KMC Lifetime Achievement Award

Started by menokokoro4 pages

Originally posted by General Kaliero
Indeed. Restricting it to someone who must have existed for at least three console generations is preposterous.
yeah, i have to agree here, that limits it to just a handful

Oh god, put some ice on you guys' buttcheeks and deal with it. 🪩

Mario wins the thread with the current stipulations.

My vote is still on Ezio. You saw him from the time he was a baby, moving into being a successful young man, then saw him grow into a new Assassin, rising through the ranks into a Master Assassin supposedly passing the skills of even Altair himself. Of course, you do have to take into thought that the Synchronization bars on Altair are taken away per hit because supposedly he was never hit so that would be a big iff, but still.

I have 3 candidates.

#1: Ezio Auditore de Firenze

#2: Juto from Magna Carta 2

#3: Yoshee!

Originally posted by Nephthys
The Protagonist of the Baldur's Gate series is up there. There's not many main characters who not only beat the villians but get to become a God at the end.
Baldur's Gate rules. Sarevok stands ready!

I have my reasons as to why I added the 15-year stipulation. It's not about how many systems they were on. It's about the impact and their legacy they left in videogames in general. You got to show respect to the old in order to truly understand the new.

Case in point: Chun-li was the first female in a fighting game that proved she can hold her own in a male-dominated genre. And in those years since SF2, you saw her evolve into what she is today.

But Samus is the true pioneer, proving that women can be more than damsels in distress.

My point is that a 15-year-limit restricts selection to a very small pool of characters, leaving out a great many characters who deserve such acknowledgment just as much, if not more than, anyone from the old days. Anyone who knows me knows I respect the achievements of the first few generations, but I feel that characters have come a long way since then thanks to advancements in storytelling and characterization. It's just silly.

If you truly want to give an Achievement to games of that style then you should create a "Classic" style Award.

Originally posted by General Kaliero
My point is that a 15-year-limit restricts selection to a very small pool of characters, leaving out a great many characters who deserve such acknowledgment just as much, if not more than, anyone from the old days. Anyone who knows me knows I respect the achievements of the first few generations, but I feel that characters have come a long way since then thanks to advancements in storytelling and characterization. It's just silly.

Or, to sum this up, just because a character has been around a long time doesn't mean they're automatically better than newer characters.

Though for good credentials I must say that there are some KILLER awesome classic characters. I wish the graphics were better but-- actually if you were to take a classic game and make it into a new style with good graphics I'd probably be all over it. Still, my decision remains.

Originally posted by Phoenix3068
Though for good credentials I must say that there are some KILLER awesome classic characters. I wish the graphics were better but-- actually if you were to take a classic game and make it into a new style with good graphics I'd probably be all over it. Still, my decision remains.

Graphics have absolutely nothing to do with how good a character is or isn't. Or how good a game is or isn't, for that matter.

And on the topic of Samus - I love her, and she was definitely the first strong female character in video games. And while her introduction was neat, it also rather bugs me that they hid the fact that she was a woman until the very end of the game, and that was even only if you got 100% completion, so it wasn't exactly commonly known that she was a woman. And even though she was definitely a pioneer...there have certainly been better, more in-depth female characters since then. She was the first, but not necessarily the best.

Sorry Peach I don't mean to argue with you on that matter, but I do actually think graphics affects how good a game in general is, but if we did continue that discussion it should be somewhere more appropriate.

Still, I do agree that it does not change how good a character is. I love a lot of the old characters and nothing about the game itself could really have made me change my opinion on them. I do however think that people like Master Chief is the best just because of how he does in combat. It's been stated and restated in novels and what not that he was simply luckier and a somewhat average Spartan when it came to skill. He had no particular specialty or weakness, he was an all around Spartan. I personally think that any of his comrades could have been better but as far as Video Games go, one of the Noble Team is better than Master Chief. (this part is all in response to the comment that Master Chief deserves it.)

Master Chief >

Originally posted by RE: Blaxican
Master Chief > a rock

Fixed that for you 😊

Originally posted by Peach
Graphics have absolutely nothing to do with how good a character is or isn't. Or how good a game is or isn't, for that matter.
I agree that having good graphics doesnt mean that it will be a better game than one with poor graphics, but it certainly does give more freedom to make a better game. but the point it, remaking an old game with modern graphics would not necessarily make it a better game, it might actually hurt it.

I can't believe nobody has mentioned Kratos, yet.

You make it sound like making a game with better graphics would only hurt it and can't possibly make it better. Better graphics does not affect the game play but it can affect the interest a person may have in it. It's like art. You can scribble a stick figure onto a sheet of paper but that doesn't make it the Mona Lisa. It's things like attention to detail that make a lot of things more interesting for the one who views them. I look at a few things when it comes to a good game.

-Graphics
-Plot
-Sub-Story
-Play Length
-Character Development

A good game to me has a decent bit of this. It has strong graphics that make it feel a bit more realistic. It has a good plot that goes into strong detail on the characters and leaves you speechless at the end. It has more to do in the story, subplots, like mini-stories for you to do that may better explain about the character. It has a decent amount of time that you can play; if it doesn't last at least 8 hours it gets pretty boring, I love games that pick up to 34 hours or more. Finally, a good Character Development in which the character has actually progressed over the length of the game. A character who stays the same without change through the entire story is boring (to me). That's why some of my favorite characters (and my personal opinion for some Lifetime Achievement) characters would be people whom have proven themselves even if just in one game. It doesn't take 15 years to see that a character has fulfilled something great in his lifetime.

As far as a true "Lifetime of Greatness" Achievement might go, I don't think there's a single character who can say "Every single year of my life deserves an Achievement because of how much I accomplished each year." Well.. Except maybe for a roleplaying character lol, and I'm talking about stories not games, so yeah, anyone know any games like that?

Originally posted by Peach
Fixed that for you 😊
Reported for editing my quotes! >\

Originally posted by RE: Blaxican
Reported for editing my quotes! >\
Originally posted by Impediment
I can't believe nobody has mentioned Kratos, yet.

Kratos is above such petty awards.

~ So far, GK's the only one that has actually made a convincing argument for his nominee. Ergo, Ezio would win as of now.

No one else actually cares though.

I could write an essay on why Ganondorf deserves it for being such an outstanding, everlasting villain in his series, and I have written essays on why Ganondorf is an awesome villain, but I will not. Maybe.