Originally posted by Ushgarak
Five damage in total.I'll need a specific target! They won't shoot each other though.
That's the plan. If they shoot, they risk harming their own. If they don't shoot, I can engage them one at a time. I can't just sit there and tank the damage.
Here's my target:
Pirate 2-man A: 6/1
...which should be in my area.
I may want to burn a Force point but will avoid it if possible. I have Coordination if it helps.
"Right," Wentar says, trying to keep the car steady for Xeth to take a shot. "I'll send our escorts down the line, the rear is going to need a lot of help."
Wentar will do what he can to secure Xeth's shot here, staying in Convoy Middle.
I'll order Convoy 2-man A and B down to Convoy Rear-Middle though.
Am I able to have the cars in Convoy Rear speed up to join Convoy Rear-Middle?
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Tillula I advise against that target, it's insanely close to blowing up and I don't think you want to be on that when it does.
I recommend leaping onto one of the Grapplers or Pirate 2-man O, they're more likely to survive long enough for you to do some damage.
Originally posted by Digi
That's the plan. If they shoot, they risk harming their own. If they don't shoot, I can engage them one at a time. I can't just sit there and tank the damage.Here's my target:
Pirate 2-man A: 6/1
...which should be in my area.I may want to burn a Force point but will avoid it if possible. I have Coordination if it helps.
No, I literally meant they won't shoot each other- they'll just shoot you.
Originally posted by Craft
Tillula I advise against that target, it's insanely close to blowing up and I don't think you want to be on that when it does.I recommend leaping onto one of the Grapplers or Pirate 2-man O, they're more likely to survive long enough for you to do some damage.
This is good advice, I will take it.
Originally posted by Ushgarak
No, I literally meant they won't shoot each other- they'll just shoot you.
Oh. Damn. Welp, there goes my brilliant idea. I will still take Craft's advice. I can kill them more quickly with my saber if I'm going to be taking damage anyway.
Initiative is yours again!
Xeth opens fire on 2-d... four successes exactly again, and kaboom!
Convoy 2-A and 2-B must make Manoeuvre rolls to drop further back without being picked off easily by the assembled pirates. They both fail, and have to accelerate back forward! They lose their actions also.
Tilulla- please be clear with instructions! I guess you mean to go for 2-O but it's very much not clear to me, and actions can be lost by that sort of confusion.
Tilulla leaps to 2-D with a highly successful Agility roll! Ooh, they don't like that...
As it is, the pirates in that sector got a bit bored of firing at Tilulla on the tanker as she didn't die as they planned, so they go for their hooks, attaching to the four-men vehicles there.
REAR FIGHT
The defenders are now significant outnumbered! Yet they roll well- 4-4 leaves the fight still inconclusive and the rear attackers do not advance. However, the pirate boarders are now getting onto their targets!
REAR-MIDDLE FIGHT
This tough fight goes on. The defenders are now losing ground; 3-2 means no casualties but they take a hit and the right hand attackers advance into the battle zone.
MIDDLE FIGHT
2-A attacks Xeth and Wentar, getting you for four. This leaves an even fight from the rest, with the pirates edging it 3-2 and the left side moving in. The tanker fires, causing further attrition to the attackers.
---
GOLD CONVOY FIGHT, Start of turn 4
Convoy Front
Convoy 2-man C: 6/3
Convoy 2-man D: 6/3
Convoy 4-man A: 6/6
Convoy 4-man B: 6/6
Convoy Front-middle
Convoy 2-man G: 6/3
Convoy 2-man H: 6/3
Convoy 4-man C: 6/6
Convoy 4-man D: 6/6
Convoy Middle
Convoy 2-man A: 6/3
Convoy 2-man B: 6/3
Convoy 2-man F: 6/3
Convoy 2-man K: 6/3
Convoy 2-man L: 6/3
Convoy 4-man E: 6/6
Convoy 4-man F: 6/6
Xeth/Wentar: P8 G8/56
Supertanker: 6 (x3)/27
Pirate 2-man A: 6/0
Pirate 2-man C: 6/0
Pirate 2-man N: 6/1
Pirate 2-man O: 6/3
(Tilulla (LS10) 1(2A)/5 [BGu BL RI] [ForGu] (5F)) (one action in hand)
Pirate 6-man grappler A: 0/5 (one casualty)
Pirate 6-man grappler B: 0/6
Pirate 2-man U: 6/3
Pirate 2-man V: 6/3
Pirate 6-man grappler G: 0/6
Convoy Rear-middle
Convoy 2-man I: 6/2
Convoy 2-man J: 6/2
Convoy 2-man M: 6/2
Convoy 2-man N: 6/3
Convoy 2-man O: 6/3
Convoy 2-man P: 6/3
Convoy 4-man G: 6/6
Convoy 4-man H: 6/6
Pirate 2-man E: 6/2
Pirate 2-man F: 6/2
Pirate 2-man G: 6/3
Pirate 2-man H: 6/3
Pirate 6-man grappler C: 0/6 (attached 4-G)
Pirate 6-man grappler D: 0/6 (attached 4-H)
Pirate 2-man P: 6/3
Pirate 2-man Q: 6/3
Pirate 2-man W: 6/3
Pirate 2-man X: 6/3
Pirate 6-man grappler H: 0/6
Convoy Rear
Convoy 2-man R: 6/2
Convoy 2-man S: 6/2
Convoy 2-man T: 6/3
Convoy 4-man I: 6/6
Convoy 4-man J: 6/6
Pirate 2-man I: 6/2
Pirate 2-man J: 6/2
Pirate 2-man K: 6/2
Pirate 2-man L: 6/3
Pirate 2-man M: 6/3
Pirate 6-man grappler E: 0/6 (boarding 4-I)
Pirate 6-man grappler F: 0/6 (boarding 4-J)
Left flank of convoy
Clear
Right flank of convoy
Clear
Rear of convoy
Pirate 2-man Y: 6/3
Pirate 2-man Z: 6/3
Pirate 6-man grappler I: 0/6
-----
No pirate reinforcements this turn!
Initiative yours again!
Every two successes from Tilulla's attack reduces the structure of the vehicle by one; she scores six successes and has nearly cut the thing to pieces.
If only Wentar had Daredevil! A bonus for manoeuvring through the foes if so. He rolls one success, which gets him through but you take five damage in the process, and Xeth loses his shot!
REAR FIGHT
They are still fighting hard out rear, holding the superior attackers to only a one point victory of 4-3. One man on each grappler has got to its target!
REAR-MIDDLE FIGHT
Uh-oh. 5-2 is a significant win for the pirates; the defenders lose a vehicle and one of the grapplers is heading to the tanker!
MIDDLE FIGHT
3-2 to the defenders and more fire from the tasnker means the pirates are three vehicles down! It's looking good here, though the grapplers are boarding and one has got a line onto the tanker!
---
GOLD CONVOY FIGHT, Start of turn 5
Convoy Front
Convoy 2-man C: 6/3
Convoy 2-man D: 6/3
Convoy 4-man A: 6/6
Convoy 4-man B: 6/6
Convoy Front-middle
Convoy 2-man G: 6/3
Convoy 2-man H: 6/3
Convoy 4-man C: 6/6
Convoy 4-man D: 6/6
Convoy Middle
Convoy 2-man A: 6/3
Convoy 2-man B: 6/3
Convoy 2-man F: 6/3
Convoy 2-man K: 6/3
Convoy 2-man L: 6/3
Convoy 4-man E: 6/6
Convoy 4-man F: 6/6
Supertanker: 6 (x3)/26
Pirate 2-man O: 6/0
(Tilulla (LS10) 1(2A)/5 [BGu BL RI] [ForGu] (5F)) (one action in hand)
Pirate 6-man grappler A: 0/5 (one casualty) (boarding 4-E)
Pirate 6-man grappler B: 0/6 (boarding 4-F)
Pirate 2-man U: 6/3
Pirate 2-man V: 6/3
Pirate 6-man grappler G: 0/6 (attached tanker)
Pirate 6-man grappler H: 0/6
Convoy Rear-middle
Convoy 2-man I: 6/2
Convoy 2-man J: 6/2
Convoy 2-man M: 6/2
Convoy 2-man O: 6/3
Convoy 2-man P: 6/3
Convoy 4-man G: 6/6
Convoy 4-man H: 6/6
Xeth/Wentar: P8 G8/51
Pirate 2-man E: 6/2
Pirate 2-man F: 6/2
Pirate 2-man G: 6/3
Pirate 2-man H: 6/3
Pirate 6-man grappler C: 0/6 (boarding 4-G)
Pirate 6-man grappler D: 0/6 (boarding 4-H)
Pirate 2-man P: 6/3
Pirate 2-man Q: 6/3
Pirate 2-man W: 6/3
Pirate 2-man X: 6/3
Convoy Rear
Convoy 2-man R: 6/2
Convoy 2-man S: 6/2
Convoy 2-man T: 6/2
Convoy 4-man I: 6/6
Convoy 4-man J: 6/6
Pirate 2-man I: 6/2
Pirate 2-man J: 6/2
Pirate 2-man K: 6/2
Pirate 2-man L: 6/3
Pirate 2-man M: 6/3
Pirate 2-man Y: 6/3
Pirate 2-man Z: 6/3
Pirate 6-man grappler I: 0/6
Pirate 6-man grappler E: 0/6 (boarding (1) 4-I)
Pirate 6-man grappler F: 0/6 (boarding (1) 4-J)
Left flank of convoy
Clear
Right flank of convoy
Clear
Rear of convoy
Clear
Front of Convoy
Juggernaut (0/30)
Pirate 2-man AA: 6/2
Pirate 2-man BB: 6/2
Pirate 2-man CC: 6/2
Pirate 2-man DD: 6/3
Pirate 2-man EE: 6/2
Pirate 2-man FF: 6/2
Pirate 2-man GG: 6/2
Pirate 2-man HH: 6/3
-----
Sadly none of you was in a position earlier to see these guys coming... these pirates are sneakier than they seem! Diverting your efforts to the back, they have now launched a head-on attack as a group is screaming for a collision course. And the giant armoured (at the expense of guns) juggernaut with the battering ram at the front seems to be spearheading the attack...
Xeth will leave the frantic yelling to Wentar once the juggernaut is noticed.
"I'll be right back," Xeth says, before abdicating his gunner position and leaping from the back of the buggy onto the Grappler C. He ignites his lightsaber as he lands on the hovercraft and immediately severs the grappling cables.
Balanced Guard, Perfect Strike, Charge, please.