The Scenario
Greater Sci-Fi combatant
Originally posted by TacDavey
I haven't played too many Metroid games. Do you have any videos?
That was just an example for the sake of a point I've now made again with Zelda evidence. I don't really need to continue with the Metroid thing.
Regardless, this is the crab example at 1:25, where simply touching the crabs deals damage. Similarly, these little beetles at 4:40 deal some good damage if touched. And then demon possessed power armor shots deal similar damage at 6:50.
That's the gameplay. In cutscenes, such as this at 1:35, demonstrate Samus not being scratched by a pirate scythe, despite them dealing gameplay damage. In a similar manner, the Pirate Commander at 1:08 does not harm Samus in cutscene, but suddenly hurts in gameplay.
1.) That is Twilight Princess Link.
I'm aware of this. It's an example.
2.) It does hurt him, if you hear, he yelps in pain.
Link yelps when he swings his sword or lifts something heavy. And, y'know, when he's surprised. Besides, since when has a little pain meant injury? Link was unharmed. Why don't you check your little heart count to see if it changed because of that attack?
3.) By your logic, that ax should have shattered on contact with Link's skin.
At what point did I ever say anything like that? Please don't put words in my mouth, it's annoying. Link was simply unharmed by an attack that harms him in gameplay. That sets a precedent for gameplay damage being unrelated to Link's durability.
No, cutscenes don't. They only do if you over analyze or try to math them.
What's wrong with mathing them? There's already evidence of Zelda games separating gameplay damage and actual harm.
So you don't think the enemies can hurt Link? So you ARE going with the assumption that the developers created completely worthless enemies that were never meant to actually cause Link and danger? The developers actually WANTED a character who was never in any actual danger at any point in his quest?
I'm going with average enemies have given no real indication that they can hurt Link, based on both cutscenes and representation of the hearts. Link may be in danger, but it would require the enemies to be suitably strong. Your garden variety little monsters don't have a case, seeing as how pathetic they are, but bosses and elite enemies have more of a chance.
You are going to need more than an unclear wording of a fairy to prove that Link simply takes a nap when you get a game over.
Again, please do not put words in my mouth. I have never once claimed that Link takes a nap, simply that he becomes too weary and exhausted to continue. If you take a look at the game over animation, it mostly involves Link stumbling around drunkenly before falling to his kness and then falling over completely. As opposed to, y'know, dying from wounds.
YouTube video
Oh, look, Link's got half a heart left. What does he do? Oh, just hold his knees and breath heavily, almost as if he's exhausted. Ooh, in the water, he suddenly gets too tired to swim. Of course, we've already established Ganondorf can hurt him, so that last one makes more sense, before Link is still breathing heavily before being hit.
Actually, when a character fights with a sword and shield, the logical assumption to make is that he uses the shield. Not that he carries it around cause he thinks it looks pretty.
Nah. Just weeds out the weak enemies from the actual threats.
Prove that. Prove that when Link grunts and slumps to the floor he isn't dead, but simply tired and taking a quick snooze. As if that, for some reason, means that you fail. That is one of the most ridiculous claims I think I've heard yet.
Stop strawmanning me. I never claimed that Link goes to sleep, so I really don't have to prove that. Regardless, I already did. Link gets exhausted and collapses, too tired to fight anymore.
http://www.zeldawiki.org/Chu_Jelly#cite_note-0
Oh, cool. That thing they use to make red potions is an effective cure for what? Exhaustion.
That's the canon statements? You mean the one quote from a fairy that can be taken either way? This is getting far beyond ridiculous at this point. So again, according to you, Link is not, at any point in his entire quest except Bonga Bonga and Ganon in any danger what so ever?
YouTube video
2:50. Yes, battle makes Link weary.
YouTube video
1:15. "The fairies of this fountain shall ease your weariness. When you have become fatigued from your battles, come here to be refreshed."
Emphasis mine. The evidence really starts adding up, doesn't it? And just gets less and less ambiguous, too.
It doesn't show that his skin is harder than diamond.
I never claimed it did. Just too durable for your average Zelda enemy. Maybe Lloyd, too, but I don't really care all that much.
Normally I don't like trying to presuppose a characters actions in a fight. He is still much faster and more agile than Link is, so he could probably get a fair distance away while his vision clears.
Deku Nuts don't blind. They stun. Lloyd isn't going to be doing a whole lot of moving after one explodes near him.
Believe me, I'm not having a picnic here either. I'm now having to contend with the argument that Link falls alseep on his game over screen.
It's really quite insulting that you see the need to reduce my arguments to something like that. Again, that's just putting words in my mouth so you can counter it.