Relle is right about that- the Destroyer droids are rolling into position as their starting action, and will be deploying this turn. They cannot shoot at you while rolling and deploying.
Rianna and Dak and Xavier all jump onto the crates, while everyone else stands their ground and the Destroyers roll in! They are three turns distant.
In their rolled up form, they pack an Armor of 8.
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THE GAME, Start of Turn 1
Warehouse
Rand (LS10): 3/0 [FcGu RF CL] [OGu] (10F)
Relle (G11): 1/0 [BB EE GS] [ES] (5F)
Azarl (LS9): 3/0 [OGu PS CH] [BG] (8F)
Gallador (LS9): 3/0 [OGu CL DW] (8F)
Rianna (LS12): 3/0 [OGu PS CL] [FwGu RI] (5F) (on crates)
Dak (LS11): 3/0 [OGu CL CH] [FwGu BGu] (3F) (on crates)
Xavier (LS11): 1(2A)/0 [BGu PS RI] [OGu CL] (5F) (on crates)
Droideka A (G8): 1(8A)/0
Droideka B (G8): 1(8A)/0
Droideka C (G8): 1(8A)/0
Droideka D (G8): 1(8A)/0
Droideka E (G8): 1(8A)/0
Droideka F (G8): 1(8A)/0
Droideka G (G8): 1(8A)/0
Droideka H (G8): 1(8A)/0
Droideka I (G8): 1(8A)/0
Droideka J (G8): 1(8A)/0
Droideka K (G8): 1(8A)/0
Droideka L (G8): 1(8A)/0
Droideka M (G8): 1(8A)/0
Droideka N (G8): 1(8A)/0
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You have until Turn 10 to find the Object.
Initiative is... theirs! The droidekas roll into position and are now only two turns distant.
Rand starts things off by reaching out and hurling one of the droidekas back the way it came, sending it skittering out-of-control. He rolls five successes for 11 damage.
Relle can cackle maniacally as she opens fire on her droideka. She pinpoints a weak spot in its armor and times her shot... then proceeds to blow it to pieces. She rolls eight successes on her initial blast, doubled to sixteen by her Eagle Eye tap, for 20 damage. Tapping Both Guns Blazing means she deals another 12. Her droideka simply explodes and scatters across the floor, still rolling.
Azarl runs up and takes a chunk out of his droideka as it is coming to a halt. Seven successes is 13 damage. Too bad you didn't roll any 1s, you would've topped Relle's roll.
Rianna and Dak and Xavier all spring up the stack of crates. You are two turns up, three turns from the top.
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THE GAME, Start of Turn 2
Warehouse
Rand (LS10): 3/0 [FcGu RF CL] [OGu] (9F) [[7]]
Relle (G11): 1/0 [BB EE GS] [ES] (5F) [[12]]
Azarl (LS10): 3/0 [OGu PS CH] [BG] (7F) [[7]]
Gallador (LS9): 3/0 [OGu CL DW] (8F) [[5]]
Rianna (LS12): 3/0 [OGu PS CL] [FwGu RI] (5F) [[11]] (on crates)
Dak (LS11): 3/0 [OGu CL CH] [FwGu BGu] (3F) [[8]] (on crates)
Xavier (LS11): 1(2A)/0 [BGu PS RI] [OGu CL] (5F) [[6]] (on crates)
Droideka A (G8): 1(8A)/11 (three turns distant, Knocked Back) (Rand)
Droideka B (G8): 1(8A)/0 (Rand)
Droideka D (G8): 1(8A)/0 (Relle)
Droideka E (G8): 1(8A)/13 (Azarl)
Droideka F (G8): 1(8A)/0 (Azarl)
Droideka G (G8): 1(8A)/0 (Gallador)
Droideka H (G8): 1(8A)/0 (Gallador)
Droideka I (G8): 1(8A)/0 (Rianna)
Droideka J (G8): 1(8A)/0 (Rianna)
Droideka K (G8): 1(8A)/0 (Dak)
Droideka L (G8): 1(8A)/0 (Dak)
Droideka M (G8): 1(8A)/0 (Xavier)
Droideka N (G8): 1(8A)/0 (Xavier)
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Rand gains a point for his Fling, a point for using a weapon besides his lightsaber, and point for damaging his target. Three total.
Relle gains a point for highest attack roll, for damaging her target, for killing her target, for using a weapon besides her lightsaber, and for killing her target in one shot (because holy crap). Five points total. Yeesh.
Azarl gains a point for his Dash and for damaging his target. Two total.
Rianna, Dak, and Xavier all get one point each for passing their Agility checks to leap up the crates.