STAR WARS: RETROSPECTION- The Movement

Started by Craft23 pages

Well I'll include the two things I mentioned in the last post...

Maybe also people standing still, since it's harder to watch someone while you're moving around.

We can ignore the blind and any aliens whose species is know for poor eyesight.

I want to say people who are alone, but I have no reason to think who ever's watching me isn't with a group of people. So never mind that.

Also, perhaps, people who are clearly doing something, reading, looking in a shop window, etc. To try disguise the fact they're watching someone. I'm thinking spy movies where they pretend to read the newspaper, but are really watching their target.

Nothing else comes to mind.

With all this in mind, you make your Observation roll... and you do notice a few people in the crowd that appear to have been following you. You catch one or two shying away to look at a datapad or check the time when you turn their way. Others are pointedly moving toward the crowd the same direction as you are, but change direction when you look.

Suspicious...

Very!

Do these people have anything in common? Race, species, something they're wearing or holding?

They are all human.

Are any of them carrying weapons?

If they are, they have concealed them.

Well I can't really go up and accuse them of anything, I've got no proof other my suspicions. Perhaps I should move on, a little more cautiously this time though.

How many people were there that I noticed?

There are quite a few...

And there is one more than actually steps out in front of you, interposing himself between you and your speeder. He wears rugged traveler's gear of worn leather, and is also human.

"You are Wentar Reiua?" he asks in a thick accent.

Scan him! No force point though, not this early in the game.

-

"I am," Wentar says, folding his arms and coming to a halt. "Who are you?"

You sense hostility.

"I envisioned a larger man," says the man. He gestures at you with a nod of his head, and the men who were watching you start to come out of the crowd. "You are coming with us."

"And why exactly would I do that?" Wentar asks, unfolding his arms, hand at the ready to call his lightsaber.

How close is the speeder, would we be able to make a break for it... or, at least, would Emso be able to get there if Wentar started a fight?

You are enclosed, and you have a feeling that first man isn't going to let you go without a fight.

"The Overlord has ordered it as such," the man says coldly.

That sends a chill down Wentar's spine.

"That doesn't answer my question. I take orders from the Jedi Council, not some pirate lord."

"You will come to him. He has foreseen it."

"Just because he 'foresaw it' doesn't mean I'm just going to go with you... Now if you don't mind, please move out of the way. I think we're done here."

"We're not," he says. "Get him."

The men draw an assortment of pistols, resting the barrels on the bend of their raised arms... it is the Overlord's assassins!

Oh damn. I thought they were just thugs.... Assassins are an entirely different ballgame.

-

Wentar raises his hands, eyeing the assassins up. If he starts a fight here in the streets innocents may be harmed in he crossfire, possibly even killed.

"Wait a moment," he says slowly. "I'll come quietly on one condition, you let my friend here go, unharmed, right now."

They do not seem interested in talking now. Fortunately, the civilians appear to be fleeing at the sight of drawn pistols. Street violence is not unknown even on Coruscant.

You are currently blocked in by the six around you.

----

STREET FIGHT, Start of Turn 1

Parking Space

Speeder

Assassin A (G8): 0

Sidewalk

Wentar (LS9): 3/0 [FcGu BG BL] [OGu RF] (7F)

Emso (G7): 1/0

N1218: 0

Assassin B (G7): 0 [??]

Assassin C (G7): 0 [??]

Assassin D (G7): 0 [??]

Assassin E (G7): 0 [??]

Assassin F (G7): 0 [??]

Assassin G (G7): 0 [??]

----

So, to get this straight, I cannot reach Assassin A right now, correct? I have to deal with some of these lesser assassins to cut a path.

Correct. The Assassins have formed a tight noose around you, so a single turn is enough to reach any of them.