The fight starts with the Nokros-An needle guns going off just as you start toward them, with 5-6 giving them Initiative. Which is very bad news as fifty sets of energized needles are now pouring down on your position.
Thankfully, your position is just outside the courtyard to start. Those warriors in the courtyard have clear shots at you, but the rest are shooting through the ruins. You are afforded a point of cover from them.
It could have been worse! Ultimately only Rand does anything defensive- between Lifting and Coordination, those needles do not come close. Dak and Xavier- 12 damage, Galder- 9 damage, Rianna- 16 damage, Useld- 23 damage.
In retaliation, Galder blasts down four warriors while the other three members of the Brigade sweep in! No contest on those kills- the first group of warriors dies screaming.
Just to be cheeky, the probe vaporizes a warrior in the way back.
Useld cowers.
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FIGHT IN THE RUINS, Start of Turn 2
Temple Entrance
Nokros-An Leader: 0
Nokros-An Warrior: 0
Nokros-An (G6) x9
Temple Steps
Nokros-An (G6) x10
Nokros-An (G6) x10
Nokros-An Warrior: 0
Nokros-An Warrior: 0
Temple Courtyard
Nokros-An (G6) x10
Nokros-An Warrior: 0
Nokros-An Warrior: 0
Dak (LS11): 1(2A)/50 [BGu DU CL] [FwGu CH] (5F)
Xavier (LS12): 1(2A)/56 [BGu PS CL] [OGu RI] (5F)
Rianna (LS12): 3/43 [OGu CL PS] [RI FwGu] (5F)
Courtyard Entrance
Galder (LS12): 1/47 [BGu GS CC] [FwGu CL BL] (4F) (cover)
Rand (LS10): 3/4 [FcGu CL RF] [OGu] (9F) (cover)
Probe (G10): 2(2A)/8 [EE]
Useld (G8): 1/38 (cover)
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I made an error last turn- the two Warriors did not take actions. They attacked Dak and Rianna! Dak only takes 2 damage from a weak blow that he parries, and Rianna is missed entirely! She tries to hack the training saber from his hand- effectively a faux-lightsaber with a metal shield built along the length of the blade, and a thin energy shield running along that. It blocks sufficiently, though it looks fairly flimsy...
-
You may wish to rethink your turns to account for the sword-wielding opponents you now face.
-
Additionally, Xavier failed to provide orders should he miss turns. Since he is out of town, I will have him move into cover behind a stone pillar in the courtyard.
Okay! Evens puts initiative in your hands after that opening clash.
Xavier moves back behind a stone pillar as Rand and Galder come forward. Both unsheath their lightsabers and stand beside Rianna and Dak. The four of you carve your way through the natives with relative ease. Dak then nimbly flips back into the courtyard, joining Xavier behind the stone pillar.
The probe vaporizes another native at the entrance. It emits a joyous warble.
Rianna is missed by the Warrior attacking her, and the other goes for the menacing Rand. Rand taps Orthodox Guard and expertly parries with a twist of his saber.
The Nokros-An do not target Useld, who has fled back toward the first ruins. Rianna is forced into an emergency Perfect Strike tap to void the attacks against her; she would have gone down otherwise (even with Ward).
Rand has tapped Cleave, snapping needles out of the air with quick swipes.
Dak and Xavier are comfortable in their cover, though one needle ricochets and nearly scrapes Xavier.
Galder continues tanking.
The probe goes from laughing to squealing when a few needles strike home hard.
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FIGHT IN THE RUINS, Start of Turn 3
Temple Entrance
Nokros-An Leader: 0
Nokros-An Warrior: 0
Nokros-An Warrior: 0
Nokros-An (G6) x8
Temple Steps
Nokros-An (G6) x10
Nokros-An (G6) x10
Nokros-An Warrior: 0
Nokros-An Warrior: 0
Temple Courtyard
Nokros-An (G6) x2
Nokros-An Warrior: 0
Nokros-An Warrior: 0
Rianna (LS11): 3/43 [OGu CL PS] [RI FwGu] (5F)
Rand (LS10): 1/4 [OGu CL10 RF] [OGu] (9F)
Galder (LS12): 1/56 [BGu GS CL] [FwGu BL CC] (4F)
Courtyard Entrance
Dak (LS11): 1(2A)/50 [BGu CH CL] [FwGu] (5F) (cover)
Xavier (LS12): 1(2A)/57 [BGu PS CL] [OGu RI] (5F) (cover)
Probe (G10): 2(2A)/16 [EE]
Useld: ?
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Rianna is given back her point from Ward, which was not spent; Perfect Strike handled her defense for the turn.
The Warriors on the steps and above look at their leader expectantly, but he gives no order. He is watching the fight intently.
Initiative is yours!
Rianna is preparing to defend herself when the Warrior she is facing is suddenly yanked backwards and splayed across the steps of the temple. Rand lowers with his hand with a smug grin. He twists his blade free of the Warrior who had attacked him, just as Dak descends on the poor soul.
Dak's pool is halved to 6 dice, leaving him with 3 dice considering the Warrior's Defense of 3. Only two successes show, for 12 damage. He manages to defend himself against the first few blows before the Probe sneaks in and vaporizes him with an Eagle Eye tap.
Galder flays the last two needle gunners in the courtyard and Rianna ducks behind some debris.
Rand draws extra attacks for his powerful display this time. His Cleave protection means nothing gets through.
Dak can be grumpy that three attacks rolled 6s against him. He can be happy that there is no longer a Warrior next to him.
Galder taps Balanced Guard to minimize problems.
Rianna and Xavier are missed this turn thanks to cover.
The probe takes a solid hit.
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FIGHT IN THE RUINS, Start of Turn 4
Temple Entrance
Nokros-An Leader: 0
Nokros-An Warrior: 0
Nokros-An Warrior: 0
Nokros-An (G6) x8
Temple Steps
Nokros-An (G6) x10
Nokros-An (G6) x10
Nokros-An Warrior: 0
Nokros-An Warrior: 0
Nokros-An Warrior: 11
Temple Courtyard
Rianna (LS11): 3/43 [OGu CL RI] [PS FwGu] (5F) (cover)
Rand (LS10): 1/4 [FocGu CL6 RF] [OGu] (8F)
Galder (LS12): 2/58 [BGu BL CL] [FwGu GS CC] (4F)
Dak (LS11): 1(2A)/53 [BGu CH CL] [FwGu] (3F)
Probe (G10): 2(2A)/19 [EE]
Courtyard Entrance
Xavier (LS12): 1(2A)/57 [BGu PS CL] [OGu RI] (5F) (cover)
Useld: ?
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