Dead Space 2 may be one of the cheapest games ever made. One room has laser gates, which blow up a glass window and sucks you out before you can shoot the gate. Die and break glass from distance, and suddenly you're bull rushed by four leggers hopping on the walls. While at the same time a good dozen tiny bomb necromorphs blow your ass to hell from all directions.
This is what you call "overtuned". The dev spent too much time thinking up stupidly cheap gotcha's, it becomes a game of trying to figure out what got you after each death and countering.
This is standard design, the next several sections have tiny spiders you can't even aim at well that hop off all corners, in a room lined with wall bomb things, leading to another room full of bs necro spam after you exaust a lot of your ammo on the damned spiders.
I also bought like 30 Javalin's because they are cheap, and still ran out of ammo. Clearly a viable strategy for harder plays is to focus purely on the Jav upgrades and stock up on as many ammo as they let you carry between sections.
Originally posted by Kazenji
Even some of the PS2/Xbox era James Bond games hardly get's talked about tooit's always ****en about Goldeneye.
Ya still gotta admit Goldeneye is pretty fun. The soundtracks, enemy death animations, rewardable speedrun challenges. Why, not too long ago I got all the achievements within two weeks. It was that enjoyable. You’re free to prefer any of the other Bond games, but Goldeneye had to have done something right for still being one of the most loved ones of them all, along with its impact on the FPS genre in between Doom and Halo’s debuts.
https://m.youtube.com/watch?v=vYH5wegiPXg&pp=ygUXa2FvIHRoZSBrYW5nYXJvbyByZXZpZXc%3D
Free on Epic, looks like a nice classic style platformer in the vein of Crash or Ratchet and Clank.
I've been playing Zelda Tears of the Kingdom. It's pretty good. An improvement over BotW for sure.
But I'm pretty mixed on the fuse system. Just adds another layer of tedium when it comes to weapons and ruins the aesthetic. But it also helps incentivize fighting and killing strong enemies (whereas the opposite was true in BotW) and it's a lot of fun to use with the bow.
Originally posted by ares834Are you a time traveler? mmm
I've been playing Zelda Tears of the Kingdom. It's pretty good. An improvement over BotW for sure.But I'm pretty mixed on the fuse system. Just adds another layer of tedium when it comes to weapons and ruins the aesthetic. But it also helps incentivize fighting and killing strong enemies (whereas the opposite was true in BotW) and it's a lot of fun to use with the bow.