Initiative remains the Destroyers, so they start to deploy this turn before anything else can happen to them. Still, they can't shoot until they've fully deployed so not much else happens but the destroyers spring up and open. There is a hum as their shields flicker on.
Except the one that Rand threw. Being knocked back, it makes no move at all this turn.
Azarl takes another whack at his destroyer. This time his lightsaber meets the shield. He forces it through for 10 damage.
Relle sets upon hers with a punch! Probably does not feel great on her hand as she punches solid armor for only 2 damage.
Rianna, Dak, and Xavier are still ascending when their danger sense flares.
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THE GAME, Start of Turn 3
Warehouse
Rand (LS10): 3/0 [FcGu RF CL] [OGu] (9F) [[7]] (one turn behind)
Relle (G11): 1/0 [DW EE GS] [ES BB] (5F) [[12]]
Azarl (LS10): 3(1A)/0 [OGu PS CH] [BG] (7F) [[7]]
Gallador (LS9): 3/0 [OGu CL DW] (8F) [[5]] (two turns behind)
Rianna (LS12): 3/0 [OGu PS CL] [FwGu RI] (5F) [[12]] (on crates)
Dak (LS11): 3/0 [OGu CL CH] [FwGu BGu] (3F) [[9]] (on crates)
Xavier (LS11): 1(2A)/0 [BGu PS RI] [OGu CL] (5F) [[7]] (on crates)
Droideka A (G8): 1(8A)/11 (three turns distant) (Rand)
Droideka B (G8): 1(1P 2A)/0 (Rand)
Droideka D (G8): 1(1P 2A)/2 (Relle)
Droideka E (G8): 1(1P 2A)/23 (Azarl)
Droideka F (G8): 1(1P 2A)/0 (Azarl)
Droideka G (G8): 1(1P 2A)/0 (Gallador)
Droideka H (G8): 1(1P 2A)/0 (Gallador)
Droideka I (G8): 1(1P 2A)/0 (Rianna)
Droideka J (G8): 1(1P 2A)/0 (Rianna)
Droideka K (G8): 1(1P 2A)/0 (Dak)
Droideka L (G8): 1(1P 2A)/0 (Dak)
Droideka M (G8): 1(1P 2A)/0 (Xavier)
Droideka N (G8): 1(1P 2A)/0 (Xavier)
----
Azarl gets a point for doing the most damage in the turn.
Relle gets a point for attacking hers unarmed.
Rianna and Xavier and Dak keep on climbing and gets a point each for it.
Azarl is due a point for having destroyed his target, and he and Relle get points for damaging their targets.
That Droideka that Rand hurled was actually closer, and is deploying this turn.
Initiative goes to the destroyers! The destroyers that have picked out the ascending Dark Jedi as targets, instead of firing directly on them, begin unloading their heavy, high-powered guns into the base of the crate stack. Nothing happens yet, but those crates won't last very long and you sense severe danger.
Relle takes 6 damage as the destroyer pivots toward her, not appreciating the light tap that she gave it last turn.
The destroyer firing on Azarl actually rolls ALL successes on its Guns pool, sending a bolt skittering across Azarl's exoskeleton for 9 damage.
Rand expertly intercepts the opening blasts from his destroyer, even managing to reflect it back at the droid. It doesn't do much, of course. The shield absorbs it.
Xavier and Rianna both clear their jumps and land neatly on nearby stacks of crates. You won't be able to reach the overhanging observation post from these.
Azarl tries slashing through the shield of his new opponent. These shields are a little more effective against lightsabers than I originally posted- they actually have a Parry of 3 against the energy weapons. He still hits for 9 damage.
Rand's attack is not stellar either. He only hits for 8 damage. His lightsaber just barely clips part of the droideka for a tiny burst of sparks.
Relle is determined to punch her target to death. Street Fighting means she ignores its Armor, and the shield only gives a Parry of 1 against physical objects (like her fists). Still, she only hits for 6 damage.
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THE GAME, Start of Turn 4
Warehouse
Rand (LS10): 3/0 [FcGu RF CL] [OGu] (9F) [[8]]
Relle (C9): 2(1A)/6 [DW SF GS] [ES BB EE] (5F) [[15]]
Azarl (LS10): 3(1A)/9 [OGu PS CH] [BG] (7F) [[11]]
Gallador (LS9): 3/0 [OGu CL DW] (8F) [[5]] (three turns behind)
Rianna (LS12): 3/0 [OGu PS CL] [FwGu RI] (5F) [[13]] (on crates)
Dak (LS11): 3/0 [OGu CL CH] [FwGu BGu] (3F) [[9]] (on crates) (one turn behind)
Xavier (LS11): 1(2A)/0 [BGu PS RI] [OGu CL] (5F) [[8]] (on crates)
Droideka A (G8): 1(3P 2A)/11 (Rand)
Droideka B (G8): 1(3P 2A)/8 (Rand)
Droideka D (G8): 1(3P 2A)/6 (Relle)
Droideka F (G8): 1(3P 2A)/0 (Azarl)
Droideka G (G8): 1(3P 2A)/0 (Gallador)
Droideka H (G8): 1(3P 2A)/0 (Gallador)
Droideka I (G8): 1(3P 2A)/0 (Rianna)
Droideka J (G8): 1(3P 2A)/0 (Rianna)
Droideka K (G8): 1(3P 2A)/0 (Dak)
Droideka L (G8): 1(3P 2A)/0 (Dak)
Droideka M (G8): 1(3P 2A)/0 (Xavier)
Droideka N (G8): 1(3P 2A)/0 (Xavier)
----
Relle gets a point for damaging her target and another for attacking hers unarmed.
Azarl gets a point for doing the most damage, which is sad. He also gets one for damaging his target.
Rand gets a point for damaging his target.
Rianna and Xavier get points for completing their jump.
-
I'm holding Gallador's situation for now.