Originally posted by cdtm
Maybe Persona 4 did. Persona 5 looks to me like they turned into anorher western RPG clone mechanics wise, like throwing out the pre rendered limited camera views in favor of an over the shoulder third person camera.That's one of the things I don't like about FF7 remake, it in no way resembles a classic JRPG.
There are still those of us who like that old school style.
It takes more than sharing camera perspectives to make something a clone. Persona 5 is still straight up turn based mechanically.
To me, FF7 is simply FF7 fully realized. They've been going the hybrid battle route for several games now, and I dig it. Basic physical attacks and dodging don't use a "turn", and quick menus are a more engaging way of employing menu based combat. You're in a fight, and fights aren't static. This captures that while still keeping the strategy involved in party play. Additionally, you can use classic mode if you only care about the ability management aspects of combat. It will play more like FFXII AND XIII.
Many of the "classic" tropes of games exist because of technological limitations. Games couldn't have gigantic campaigns and still squeeze in elaborate mechanics and cameras. Random encounters are outdated at this point too. We can physically have enemies present on the screen without processing issues.
It's partially why I eye-roll at the "classic Resident Evil" only crowd. I love the original games too, but do folks really want to go back to loading animations for stairs and ladders? Tank controls? Fixed cameras? That stuff was there out of necessity. We've got the tech to make far more immersive experiences now, so most of that will be left behind. Rightfully so.
I do wish more of these young whipper snappers would give thanks to Parasite Eve though. Our girl Aya was doing the hybrid rpg battle way back then. It's definitely a series that would benefit from a modern remake, or a new installation.