Originally posted by NemeBro
Bullshit.The Stamina Loop of horror in Morrowind allowed you to beat ANYONE easily, once their stamina is gone, they are nothing.
The same is mostly true of Oblivion.
Though I guess it being under blunt weapons is fine.
My point is that the procentage of people using H2H, based on the general weapon mods on Nexus, I don't think the developers saw the need for H2H as a independent weapon any longer.
Originally posted by Zack Fair
What is so different about it? I have tried to get into Morrowind and Oblivion before...but god damn it I get bored 2 hours into the fkn games 😠
That's the way I thought of the other 4? games. But this one seems to be a bit better in the right ways.
It seems like a mixture of Dragonage and Morrowind.
I don't mind grinding AS LONG AS it's part of the quest itself. Meaning, I don't mind have to swing a sword 2000 times to upgrade my stats as long as it happens naturally as I play quests. I DON'T want to have to go out of my way to swing my sword TO quest. Does that make sense?