. His uncle Mario, in their ancestral villa in Monteriggioni, further instructs him in the use of weapons, and the philosophy of their order. A year later, Ezio, Mario, and a small band of mercenaries made for San Gimignano and Ezio's old enemy, Vieri de'Pazzi. Ezio kills him after a brief duel, and tries to extract a confession, but when Vieri makes one last snide remark before dying, Ezio flies into a rage, abusing and insulting his corpse. His uncle Mario reminds him of an Assassin tradition: Respect for those they have killed.

Over a period of 22 years, Ezio takes that to heart as he continues his work. His revenge slowly turns to a higher purpose as the men he kills are revealed to be part of a larger plan, members of the Templars, who are orchestrating a plot to create worldwide order through the loss of free will. Ezio, fully taking on his role of Assassin, strives to prevent this from happening, and in 1499 tracks down the leader of the Templar order and duels him man to man. Soundly beating him down, Ezio at the last moment withdraws his blade, completing his spiritual journey and realizing the futility of revenge. "Killing you won't bring my family back... I'm done."

This is not the end for Ezio. Cesare Borgia leads an attack on Monteriggioni in 1500, destroying the Villa as Ezio and the townspeople flee. Ezio escapes to Rome, where with the guidance of Niccolo Machiavelli he works to collapse the Borgia rule, freeing the people of the city from poverty and corrupt leaders. Along the way, he begins a Brotherhood, training people dissatisfied with the Borgia to be Assassins themselves. By 1503, with a small army of Assassins, Ezio is elevated to Grand Master of the Assassin Order. In a final, desperate gambit, Ezio manages to completely break the Borgia family's power.

Ezio's journey is a long one, and one well worth seeing. Beginning as an angry young man desperate for revenge, over decades of development he matures into a responsible adult, clever and methodical, capable of running a small army of Assassins across the known world while directly battling the powerful Templar order. He does what must be done for the good of all, but never loses the elements that make him human. His shown emotions range from violent rage to intense sadness to joy and grim determination. By the end, he is a man who refuses to let his power control him, instead remaining faithful to the ideals of his order and his status as just one of many, who deserve to be free. He is deep, flawed, and truly human.

That is why I think Ezio deserves a lifetime achievement reward.

If it were just recent games, I'd agree.

But if we're talking about just game characters that survived the test of time, probably Link or Mario. Samus comes in a close third in my opinion, mostly due to her not getting as much attention as Nintendo's main men.

I like Samus more than both though, so meh.

The Protagonist of the Baldur's Gate series is up there. There's not many main characters who not only beat the villians but get to become a God at the end.

Originally posted by Nephthys
The Protagonist of the Baldur's Gate series is up there. There's not many main characters who not only beat the villians but get to become a God at the end.

I'm reminded of Oban, Star Racers.

Fighting: Who gives a ****?

Action/RPG: 2 completely different genres and if fighting gets it's own (easily one of the shit-est genres) then action and RPG are too.

Action: Mario, no question.

RPG: Auron, because it has to go to a FF game IMO... and FFVII is massivly over-rated so it's not going to Cloud.

Originally posted by Zack Fair
Snake.

My fingers were begging for mercy while I pushed Snake forth to complete his final mission. I grew up with him, and he grew older with me.

Nothing and no one deserves it as much as Solid/Old Snake IMHO.

got my vote.

snake was bread to be the perfect soldier. but even with his superior abilities, he was still a "mortal man" meaning he didn't have any superhuman abilities. despite this, he still defeated everyone he ever encountered, or at the very least survived. including several metal gears, tanks, a powerful psychic, the greatest gunman ever, and an incredibly fast and massively strong cyborg ninja, and many many others. he somehow always gets the upper hand against things he should not be able to.

Originally posted by Snafu the Great
I forgot to add one thing. In order to qualify for the Lifetime Achievement Award, your choice MUST BE AROUND for over 15 years.

But 'lifetime achievement' awards mean that they've accomplished a lot in the person's (or in this case, character's) lifetime. So this makes no sense; how long they've existed in real-time is not necessarily relevant.

Originally posted by Peach
But 'lifetime achievement' awards mean that they've accomplished a lot in the person's (or in this case, character's) lifetime. So this makes no sense; how long they've existed in real-time is not necessarily relevant.

Indeed. Restricting it to someone who must have existed for at least three console generations is preposterous.