USH'S STAR WARS GAME EPISODE VI- Orbital Chase (Jedi vs. Dark Side)

Started by Brit15 pages

Satisfied that she kept decent pace with the Spearhead, Jelena watches the spear-shaped craft wave in and out of her targeting reticule. A combination of her senses and her training in fighter combat, Jelena opens fire in the split second the computer locks on.

Originally posted by Ushgarak
Rast- based on Andro's suggestion, you're trying to see if you can get through that comms blockage. Problem is, you can't even work out which enemy ship the disruption is coming from.

Can Rast work on determining which ship it is? He gets to working on the comms relay in Xeth's ship.

Xeth, with frustration, shouts back to R3.

"Get the power up in the engines!" Xeth says. "I need the speed or we'll lose 'em!"

Xeth then returns to his haphazard cannon bursts, trying to wear down what remains of Galder's shields.

Wentar nods in approval as his shots glance The New Beginning's shields. He refines the settings on his targeting computer to improve the accuracy of the next volley and makes a note of The Spirit of Corellia's position, not wanting to accidentally get in the way of his ally as he continues the pursuit.

--

Gonna keep chugging after that heavy darkie ship at taking shots at it.

Ush can the Jedi switch targets at all if we feel the need to? Will it affect how we perform at all?

I'll probably penalise you a point of distance for changing targets.

Denzral in the (Free Flier's?) turret (or at least controlling on of them) will check his vector graphic targeting and try to knock out the engines of the New Beginning, or at least bring down it's deflector shields.

Xeth gets back in gear but Galder's keeping oin the power. Star turn this round is from the Free Flier, which makes good use of the gravity well almost to chase down its target entirely.

Hits scored:

Nexu's Grin- out of range on Paladin

Spirit- miss on New Beginning

The Free Flier- 3 on New Beginning

Sunlit Dancer - 2 on Spearhead

New Beginning Turret Fire- 3 hits, which now it is almost on top all goes on Free Flier

-----

ORBITAL CHASE- Start of turn 2

Light Side

Nexu's Grin: 80 P: 8 T: 3 M: 3+1 Distance: 10 (Jinker) PAL

Spirit: 99 P: 8 T: 4 M: 2 Distance: 13 NEW

Sunlit Dancer: 40 P: 8 T: 4 M: 6 Distance: 13 SPEAR

The Free Flier: 96 P: 8+1 T: 4 M: 2 Distance: 16 NEW

Dark Side

The New Beginning: 25 P: 5 T: 4 M: 2 Distance: 17 FO

Paladin: 22 P: 7+1 T: 4 M: 4 Distance: 19 FO

Spearhead: 17 P: 6 T: 4 M: 6 Distance: 17 FO

-----

That rear deflector is giivng way, Xavier...

Rast- you see the problem. It's not coming from the ships at all- the jamming is coming from the planet. Something the Dark Siders set up, you guess, to interfere with tracking attempts.

Xavier mumbles some non civil language under his breath as the pursuer has gotten closer than he would like.

These guys are good Xavier, way better than you

"Thanks for telling me something I already know." Xavier begins hitting various switches and buttons while looking at his navigational instruments. He hopes the deflector shields hold up.

He yells back to everyone else, "Brace yourselves things are about to get rocky." He pauses for a moment before adding, "er that is."

Xavier comes out of Full Thrust and begins taking evasive actions.

Ush how much further do we need to reach to get out of the gravity well?

"You can do it Xavier, focus on your emotions, the Force is with you, we

Gallador will continue shooting the turret, not much else to do....

Hopefully I'll have better luck this turn.

Seeing the Free Flyer slingshot into place, Roan grips the control stick and moves to bring the Spirit along as well, continuing to fire on the New Beginning.

"You can do it Xavier, focus on your emotions, the Force is with you, we have not made it so far to fall here..." "Use your anger to focus..."

Gallador will continue shooting the turret after encouraging Xavier.

(Sorry, I was posting in hurry and made incomplete earlier post).

Hmm... though ahead of the New Beginning, anything Galder can do to disrupt the Free Flyer's efforts to obliterate the larger ship? Galder isn't worried about the Nexu's Grin at this point. Perhaps slam on his brakes and swerve in the way and force the Jedi ship off it's flight path?

(Wentar is making his template so proud right now!)

The renegade's natural piloting skill becomes evident as Wentar's maneuver quickly closes the gap between him and his target. He doesn't give the Dark Jedi's returning shots a second thought, The Free Flier has suffered far worse punishment in the past and he is certain the shields will hold.

--

What happens if The Free Flier overtakes The New Beginning?

IF that happens it will be The New Beginning's turn to start firing on you MUWAHAHAHAHAHAHAHAH

Haha! Feel free, just means you'll be less focused on escaping. 😛

When R3 and his targeting systems both confirm that Galder's starfighter has left his range, Xeth decides to route full power to the engines momentarily to get back into the chase.

Fly Flat Out, I need to catch up.

Azarl keeps his feet pressed against the accelerator pedal in his rusty pirate stuntfighter, hoping that the craft's shields don't go.

Flat Out.

Jelena notes Wentar's progress with a nod of approval before continuing a steady stream of accurate fire on the Spearhead. She knows the vessel cannot withstand much more than her own ship, based on its size and her scanners, and intends to shoot out its engines before it leaves the gravity well.

Galder's still keeping it clear. The Pilot rolls are definitely going his way.

Free Flier continues it's amazing run, but it's mostly wasted as it catches up with its target. You don't actually go ahead of it, but it means your turrets can now fire on the target. Who's shooting for you, Andro? I've lost track. I see Denz says he is above- is that right?

Hits scored:

Nexu's Grin- no shot on on Paladin

Spirit- 2 potential hits evaded by New Beginning

The Free Flier- 1 hit evaded, 2 scored on New Beginning

Sunlit Dancer - 1 on Spearhead

New Beginning Turret Fire- 1 hits on Free Flier

-----

ORBITAL CHASE- Start of turn 3

Light Side

Nexu's Grin: 80 P: 8 T: 3 M: 3+1 Distance: 15 (Jinker) PAL FO

Spirit: 99 P: 8 T: 4 M: 2 Distance: 20 NEW

Sunlit Dancer: 40 P: 8 T: 4 M: 6 Distance: 19 SPEAR

The Free Flier: 95 P: 8+1 T: 4 M: 2 Distance: 22 NEW

Dark Side

The New Beginning: 23 P: 5 T: 4 M: 2 Distance: 22 E

Paladin: 22 P: 7+1 T: 4 M: 4 Distance: 27 FO

Spearhead: 16 P: 6 T: 4 M: 6 Distance: 24 FO

-----

Galder- You could in theory come and interfere with another chase, but it would cost you Distance.