Wind Waker or Skyward Sword ?

Started by quanchi1125 pages

Originally posted by ScreamPaste
Honestly the Motion Plus was crazily well implemented and I loved it, I'm sad it won't be coming back. But meh. GC controller in WW.
How long did it take you to play through Skyward sword ?

Originally posted by quanchi112
Los has its own ways of easily winning but that isn't an invasion thread which is the sole purpose of the thread.

I can't think of any aside from the Leviathan, but it's pretty easy to kill.

Originally posted by quanchi112
How long did it take you to play through Skyward sword ?
Me? Two days, but I can Zelda in my sleep. Most people took longer.

Originally posted by The Scenario
I can't think of any aside from the Leviathan, but it's pretty easy to kill.
No, it isn't easy to kill but the invasion type thread we will hopefully later have will finish this.

Which game would you personally rather represent of these two ?

Originally posted by ScreamPaste
Me? Two days, but I can Zelda in my sleep. Most people took longer.
How many hours did you play the game of the 48 hours ?

Quan the average time to beat skyward sword is somewhere around 30-40 hours

I am leaning towards Skyward Sword. I just hope it is better than Twilight Princess.

Originally posted by quanchi112
No, it isn't easy to kill but the invasion type thread we will hopefully later have will finish this.

Which game would you personally rather represent of these two ?

I can represent either if I need to but I don't really care, I'm soured on versus threads right now due to some rather severe calc based Kingdom Hearts wank.

And both games are much better than Twilight Princess. TP is arguably the easiest in the series, only WW competes, but WW's dungeons are much more interesting.

Originally posted by quanchi112
I am leaning towards Skyward Sword. I just hope it is better than Twilight Princess.

Majority concensus (including the preliminary verdict you already have) would tell you that it is.

Originally posted by ScreamPaste
I can represent either if I need to but I don't really care, I'm soured on versus threads right now due to some rather severe calc based Kingdom Hearts wank.

And both games are much better than Twilight Princess. TP is arguably the easiest in the series, only WW competes, but WW's dungeons are much more interesting.

Oh, God. Not them again?! mariofacepalm

Originally posted by ScreamPaste
I can represent either if I need to but I don't really care, I'm soured on versus threads right now due to some rather severe calc based Kingdom Hearts wank.

And both games are much better than Twilight Princess. TP is arguably the easiest in the series, only WW competes, but WW's dungeons are much more interesting.

With Skyward sword being from what I gather one of the most challenging. This is probably going to be the one I roll with anyway. It is the newest and pre Hyrule and what not sounds somewhat enticing.

Castlevania Lords of Shadow 1&2 vs. Twilight Princess and Skyward Sword

Originally posted by Sacred 117
Majority concensus (including the preliminary verdict you already have) would tell you that it is.
Yeah, I just hate that it is a longer Zelda game.

Skyward sword isn't even that good. I found WW and Tp more enjoyable than it.

Originally posted by NotAllThatEvil
Skyward sword isn't even that good. I found WW and Tp more enjoyable than it.
The mere suggestion TP compares is heretical. Get out of my house.

the dungeons and story are better, But the over world is ridiculous. skyloft is the most disappointing aspect of the game and that was the part they advertised the most.

Skyloft was smaller in game than I would have liked but frankly, the game made up for it over and over with the overworld on the surface being covered with obstacles, rather than simply something you walk through. The setting did it justice with the surface world not being inhabitable.

The dungeons and story were better too, yes, but another thing that bears mentioning is the combat in general. SS was the progression the combat should have taken right after OoT and MM introduced the ability to control your striking angle, and how it influenced getting past certain enemies' guards. Why it took a literal decade to finally follow up I have no idea, but I really hope this is still a present mechanic in Zelda U.

WW gets a pass on being very easy because it came before TP by three years and also because it's story and dungeons were a lot more interesting. WW had shining points that make the flaws easy to overlook, TP just felt like a repeat of Zelda's greatest hits.

SS actually sits very, very high with me on my tier list of games I liked. It's in between OoT and WW for me.

the surface was completely uninhabitable...except for the several races that inhabited it. if hylia was more worried about the sword swinging hylians the gopher bushes being destroyed, she needs to look at her priorities. and would it kill them to have more than one dungeon and boss in the sky? ALSO they brought back the windfish....

Don't talk shit about Levias, his section was cool as ****. I love all the references to older Zelda games in SS, made my life. SS had a self aware quality that was really enjoyable.

And of the three races on the surface,

Spoiler:
one is extinct, one is gorons, and one is basically the pet race of the local diety.
No game that let's you
Spoiler:
Skydive on to Satan's head and drive a nail into his skull with your sword
can be bad. It's the law.

I'm not saying its a bad game, just that I had more fun with WW and Tp.

Originally posted by Sacred 117
Majority concensus (including the preliminary verdict you already have) would tell you that it is.

Eh...

I wouldn't say that.