STAR WARS: RETROSPECTION- Holocron

Started by General Kaliero95 pages

One more try at shooting Tek-Tek B.

Initiative is important here... and Rianna can be very glad that it went to you guys.

Everyone but the Captain rolls horribly in attacking the second tek-tek, with Dak missing again completely. Galder yells in frustration as he only nicks it while the Captain just holds down the trigger on his gun.

Useld takes another potshot at his tek-tek, but it is Rianna that rolls very well as her lightsaber comes out in a purple flash and vivisects the thing. It explodes and Rianna jumps clear. Useld is burned by its acidic goop.

Xavier punches his for 6 damage and cuts his knuckles on it, and the hunters riddle theirs with bolts but don't quite kill it.

What was good about you gaining initiative is that the Lieutenant lights a flare and hurls it up into a nearby tree... distracting the tek-teks from the bright shine of Rianna's lightsaber with something even brighter.

Therefore, no attacks this turn!

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TEK-TEKS, Start of Turn 4

Hunting Trail

Captain (G9): 3C(1A)/5 [10B KB CG] (2F)

Galder (C7): 3C/1 [SF GS DU] [DW FB PA IM] (5F)

Dak (G9): 1/5 [DU IM SF] [TW WS DW FE] (5F)

Rand (LS10): 3/4 [FcGu CL DW] [OGu RF] (9F)

Tek-Tek B (C7): 2(1A)/12 (above)

Rianna (LS11): 3/1 [OGu DU FE] [DW AS FA MA] (5F)

Useld (G8): 1/7 (2F)

Xavier (C9): 2(1A)/2 [DW SF MA] [AS FE FB]

Tek-Tek E (C7): 2(1A)/11 (above)

Hunters (G7) x2 (1A)

Hunters (G7) x1 (1A)

Tek-Tek F (C7): 28 (above)

Lieutenant (G13): 1(1A)/6 [MK CF] [EE] (2F)

Tek-Tek G (C7): 0 (above)

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You sense stirring up in the tree where the flare went.

"Things are worsening..." Rand says cryptically, bringing out his own lightsaber.

"MOVE!" the Captain yells, more alarmed by whatever is going on in the trees than by the fact that some of you have pulled out Jedi weapons. "Go go go!"

Getting the hell out of here might be a good idea, then...

Does Rianna sense anything?

Xavier will attempt to start moving away. His hand on his sabers should he need to draw them.

Rianna- the tree seems to be moving... and whatever is in the trees is coming down.

...yeah, guys? Let's waste no time in getting the hell out of here...

Why do I feel that this is Rianna's fault 😛

Can we use one of those grenades to help make it easier for us to get away?

Either way Xavier is following the Captain out of there.

Time to leave! Dak races away with the others.

The tek-teks have buzzed up into the tree that the flare has set fire to... and you watch as one of them is swatted out of the air by a thick branch, and another smashed around.

Coming down from the trees are sleek black baboon-like creatures, all of them sporting a pair of cute little devil horns. They are roaring and cackling as they drop down at you in droves...

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TEK-TEKS, Start of Turn 5

Hunting Trail

Captain (G9): 3C(1A)/5 [10B KB CG] (2F)

Galder (C7): 3C/1 [SF GS DU] [DW FB PA IM] (5F)

Mooks (C5) x3

Dak (G9): 1/5 [DU IM SF] [TW WS DW FE] (5F)

Rand (LS10): 3/4 [FcGu CL DW] [OGu RF] (9F)

Mooks (C5) x3

Rianna (LS11): 3/1 [OGu DU FE] [DW AS FA MA] (5F)

Useld (G8): 1/7 (2F)

Mooks (C5) x3

Xavier (C9): 2(1A)/2 [DW SF MA] [AS FE FB]

Hunters (G7) x1 (1A)

Mooks (C5) x3

Hunters (G7) x2 (1A)

Mooks (C5) x3

Lieutenant (G13): 1(1A)/6 [MK CF] [EE] (2F)

Mooks (C5) x3

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Swap Duck for Cleave, please!

Rianna's going to waste no time in attacking the closest baboon-thing with her lightsaber.

Should we keep moving as well?

I'll want to get this moving soon... waiting on Xavier and Dak's actions!

Originally posted by Newjak
Should we keep moving as well?

Pretty sure we can't with things in the way 😛

Wow, animals actually called Mooks...

Dak will attack a one between him and Galder. Going ahead and using sabers now.

It will be a turn to put away that rifle unless you're dropping it, and you may want to swap in schticks for your sabers!

Swap in Balanced Guard for SF.

No use hiding anymore Xavier will bust out the sabers, and bring in BG for SF.

Evens! You go first.

Galder blasts two as they jump at him, with the Captain taking the third. This leaves Dak with no target so he turns and attacks one behind him instead, while Rand chops two down with a wide sweep of his blade.

Rianna very easily runs a Mook through with each blade. Useld just barely blasts down the one jumping on him.

Xavier hacks a Mook in half while the hunter next to him shoots another. This leaves one left and it tries to claw Xavier. He takes 2 damage.

The other hunters kill one between them before getting scratched up, and the Lieutenant kills another and is fortunately missed.

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TEK-TEKS, Start of Turn 6

Hunting Trail

Captain (G9): 3C(1A)/5 [10B KB CG] (2F)

Galder (G7): 1/1 [CC GS DU] [SF DW FB PA IM] (5F)

Mooks (C5) x2

Dak (LS11): 1(2A)/5 [BGu DU IM] [FwGu CL CH] (5F)

Rand (LS11): 3/4 [OGu CL DW] [FcGu RF] (9F)

Mooks (C5) x2

Rianna (LS11): 3/1 [OGu CL FE] [FwGu RI PS] (5F)

Useld (G8): 1/7 (2F)

Mooks (C5) x2

Xavier (C9): 1(2A)/4 [BGu DW MA] [OGu PS RI CL]

Hunters (G7) x1 (1A)

Mooks (C5) x3

Hunters (G7) x2* (1A)

Mooks (C5) x4

Lieutenant (G13): 1(1A)/6 [MK CF] [EE] (2F)

Mooks (C5) x4

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Mooks killed: 13

More drop down! And the flare is burning out...

Is moving possible?

Could we use one of the grenades to cover our retreat?