USH'S STAR WARS GAME- CAMPAIGN II EPISODE VI (LIGHT SIDE)- Missing Links

Started by Jazzman_78173 pages

(Oh yeah, Andro is in on this one. Great pan. He and hit trusty Padawan will also vault the consoles for cover, and lie in wait for the doomed tincans...)

Don't forget Coordination!

Ush- if we moved to inner south t-junction, is there cover there for all of us?

Yes! Co-ordination, pease!

Gallagher will move to inner south t-junction and overkill the Sith droid there.

Vera and Aurel should totally Dash in and start killing things.

And Xeth should shoot into the archway instead, I think. It'd help everyone out.

I'll ask Ush about that course of action. I don't want to accidentally friendly fire right now.

Got my answer. I'm going to stick to my guns (literally) and shoot the grenade launcher north into the inner northeast corner.

Originally posted by Vera21
Ush- if we moved to inner south t-junction, is there cover there for all of us?

There's no cover at all, only corners.

If I use Dash to reach the inner southwest corner and attack, will the droids north of there attack too? Or will they be focused on the Jedi in the computer room?

I just want to make sure my moves count with how close to the edge Vera is.

And how many Cleave points did I get last turn?

Ush, does D'an need immediate attention from being shot down? I don't want my Padawan to feel abandoned but Gallagher needs to keep moving and fighting.

Nah, these droids aren't big on the brains department. On with the mission!

Sorry Vera- it was seven points of Cleave. I can't reveal who the droids will fire at, but you would be a legitimate target. It;s also an agility roll to avoid running into a droid in this poor lighting.

Okay... here's the plan.

If we get initiative, Vera-Kin is going to advance to inner south t-junction and use Coordination.

If they get initiative, Vera-Kin is going to use Dash to race up to inner southwest corner and attack a droid. Spend another point on Twirl.

Originally posted by Vera21
Okay... here's the plan.

If we get initiative, Vera-Kin is going to advance to inner south t-junction and use Coordination.

If they get initiative, Vera-Kin is going to use Dash to race up to inner southwest corner and attack a droid. Spend another point on Twirl.

I'll follow suit here. It's imperative we clear those droids. I'll also Swap Orthodox Guard for Balanced Guard so I'm not wasting space.

6-1 is firmly your initiative.

Rast gets his chance as soon as he gets back to the centre hub, as droids above are firing down at him! At this point, only two at a time can shoot, and Rast blows one of them away first.

We have a wipe-out from Xeth at inner northeast!

Jelena and co hunker down for cover, remaining untouched this turn as the droids blaze away at the computer bankl. It won't hold long!

Vera and co advance to the inner south t-junction- the only inner point still producing droids.

A good turn from your view- the only downside is that Xeth becomes the sole target for five droids rounding the inner northeast corner. The legs with them seem keen to get him as well!

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KAZAN COMMAND BUNKER, Start of Turn 31

Maintenance centre

Rast (G9) 2(1A)/17 [DW 10K ES] [PS BL RI MM 10K] (Targeting Rifle) (6F)

Outer side west corridor middle

Kazan droids (G6) x2

Way down to maintenance tunnels (Kazan droids (G6) x9 inside)

Outer west-side droid entry point, south of Northwest corner

Clear

Outer northwest corner

Clear

Outer north-side droid entry point, east of Northwest corner

Clear

Outer north connecting corridor

Kazan droids (G6) x3

Inner southwest corner

Kazan droids (G6) x5

Inner west droid entry point and archway

Kazan droids (G6) x8

Inner northwest corner

Clear

Inner north t-junction (droid entry point)

Kazan droids (G6) x8

Inner northeast corner

Kazan droids (G6) x5

Droid lower half (G5) x2

Inner east droid entry point and archway

Xeth (HW8) 1(1PR) 44 [CC ES BGu] [CQ PS CH CQ] (6F) (Heavy Sonic Blaster)

Inner southeast corner

Clear

Computer area (Base Centre)

Jelena (LS9) 1(2A)/48 [BGu BG] [OGu] (7F)

Andro (LS11): 3/51 [OGu RI PS] [FGu PS CL] (2F)

Argo (LS8): 1 (2A)/38 [BGu] (4F)

Inner south t-junction (droid entry point)

Vera (LS11) 1/35 [RF CH CL7] (9F) [BL RF BGu OGu] (6F)

Gallagher (LS9) 1(2A)/44 [BGu CL] (8F)

Aurel (LS11) 3/48 [BGu CL BG] [OGu CH] (4F)

Essalin (LS8): 3/50 [OGu] (6F)

Outer north t-junction, centre of outer northern corridor

Kazan droids (G6) x2

Droid head x2

Outer north-side Droid entry point, west of Northeast corner

Kazan droids (G6) x1

Droid upper half (G5) x2

Outer northeast corner

Kazan droids (G6) x1

Outer east-side droid entry point, north of bulkhead

Kazan droids (G6) x1

Outer east-side bulkhead (base entrance)

Clear

Outer east-side droid entry point, south of bulkhead

Kazan droids (G6) x1

Outer southeast corner

Clear

Outer south-side Droid entry point, west of southeast corner

Kazan droids (G6) x1

Outer south t-junction, centre of outer southern corridor

Clear

Outer south connecting corridor

Bukhead

Outer south-side droid entry point, east of Southwest corner

Clear

Outer southwest corner

Clear

Outer west-side droid entry point, north of Southwest corner

Kazan droids (G6) x2

Total droid kills: 172

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Rast- I allow retroactive uses of EOTS taps on big hits.

Oh boy.

Retroactively tap Eye of the Storm on the biggest hit that turn.

If we get initiative, Xeth will use Dash to move to the inner west archway, where everyone should be going this turn. He drops his grenade launcher and switches on his lightsaber, cutting down a droid there.

If they get initiative, keep Xeth's action the same, except tap Balanced Guard.

Swap Eye of the Storm out for Dodge & Weave.

I'm afraid a 4 is all I can offer you there, Xeth.

I will take it. Better than nothing.

Okay do not tap it yet then.

And that is not as dire as I thought. Rast is going to keep shooting into the maintenance tunnels with 10K Bolts. He holds down the trigger and sends lasers into the droids.

If he goes up into them can he engage more droids at once?

Jelena cringes as some of the laser blasts explode against the ancient computer consoles, hoping that she can still interrogate them later for further information.

To stop the blasts from coming in, Jelena jumps over the bank she dragged into place and cuts down a droid right away.

Tap Balanced Guard and Bodyguard to protect everyone as we charge into the large group of droids.

Andro- stay with me on this! I'm tapping defensively, so if you can tap offensively, go for it! Riposte or something!

Vera-Kin is going to move into inner southwest corner and attack a droid.