I never said its ok for Zelda to be repetitive. There is the problem with whatever issue you have. Every Zelda game feels different. I am talking about the whole package. You can't honestly tell me Twillight Princess, Wind Waker, Skyward Sword and even Ocarina of time are just "copy/paste" like you can with Call of Duty for example. I mean sure you can strip eveyrthing down to the core battle mechanics and dungeons in order to make it look that way. However there is literally nothing more to Halo and Call of Duty. They even reuse cutscenes for ****'s sake.