The Scenario
Greater Sci-Fi combatant
Originally posted by TacDavey
The fact that the monsters can do heart damage means they have the potential to hurt Link. Not that it's canon that they ever do, but they can. The crab (I don't know what enemy you're talking about) has the potential of damaging the suit. It isn't outside of it's physical abilities.
Now, when you make the argument that the Tallon Crab (Metroid Prime) can harm Samus, you're essentially saying that the crab (which is, incidentally, smaller than your hand) is stronger than a Space Pirate scythe (no damage in cutscenes), being thrown into a wall (also no damage) or the various explosions Samus faces regularly, again with no damage.
That is the part I have issue with. Actually, forget the crab, there's a better example. I brought up a space pirate scythe being completely unable to damage Samus in cutscene. This same pirate scythe, in gameplay, can suddenly do damage. How would you explain this anomaly? The same thing is simultaneously able and unable to cause damage, with the one unable being in cutscene.
Just like this, actually:
YouTube video
0:20. Same exact thing. King Bulblin's axe knocks Link off his feet in cutscene, with no visible damage, yet in gameplay that same attack deals a whopping three hearts. What can you even say about that? There was evidence, right there, of Link being unharmed by a powerful attack. Hell, it knocked the boar out cold, but does nothing to Link. Yet when you get to gameplay, suddenly these attacks hurt.
What will you follow, cutscenes or gameplay?
Link has to fight because he has to survive. If he doesn't fight the Stalfos they would kill him. It's true that it's no fun having a game with an invincible character. That's why the Zelda developers DIDN'T make a game about an invincible character.
'k, I'm going to need some evidence that Link's fighting to survive. You yourself say the enemies are weak, so it's seems more like they're just speedbumps for Link while he takes out the trash. Yeah, they didn't make Link invincible, but cutscene evidence proves that he's too durable for these little monsters to hurt.
You're right. Gameplay mechanics don't mean much. But the fact that Stalfos can hurt Link isn't a gameplay mechanic. The gameplay mechanic is that it takes hearts instead of blood. You need to be able to tell the difference here.
No, the Deku stick snaps if you hit it against a rock. Oh, and by the way, the rock doesn't break. So I guess all the rocks in Zelda has super super durability too, right?I might also point out that a deku stick snaps before Link get's super strength.
Also, the shield is stronger than a stick, but not by the amount you are talking about.
They can't pierce the Deku Shield, but they can hurt Link.
Link breaks the sticks as a child and without super strength.
I don't think you're understanding what I'm saying here. I don't actually think these enemies are strong at all, the super strong thing is just to prove a point. Namely, that evidence still shows that Link is too durable for the enemies as they are shown to hurt. They can't hurt him, and if they could they'd be super strong. Cutscenes show Link as being too durable for them, and gameplay damage means nothing.
It isn't just the gameplay damage. Why do you think Link uses a shield if his skin is tougher than metal and the enemies can't hurt him anyway? Because they CAN hurt him. The gameplay damage shows that the enemies have a potential to hurt Link. The fact that the damage is translated into hearts is the gameplay aspect of it. Not the fact that they can damage him. You guys seem to be confused as to what gameplay mechanics are.
The thing now is that you're assuming Link blocks attacks. Link only gets the shield because others encourage him to, really. Again, gameplay. The gameplay damage is still outright stated to be Link getting weary as he fights, it doesn't even have to be a result of getting hit. Link could just use the shield so he can balance out the sword, and once you get the Biggoron Sword, you don't even need the shield.
Are you really hiding behind the wording of a fairy? If Link looses all his hearts, he DIES. He does not fall ASLEEP.
Please, hiding? I'm just using the mechanics as they are described in the game itself. The hearts are stated to represent Link's energy level, and how exhausting combat is. If Link loses all the hearts, he becomes too weary to fight anyone. Fairies and potions only restore Link's strength to keep fighting, nothing else.
Okay, so I assume that when an enemy slashes Link and he looses health, that means he is harmed. And THAT is a poor assumption? Really? I don't think that's a far leap at all. Here's a poor assumption:When an enemy slashes Link and he looses health, he isn't actually loosing health. The developers actually purposely created a completely invincible character. All the enemies they created don't pose any harm to Link at all, and where never meant to. Link was never in any danger at any point in his journey, except at the end. Also, he uses a shield for no reason. They only threw in hearts to make the game interesting.
Hmm. I suppose that is a poor assumption. Good thing I'm not the one making it, then, eh? Link isn't invincible, he's just beyond your average Zelda enemy's ability to meaningfully hurt. Ganondorf can demonstratably hurt him and affect him, as could Bongo Bongo, in cutscene. The developers simply let the enemies serve to tire Link out as he fights, so that he has to rest occasionally. That's the canon statements.
Irrelevant. By Canon neither does Lloyd. That doesn't mean his enemies CAN'T hurt him.
And I'm sure there's evidence to such. As I said, certain beings have been shown to be able to hurt or otherwise affect Link for a little while, but cutscene evidence definitively shows Link to be too tough for the average enemy.
You can't make that claim until all your arguments check out. And we're still debating them.
I thought we were just debating Link's ability to be hurt by his own enemies, but okay. What can Lloyd even do about a Deku Nut? If he doesn't know what it is, he doesn't really have a chance to avoid the effect.