USH'S STAR WARS GAME- CAMPAIGN II EPISODE VI (DARK SIDE)- Enemy

Started by Lord Melkor227 pages

Originally posted by Newjak
That's never a good sign for us. 😛

Xavier will quickly kill Hacker and take his personal computer or whatever Xavier can find before fleeing.

No, this is a big mistake, let's rather knock him out, take away and interrogate later!

Galder should be safely away from everything by now, hanging out at the top of the mountain and watching things from afar.

The ship is coming closer, but you panicky ewoks should remember you are inside your shield.

I think Gallador has a point about killing him being a mistake! He;s your one chance to get a lead on this.

Can Galder see the ship or identify anything notable about it?

(You guys are no fun)

Fine Xavier will instead knock him out and then carry him back to the base. 😛

Everyone else should be helping our fallen comrades back

I don't think the ship was what we were worrying about, rather the beeping being some sort of explosive...

You can't knock him out just like that.

Yes, the beeping is a self-destruct mechanism on the suits...

Ok then Xavier attempts to forcefully move Hacker, if he is less then courteous Xavier will cut his legs off to make the task easier on him.

Does that work? 😛

Edit: He will also make sure Hacker knows what will happen if he doesn't comply with Xavier's gestures to move. Make an Intimidation role to help.

"If you don't move, we will cut your legs off to make it easier to move you." Xavier says with a harsh tone in his voice.

Con will stay next to the beeping dead guys, surely nothing bad could happen.

[edit] I took a couple minutes to think it over...I think I'll move away with the others instead.

The ship is flying high above- it is making a mid-air rendezvous with jetpack guy.

As for your survivor- it is going to have to be some form of Intimidation to get information out of him. And just words won't do it. He is very tough.

They had a getaway driver.

Rand will take personal interest in interrogating the Hacker, once we get clear of the self-destructing suits of the others.

Right now I'm just trying to get him to move along away from the explodey things Xavier will torture him later to get the info 😛

Don't worry about all that; we're not playing a live game now.

Rianna's just interested in getting out of there...

(I am extremely squeamish about torture and stuff like that, so yeah...)

Gallador not mind doing some torture for good cause. Let's also to things to break his willpower, like not letting him sleep or starving him if he is resistant to simple pain....

Mental torture sounds good to Rand. Locking him up somewhere where he can't lay down or stand up fully, blasting loud music, poking him with our lightsabers when he tries to fall asleep, giving him very meager meals...

Otherwise stripping off lines of skin with Rand's lightsaber should work well too.

Well, in the end, I want one player to make the roll.

This is Intimidation based roll by default? Rand's score is one point better that Gallador's (though Gallador is still a hero for disarming the bomb, I quess).

Unless is there a Lying approach possible, like that we already know more things than we do, and that we are going to spare his life (which I think is worth doing only if he agrees to repay us the favor in the future or if it helps avoiding subsequent attacks).

If we can use Lying, Gallador wants to make a roll (Subterfuge), if only Intimidation I suggest Rand.

I will take the roll. This looks to be an Intimidation thing.

Rand does have the best Intimidation score here so he should do it, and he should make use of any force powers he has that would help.