Well I cannot give any more time for Gallador, I am afraid, and he is in a pickle because he;s tapped his guard. He goes down this turn in a hail of fire and axes.
However, we can count out an extra droideka as Vic was in fact bombarding in his missed turn, and I assume this turn also. You've taken out a bunch of droidekas, but Vic is acutely aware now he is alone and hopelessly surrounded by bad guys.
For dramatic effect, this is when the jungle around you all turns into a napalm inferno )(which, incidentally, is not uncrossable for you types, but pretty hard with the damage you are on- the original plan for the scene would have had you guys fleeing through the fire, under chase by the fire-proof droidekas and the bounty hunter down there in his fireproof suit)). At this point also, Galder comes creaming back into the fight, making a do-or-die on Ogros. It's all a rather visually striking scene that would have been a huge drain on the budget as Galder makes his last stand amongst the fires of hell.
Hacker was going to follow you and keep shooting, Dak- but as you go to the left, he goes right instead and starts gunning at Azarl. Azarl is trying to punch armoured opponents whilst stunned and gassed- not a hope in heck, and he takes another hit from gun guy (his Evade-dodge clears hm from staffy) who cares little for his armour gain... and now Hacker joins the fight as well, which pretty much dooms him.
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Dak- weary, you get to the transfer point to the hangar. The security bulkhead is closed and sealed.
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Rand is taking the stairs, because as earlier he does not trust the lifts. He passes Relle on the way down; she is slumped in a corner. She can't make it any further and is dying there. Rand, you're on the edge of collapsing yourself.
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Rianna is just gearing up for a good fight with jetpack guy when sniper, who was moved round, shoots her in the back.