Originally posted by The_Tempest
The only relevance that the story's medium has to the equation is the fact that there would be far greater constraints imposed on visual media (due to budget and time) than on literature. Animators have to vividly capture "lolz blow shiz up" whereas all Karpyshyn need do is lovingly detail it with words at a comparatively trivial cost.
In the past perhaps. With today's technology and with the kinds of budgets these games have, it really isn't that costly to animate big imagery at all, certainly not to the extent that it would be a meaningful barrier on what they creatively want to achieve.
I mentioned videogames as they are usually marketed in a visually exciting manner and every design decision is usually made to accomodate the kind of gameplay they wish to present, both of which would make designers more inclined to feature over the top, exciting action (and more improtantly this is indeed what the TFU designers were going for). Novels by comparison are concerned solely with telling a story and will usually have more of an emphasis on keeping things realistic and grounded.
More importantly, that Karpyshyn himself does not ascribe superiority to Bane over the likes of Revan or even Vader is in itself telling of his authorial intentions: He could have answered the question by saying "lolz Vader fights like an old man, Bane BLOWS UP TEMPLES AND DISINTEGRATES SHIT LOL" but elects not to.
Drew could very well consider Bane the most powerful of the three, he basically chose not to give his opinion on the matter.
Even in the realm of Lucas-canon, we observe a noticeable increase in choreography and performance from characters (not just Jedi and Sith). In the OT, they moved awkwardly and clumsily, lifting X-wings with constipated expressions; in the PT, they move smoothly and fluidly at greater speeds and with greater agility, throwing mini-van sized Senate pods like frisbees;
Now here's where technological limitations would account for such differences (though for what it's worth George does give in-universe explanations for those variances).
in the Clone Wars microseries, characters annihilate armies and use Trade Federation landing craft like an Asian might wield gongs; in the Clone Wars CGI series, fighters openly engage in acrobatics despite the presence of heavy armor; Darth Maul drags a Jedi shuttle around like Tonka toys, Savage Opress destroys a room by merely flexing. And, in fact, you even notice a Power Creep between Clone Wars seasons 2 & 3+.
Likewise with videogames, cartoons will also have a higher propensity for over the top action, and in the case of the original CW cartoon I believe this was also the intention as it was with TFU.
Stylistic variance simply does exist.
Indeed they do, but not always, and I don't think the Bane trilogy is an example where you can say they do.