Curryman's Meta-Amalgam Tourney!

Started by Digi90 pages

For the record, I'm happy with almost anything with speed, minus anything near light speed, but that's just because I think that's absurd for high meta. As long as it's not too ludicrous, anyone can account for it. Any of the suggested levels would work. If it were me hosting, I'd probably raise it a bit. But as a participant, I'll form my Draft to stay within but take advantage of the rules.

Personally I think the problem with speed/strength/etc. caps for these tournaments is that all you have to do is find a feat from a character used by the other guy that exceeds the cap and you can disqualify them.

I think if the capability was revealed after the pick was approved then the only fair thing to do would be to retain the character but cap off the speed regardless of the feat.

Originally posted by Omega Vision
I think if the capability was revealed after the pick was approved then the only fair thing to do would be to retain the character but cap off the speed regardless of the feat.

The idea was to simply disallow the use of speed over mach 10, but allow characters.

It's a problem if someone's constantly moving at 99% of lightspeed, but I see nothing wrong with drafting a speedster who can maintain mach 10 at all times. That's part of the reason why it's so low 🙂

If I had mach 10+ characters banned then just about any power-armour/character with strong flight would be out.

W/e.

Two questions I posed to curryman in PM, that I think should be seen by all:

1. Say you pick Blob (body) and IM (mind, to get the suit, since equipment comes with mind). Does the suit scale? If not, it's worthless for someone as ill-proportioned as Blob. Or someone who can change sizes like Maul. Will it scale then? I don't think a power increase would be implied by a size increase, so I'd hope that this would be allowed. Also, this has bearing on one of my potential picks, but I'm floating around 3-4 potential picks in each category, so I'm not too concerned about sharing it. Guessing at such vague statements will do you more harm than good anyway, so you're welcome to it.

2. For a body to have more than strength/durability/healing (i.e. obvious stuff), the mind needs to be able to reasonably figure out how to do it (i.e. needs experience). So many more exotic body powers won't be accessible without a compatible mind. Now...does this same logic apply to powers? Will a mind receive basic knowledge of your powers pick? Or are we to assume they'd be fairly new with their power set? I have no opinion on this one way or another, but the answer will help me with my draft.

My 2 cents:

1. The armor should scale within reason. But if you grew to Scoob's Big Foot size then I think that would be a breach of the rules. Even if the power output was the same, the damage area would be enormous.

2. Those abilities seem instinctual. I would guess the character would have a decent grasp. To me those powers wouldn't be like mastering a GL power ring.

He's asking about powers that go beyond that. Like say he drafted Batman's mind and Magneto's powers - that would be really different from anything Batman has ever done before.

And regarding speed, what if you have a character who can run at 100 mph max, but can punch at Mach 1000 or something? Does the cap apply to the former or the latter?

Originally posted by curryman
The idea was to simply disallow the use of speed over mach 10, but allow characters.

It's a problem if someone's constantly moving at 99% of lightspeed, but I see nothing wrong with drafting a speedster who can maintain mach 10 at all times. That's part of the reason why it's so low 🙂

If I had mach 10+ characters banned then just about any power-armour/character with strong flight would be out.


That is right. Just like a mage with a power-copying spell will still be allowed provided he did not use this.
Illegal USES of powers =/=illegal powers.

Mike, I don't know what to say. Since I simply can\t imagine non-mixed genre character with suuch a limit.

something else i'd asked dealt with pre-post flashpoint showings. basically curry says that pre and post feats are BOTH acceptable, so long as the character hasn't been dramatically changed. ie--batman's feats pre and post would both be acceptable here. i'd assume someone like superman's would be as well. i'd say most characters could probably fall into this category, but i've not read all the the new series so this may affect some choices out there.

Originally posted by curryman
We might look into some kind of draft-reservation or something.

Where you'll suffer a time-penalty but can send me the first draft in advance or something.

and anything more on this? i've not had much luck yet finding someone to act as a proxy though there are still a couple i've not contacted.

Curry clarified, the mind will have proficiency with the powers pick. The limit on bodies was just to avoid the body pick being overpowered.

Flashpoint? Lol. We're all drafting Marvel anyway. Tourney history is almost depressingly clear about our marvel bias in these things.

Originally posted by Badabing
My 2 cents:

1. The armor should scale within reason. But if you grew to Scoob's Big Foot size then I think that would be a breach of the rules. Even if the power output was the same, the damage area would be enormous.

2. Those abilities seem instinctual. I would guess the character would have a decent grasp. To me those powers wouldn't be like mastering a GL power ring.

To be clear, I'm not talking about some kind of exponential growth. Just a big body.

You're right on the latter. Curry confirmed that the mind can use powers well.

One thing that needs to be clear - if the power source is implanted artifact/technology - like Moonstone or current repowered Polaris - will such pick count as powers or mind?
Moonstone was drafted as Mind in the last "Mind-Body-Powers" tourney ((in)famous Bigfoot the Dominator). How are the things different here, if different at all?

Originally posted by Digi
Flashpoint? Lol. We're all drafting Marvel anyway. Tourney history is almost depressingly clear about our marvel bias in these things.

In terms of high meta maybe - Marvel has a more varied cast at that level. You start entering herald territory and DC becomes much more enticing.

Do I pm curry my picks prior so that he can determine what's suitable?

pm to me

Don't PM to PG.

I think drafts are starting with the Body pick July 6th at 10 am eastern time. You would place them in the draft thread or PM them in advance to Curry if you can't make it (although you would get penalized for doing so and would have to change your pick if someone who drafted correctly drafted the same character).

the current rules need to be updated

Question on body: I know any passive abilities on body carry over; ie. Strenght, durability, speed, agility - etc but how about the more exotic passive abilities; ie. Speedball kinetic body or Shaw's/Strong guys auto kinetic absorbsion or even the more absurd once like a portal or influx body. Will. This carry over too?