Sorry for the delay- get caught up last night.
Battle is joined! Initiative is shared with the vile Dark Siders, so you lose the first round. However, this counts a tad less in this fight, as mook vehicles fire at each other simultaneously and when it comes to manoeuvres etc, it goes down to the vehicle ratings.
If the pirates heard your warning, they did not heed it.
Your vehicles race down the plains as a great exchange of fire begins! The pirates target the two-man escorts first as they are not cargo carriers.
Now, this is being handled like a starship fight, so what we actually do is see who 'wins' each area and adjust the situation accordingly.
REAR ATTACKS REAR
The pirates get a two dice bonus for having superior vehicles, but the four man cargo carriers are firing back as well, making it eight dice each.
The pirates roll 1 success, the defenders roll 3! Victory to the defenders; the pirates do not close and they lose a vehicle!
RIGHT FLANK ATTACKS REAR-MIDDLE
Same dice pools. The pirates roll 3 successes to the defender's two. One of the defenders gets hit and the pirates have closed in!
Wentar's orders are obeyed! Yay!
LEFT FLANK ATTACKS MIDDLE
The supertanker does not affect this roll; it fights separately. The pirates roll damn well, taking it 5-2. The defenders lose a buggy and another is hit! The pirates close...
Xeth opens fire on Grappler A! Not an easy shot but a larger target, so an even chance. Xeth rolls three successes- a fair shot, but these trucks are large and armoured (and unarmed also; it;s all given to protection) and they don't go down easily.
Tilulla sees a grappler incoming and goes for the boarders! She rolls three successes and blasts a waiting man down... though now they know fir sure she is there!
The supertanker opens up at the pirate ships around it. It scores three hits!
Pirate reinforcements incoming...
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GOLD CONVOY FIGHT, Start of turn 2
Convoy Front
Convoy 2-man C: 6/3
Convoy 2-man D: 6/3
Convoy 4-man A: 6/6
Convoy 4-man B: 6/6
Convoy Front-middle
Convoy 2-man A: 6/3
Convoy 2-man B: 6/3
Convoy 2-man G: 6/3
Convoy 2-man H: 6/3
Convoy 4-man A: 6/6
Convoy 4-man B: 6/6
Xeth/Wentar: P8 G8/60
Convoy Middle
Convoy 2-man E: 6/3
Convoy 2-man F: 6/3
Convoy 2-man K: 6/3
Convoy 2-man L: 6/3
Convoy 4-man A: 6/6
Convoy 4-man B: 6/6
Supertanker: 6 (x3)/30
(Tilulla (G6) 1/0 [BGu BL RI] [ForGu] (5F)
Pirate 2-man A: 6/2
Pirate 2-man B: 6/2
Pirate 2-man C: 6/2
Pirate 2-man D: 6/3
Pirate 6-man grappler A: 0/5 (one casualty)
Pirate 6-man grappler B: 0/6
Convoy Rear-middle
Convoy 2-man I: 6/3
Convoy 2-man J: 6/3
Convoy 2-man M: 6/2
Convoy 2-man N: 6/3
Convoy 2-man O: 6/3
Convoy 2-man P: 6/3
Convoy 4-man A: 6/6
Convoy 4-man B: 6/6
Pirate 2-man E: 6/2
Pirate 2-man F: 6/3
Pirate 2-man G: 6/3
Pirate 2-man H: 6/3
Pirate 6-man grappler C: 0/6
Pirate 6-man grappler D: 0/6
Convoy Rear
Convoy 2-man Q: 6/3
Convoy 2-man R: 6/3
Convoy 2-man S: 6/3
Convoy 2-man T: 6/3
Convoy 4-man A: 6/6
Convoy 4-man B: 6/6
Left flank of convoy
Pirate 2-man N: 6/3
Pirate 2-man O: 6/3
Right flank of convoy
Pirate 2-man P: 6/3
Pirate 2-man Q: 6/3
Rear of convoy
Pirate 2-man I: 6/3
Pirate 2-man J: 6/3
Pirate 2-man K: 6/3
Pirate 2-man L: 6/3
Pirate 2-man M: 6/3
Pirate 6-man grappler E: 0/6
Pirate 6-man grappler F: 0/6
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Wentar will keep moving down the line, his goal right now being Convoy Rear-Middle, with buggies A and B still with him I hope.
I want Convoy Rear-Middle and Convoy Rear to focus their fire on the Pirates inside Convoy Rear-Middle's zone.
Convoy Middle should focus fire on the pirate 2 man's inside their zone.
Initiative is yours!
Convoy Rear does not obey- they are under fire themselves and will only fight back. Focus firing from the mooks is not possible.
Tilulla, you see your buddies' vehicle dropping back past you as you come under fire. 11 people firing at you is normally pretty darn dangerous but with the tanker in the way you take just five hits- however, every time the tanker is fired at it takes a hit itself. The more hits it takes, the more of its cargo is damaged!
Maybe the pirates are surprised to see a sabre ignite, but the fight goes on.
Xeth opens fire on 2 man B, and on his last die rolls the fourth success that means he's doubled its Structure, and it blows! It somersaults into the air and distributes itself over a wide area.
REAR ATTACKS REAR
The pirates now only roll seven dice to the defenders' 8. That's all they need though; a 3-1 victory sees them advance and a defender goes down. The grapplers fire their hooks onto the four-men vehicles!
REAR-MIDDLE FIGHT
With reinforcements coming from the flank, the pirates have evened the numbers. However, the fight is a 1-1 draw and is inconclusive, with both sides taking a hit.
MIDDLE FIGHT
Although reinforced, the pirates are a die down due to Xeth's kill. That's all they need for a 3-1 victory though! A defender goes down. The grapplers, busy firing at Tilulla, make no other move. The guns on the supertanker blaze away, causing more damage among the attackers. However any time there is a serious firefight in the middle, the tanker takes another hit.
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GOLD CONVOY FIGHT, Start of turn 3
Convoy Front
Convoy 2-man C: 6/3
Convoy 2-man D: 6/3
Convoy 4-man A: 6/6
Convoy 4-man B: 6/6
Convoy Front-middle
Convoy 2-man G: 6/3
Convoy 2-man H: 6/3
Convoy 4-man A: 6/6
Convoy 4-man B: 6/6
Convoy Middle
Convoy 2-man A: 6/3
Convoy 2-man B: 6/3
Convoy 2-man F: 6/3
Convoy 2-man K: 6/3
Convoy 2-man L: 6/3
Convoy 4-man A: 6/6
Convoy 4-man B: 6/6
Xeth/Wentar: P8 G8/60
Supertanker: 6 (x3)/28
(Tilulla (LS10) 1(2A)/5 [BGu BL RI] [ForGu] (5F))
Pirate 2-man A: 6/1
Pirate 2-man C: 6/1
Pirate 2-man D: 6/2
Pirate 2-man N: 6/2
Pirate 2-man O: 6/3
Pirate 6-man grappler A: 0/5 (one casualty)
Pirate 6-man grappler B: 0/6
Convoy Rear-middle
Convoy 2-man I: 6/2
Convoy 2-man J: 6/3
Convoy 2-man M: 6/2
Convoy 2-man N: 6/3
Convoy 2-man O: 6/3
Convoy 2-man P: 6/3
Convoy 4-man A: 6/6
Convoy 4-man B: 6/6
Pirate 2-man E: 6/2
Pirate 2-man F: 6/2
Pirate 2-man G: 6/3
Pirate 2-man H: 6/3
Pirate 6-man grappler C: 0/6
Pirate 6-man grappler D: 0/6
Convoy Rear
Convoy 2-man R: 6/3
Convoy 2-man S: 6/3
Convoy 2-man T: 6/3
Convoy 4-man A: 6/6
Convoy 4-man B: 6/6
Pirate 2-man I: 6/2
Pirate 2-man J: 6/3
Pirate 2-man K: 6/3
Pirate 2-man L: 6/3
Pirate 2-man M: 6/3
Pirate 6-man grappler E: 0/6
Pirate 6-man grappler F: 0/6
Left flank of convoy
Pirate 2-man U: 6/3
Pirate 2-man V: 6/3
Pirate 6-man grappler G: 0/6
Right flank of convoy
Pirate 2-man P: 6/3
Pirate 2-man Q: 6/3
Pirate 2-man W: 6/3
Pirate 2-man X: 6/3
Pirate 6-man grappler H: 0/6
Rear of convoy
Pirate 2-man Y: 6/3
Pirate 2-man Z: 6/3
Pirate 6-man grappler I: 0/6