SITHMAS 2011 - DARK SIDE - Presents from Starguard

Started by General Zink20 pages

Bumping so Gallador, Azarl, and Relle can see this and post.

Gallador has only three schticks. He will try to find some cover.

Both Guns Blazing, Eagle Eye, Gunslinger please. Relle stands her ground. They're not shooting yet.

Orthodox Guard, Perfect Strike, Charge

Relle is right about that- the Destroyer droids are rolling into position as their starting action, and will be deploying this turn. They cannot shoot at you while rolling and deploying.

Rianna and Dak and Xavier all jump onto the crates, while everyone else stands their ground and the Destroyers roll in! They are three turns distant.

In their rolled up form, they pack an Armor of 8.

----

THE GAME, Start of Turn 1

Warehouse

Rand (LS10): 3/0 [FcGu RF CL] [OGu] (10F)

Relle (G11): 1/0 [BB EE GS] [ES] (5F)

Azarl (LS9): 3/0 [OGu PS CH] [BG] (8F)

Gallador (LS9): 3/0 [OGu CL DW] (8F)

Rianna (LS12): 3/0 [OGu PS CL] [FwGu RI] (5F) (on crates)

Dak (LS11): 3/0 [OGu CL CH] [FwGu BGu] (3F) (on crates)

Xavier (LS11): 1(2A)/0 [BGu PS RI] [OGu CL] (5F) (on crates)

Droideka A (G8): 1(8A)/0

Droideka B (G8): 1(8A)/0

Droideka C (G8): 1(8A)/0

Droideka D (G8): 1(8A)/0

Droideka E (G8): 1(8A)/0

Droideka F (G8): 1(8A)/0

Droideka G (G8): 1(8A)/0

Droideka H (G8): 1(8A)/0

Droideka I (G8): 1(8A)/0

Droideka J (G8): 1(8A)/0

Droideka K (G8): 1(8A)/0

Droideka L (G8): 1(8A)/0

Droideka M (G8): 1(8A)/0

Droideka N (G8): 1(8A)/0

----

You have until Turn 10 to find the Object.

Relle will pick the nearest one and start blasting it into little tiny pieces.

Tap Both Guns Blazing and Eagle Eye into a really awesome super attack. Also, Relle will move toward the droidekas. If all the really good fighty people are going to go jumping away, Relle's going to show them up.

Can we even tell which ones are going for us yet?

They are rolling in in a ring formation that surrounds all of you. How you react may determine who your attackers are.

(Which is to say, you can pick and go for it.)

Xavier will use Leap to get as high as he can to the top so he can hurry up and find this stupid object. 😛

Rianna's going to keep moving up, sensing for this stupid object they're looking for.

Dak continues for the top, particularly that control room up near the ceiling.

Rand will Fling one of the Droidekas then.

Azarl will charge down one of the droidekas. Use Dash to close the distance faster.

Also, correction- the Droidekas are rolling in this turn, deploying next turn.

Are we waiting on Gallador?

Initiative is... theirs! The droidekas roll into position and are now only two turns distant.

Rand starts things off by reaching out and hurling one of the droidekas back the way it came, sending it skittering out-of-control. He rolls five successes for 11 damage.

Relle can cackle maniacally as she opens fire on her droideka. She pinpoints a weak spot in its armor and times her shot... then proceeds to blow it to pieces. She rolls eight successes on her initial blast, doubled to sixteen by her Eagle Eye tap, for 20 damage. Tapping Both Guns Blazing means she deals another 12. Her droideka simply explodes and scatters across the floor, still rolling.

Azarl runs up and takes a chunk out of his droideka as it is coming to a halt. Seven successes is 13 damage. Too bad you didn't roll any 1s, you would've topped Relle's roll.

Rianna and Dak and Xavier all spring up the stack of crates. You are two turns up, three turns from the top.

----

THE GAME, Start of Turn 2

Warehouse

Rand (LS10): 3/0 [FcGu RF CL] [OGu] (9F) [[7]]

Relle (G11): 1/0 [BB EE GS] [ES] (5F) [[12]]

Azarl (LS10): 3/0 [OGu PS CH] [BG] (7F) [[7]]

Gallador (LS9): 3/0 [OGu CL DW] (8F) [[5]]

Rianna (LS12): 3/0 [OGu PS CL] [FwGu RI] (5F) [[11]] (on crates)

Dak (LS11): 3/0 [OGu CL CH] [FwGu BGu] (3F) [[8]] (on crates)

Xavier (LS11): 1(2A)/0 [BGu PS RI] [OGu CL] (5F) [[6]] (on crates)

Droideka A (G8): 1(8A)/11 (three turns distant, Knocked Back) (Rand)

Droideka B (G8): 1(8A)/0 (Rand)

Droideka D (G8): 1(8A)/0 (Relle)

Droideka E (G8): 1(8A)/13 (Azarl)

Droideka F (G8): 1(8A)/0 (Azarl)

Droideka G (G8): 1(8A)/0 (Gallador)

Droideka H (G8): 1(8A)/0 (Gallador)

Droideka I (G8): 1(8A)/0 (Rianna)

Droideka J (G8): 1(8A)/0 (Rianna)

Droideka K (G8): 1(8A)/0 (Dak)

Droideka L (G8): 1(8A)/0 (Dak)

Droideka M (G8): 1(8A)/0 (Xavier)

Droideka N (G8): 1(8A)/0 (Xavier)

----

Rand gains a point for his Fling, a point for using a weapon besides his lightsaber, and point for damaging his target. Three total.

Relle gains a point for highest attack roll, for damaging her target, for killing her target, for using a weapon besides her lightsaber, and for killing her target in one shot (because holy crap). Five points total. Yeesh.

Azarl gains a point for his Dash and for damaging his target. Two total.

Rianna, Dak, and Xavier all get one point each for passing their Agility checks to leap up the crates.

Xavier continues to move upwards. He'll use leap this turn if it helps him get higher.

Keep moving up!

Rianna continues upwards, as well.

Swap BB for DW. Relle is going to put her blasters away and try landing a solid punch on the droideka she's after.