USH'S STAR WARS GAME- CAMPAIGN II EPISODE VI (LIGHT SIDE)- Missing Links

Started by Ushgarak173 pages

6-1 keeps initiative very much yours.

That's good, as you are making a big move this round, Vera and co attack south- and to your relief, it seems you have finally cleared the backlog of droids that were in the inner south areas, as there is no giant mass of extra droids waiting around the corner to shoot you this time. Outright kills from Vera and Gallagher, whilst the padawans finish offr the ones damaged by Aurel's twirl. Aurel should probably look at organising schitcks, btw.

Xeth has a harder shot but still manages 3 outright kills- I will have to rule that that makes Jelena's action impossible though. She can have lifted the computer bank this time to make it an easy move next turn.

As the droids move- continuing to pile into the tunnels where Rast is, but showing no great hurry before making their move- a group of six rounds the inner northeast corner and fires at Vera's group. Heavy fire from north and the current location and west as well hurts many and takes down D'an.

Rast- you made your roll! But there are two northwesterly corridors- are you heading north-northwest or west-northwest?

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KAZAN COMMAND BUNKER, Start of Turn 29

Maintenance centre

Rast (G9) 2(1A)/14 [DW 10K ES] [PS BL RI MM 10K] (Targeting Rifle) (6F) (One move in hand)

Outer side west corridor middle

Kazan droids (G6) x4

Way down to maintenance tunnels (Kazan droids (G6) x6 inside)

Outer west-side droid entry point, south of Northwest corner

Clear

Outer northwest corner

Clear

Outer north-side droid entry point, east of Northwest corner

Clear

Outer north connecting corridor

Kazan droids (G6) x1

Inner southwest corner

Kazan droids (G6) x5

Inner west droid entry point and archway

Kazan droids (G6) x8

Inner northwest corner

Clear

Inner north t-junction (droid entry point)

Kazan droids (G6) x6

Droid lower half (G5) x2

Inner northeast corner

Kazan droids (G6) x6

Droid head x2

Inner east droid entry point and archway

Xeth (HW8) 1(1PR) 30 [CC ES BGu] [CQ PS CH CQ] (6F) (Heavy Sonic Blaster)

Inner southeast corner

Vera (LS11) 3/35 [OGu CH CL] (9F) [BL RF BGu] (7F)

Gallagher (LS9) 1(2A)/42 [BGu CL] (8F)

Aurel (LS11) 1/48 [[CL CH] [BGu BG] (4F)

Essalin (LS8): 3/50 [OGu] (6F)

Kazan droids (G6) x4

Computer area (Base Centre)

Jelena (LS9) 1(2A)/44 [BGu BG] [OGu] (7F)

Andro (LS11): 3/45 [OGu RI PS] [FGu PS CL] (2F)

Argo (LS8): 1 (2A)/34 [BGu] (4F)

Inner south t-junction (droid entry point)

Kazan droids (G6) x1

Outer north t-junction, centre of outer northern corridor

Kazan droids (G6) x6

Droid head x2

Outer north-side Droid entry point, west of Northeast corner

Kazan droids (G6) x3

Droid upper half (G5) x2

Outer northeast corner

Kazan droids (G6) x1

Outer east-side droid entry point, north of bulkhead

Kazan droids (G6) x1

Outer east-side bulkhead (base entrance)

Clear

Outer east-side droid entry point, south of bulkhead

Kazan droids (G6) x1

Outer southeast corner

Clear

Outer south-side Droid entry point, west of southeast corner

Kazan droids (G6) x1

Outer south t-junction, centre of outer southern corridor

Clear

Outer south connecting corridor

Bukhead

Outer south-side droid entry point, east of Southwest corner

Clear

Outer southwest corner

Kazan droids (G6) x2

Outer west-side droid entry point, north of Southwest corner

Kazan droids (G6) x1

Total droid kills: 155

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Not sure how I lost track of them, but reaffirming couldn't hurt. At this point, Aurel should be running with Orthodox Guard (OGu), Charge (CH), and Cleave (CL), with Bodyguard (BG) and Balanced Guard (BGu) on standby.

I was also doing a Twirl and tapping Orthodox Guard, Ush. I think we should have done more damage than we did in inner southeast corner... I could be wrong.

Also the inner west archway should be less 3 droids I think, if Xeth got those kills.

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I need to base my move off of what Aurel does to help me.

Aurel- would you Bodyguard me for a turn? My thinking is that you could tap Orthodox Guard to give me a defensive boost and I can tap Reflection in return to deal extra damage out this turn.

Thoughts?

Xeth will turn his attention north as new droids appear from there. He shoots his launcher into the inner northeast corner where droids just showed up.

Andro and Argo should come into the archway with me so they can get into position to fight again.

Originally posted by Vera21
I was also doing a Twirl and tapping Orthodox Guard, Ush. I think we should have done more damage than we did in inner southeast corner... I could be wrong.

Also the inner west archway should be less 3 droids I think, if Xeth got those kills.

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I need to base my move off of what Aurel does to help me.

Aurel- would you Bodyguard me for a turn? My thinking is that you could tap Orthodox Guard to give me a defensive boost and I can tap Reflection in return to deal extra damage out this turn.

Thoughts?

It seems like a sound plan. I've got your back, then! 🙂

Aurel will swap out Charge for Bodyguard, targeted on Vera, and tap Orthodox Guard.

I think west-northwest will take me where I wanted to go, Ush. Rast moves up there and shuts down the chute.

He is going to move back into the main hall this turn and shoot into the tunnels if he can see/sense droids. I have put off killing them long enough.

Don't forget to attack, Aurel!

Vera-Kin is going to swap Orthodox Guard out for Reflection.

Vera-Kin is going to tap Reflection, relying on Aurel to cover the more dangerous bolts so she can reflect back stray fire into the droids attacking them.

She then takes down a droid (if there is one left) and taps Cleave as she rips it apart with her blades.

Gallagher chops down a droid with overkill.

Should we move north after this to meet with Rast?

And Ush- can we reseal the bulkhead we cut down to the north if we go out that way? Lock the droids in?

A good point, Vera. I shouldn't assume that things will happen. Aurel will of course take his opportunity to attack!

Originally posted by Alkaselzer
And Ush- can we reseal the bulkhead we cut down to the north if we go out that way? Lock the droids in?

Heck no! You sabred it open; that's a pretty one-way process.

Anything about last turns kills?

(Andro will take Argo to the Archway with Xeth to help with the defence there.)

Jelena will finish putting the computer bank in place to block some of the fire coming into the room, mainly for the benefit of those in the archway.

If she can move into the archway after that, perfect.

I'm afraid it will take your whole action.

I'll correct any errors come update time- but there will definitely be droids left as your overkill only works once.

Okay, just making sure we weren't receiving extra attacks.

If there are droids to overkill, Vera-Kin will kill one in her move. If not, she goes for two droid parts in her move.

2-4 switches initiative back to them. This doesn't work well for the ones attacking Vera, though, who manages her three desired bounce-kills in association with Aurel. With Essalin tapping as well, it was only Gallagher in a position to be hurt this turn in that area.

However, the guys in the centre are getting pretty badly shot up by the time Jelena blocks the west archway. The droids seem happy simply to blast through that; you doubt it will last long.

Rast- you shut off the droid chuite this turn. Preparing to head back... you get the feel of imminent danger. The droids will begin their attack this turn.

Xeth gets a five-droid kill with his best shot in a while, whilst the others at inner southeast massacre the droids in their location.

.

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KAZAN COMMAND BUNKER, Start of Turn 30

Maintenance west-northwest

Rast (G9) 2(1A)/14 [DW 10K ES] [PS BL RI MM 10K] (Targeting Rifle) (6F)

Outer side west corridor middle

Kazan droids (G6) x3

Way down to maintenance tunnels (Kazan droids (G6) x8 inside)

Outer west-side droid entry point, south of Northwest corner

Clear

Outer northwest corner

Clear

Outer north-side droid entry point, east of Northwest corner

Kazan droids (G6) x1

Outer north connecting corridor

Kazan droids (G6) x8

Inner southwest corner

Kazan droids (G6) x5

Inner west droid entry point and archway

Kazan droids (G6) x8

Inner northwest corner

Clear

Inner north t-junction (droid entry point)

Kazan droids (G6) x5

Droid lower half (G5) x2

Inner northeast corner

Kazan droids (G6) x3

Droid head x2

Inner east droid entry point and archway

Xeth (HW8) 1(1PR) 33 [CC ES BGu] [CQ PS CH CQ] (6F) (Heavy Sonic Blaster)

Andro (LS11): 3/51 [OGu RI PS] [FGu PS CL] (2F)

Argo (LS8): 1 (2A)/38 [BGu] (4F)

Inner southeast corner

Vera (LS11) 1/35 [RF CH CL] (9F) [BL RF BGu OGu] (6F)

Gallagher (LS9) 1(2A)/44 [BGu CL] (8F)

Aurel (LS11) 3/48 [OGu CL BG] [BGu CH] (4F)

Essalin (LS8): 3/50 [OGu] (6F)

Computer area (Base Centre)

Jelena (LS9) 1(2A)/48 [BGu BG] [OGu] (7F)

Inner south t-junction (droid entry point)

Kazan droids (G6) x1

Droid lower half (C5) x1

Outer north t-junction, centre of outer northern corridor

Kazan droids (G6) x3

Droid head x2

Outer north-side Droid entry point, west of Northeast corner

Kazan droids (G6) x1

Droid upper half (G5) x2

Outer northeast corner

Kazan droids (G6) x1

Outer east-side droid entry point, north of bulkhead

Kazan droids (G6) x1

Outer east-side bulkhead (base entrance)

Kazan droids (G6) x1

Outer east-side droid entry point, south of bulkhead

Clear

Outer southeast corner

Clear

Outer south-side Droid entry point, west of southeast corner

Clear

Outer south t-junction, centre of outer southern corridor

Clear

Outer south connecting corridor

Bukhead

Outer south-side droid entry point, east of Southwest corner

Clear

Outer southwest corner

Kazan droids (G6) x2

Outer west-side droid entry point, north of Southwest corner

Kazan droids (G6) x1

Total droid kills: 164

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Hmm.

Rast is going to use his rifle to shoot one of them to pieces with 10K Bolts the minute he sees droids. If he gets he gets more than two droids shooting at him, he spends a point on Ward and taps Eye of the Storm on the last attack to hit him (if that makes sense?). Take cover if it can be found at this end of the tunnel by the chute.

I think the most effective would be if Jelena/Andro/Argo went to the west archway and jumped over the computers (or use it for cover if possible) to attack the droids, and if Vera and company did the same in the inner southwest corner.

Though it'd take a turn to get Andro in place; Andro/Argo/Jelena could take cover in the computer room and make taps if needed while Xeth shoots into the archway to kill droids.

If the Vera/Aurel group were willing, they could Dash to the inner southwest to start their attack right away while Gallagher/Essallin clean up the droids in the inner south t-junction.

Then we could pincer the droids coming in to the north.

Yeah that could work for Jelena.

She will take cover behind an inert computer bank to further obscure herself from the Sith battle droids, and use Coordination to make herself hard to hit.

Swap Orthodox Guard in for Balanced Guard to raise Defense.

If we get initiative, we should be pretty hard to touch, Andro!

I've at least got Jelena in on it so, since nobody will get in his way, Xeth is going to fire his launcher into the inner northeast corner and finish off the droids amassing there, hopefully catching any newly arriving ones in the blast as well.

He is happy to go it alone for the moment, with only droids to the north and the others occupying the droids to the west.