What are you currently playing?

Started by Adam Grimes215 pages

I'm curious. Why the remark?

Originally posted by NewGuy01
no

being hard doesn't make it like dark souls

Different combat mechanics don't make it different, either.

The way you explore the environment, the way the encounters happen organically instead of locked in arena battle set pieces, the boss battles having an almost puzzle element to them, the importance of movement and defense, the general look/feel of the thing...

Sure, there's differences, but it sure feels more akin to Souls then DmC or God of War did. Those are pure "Arena brawlers", where you can avoid a good amount of encounters and just enjoy exploring the enviro's however you want in NG..

You can't explore the environment in NGB like you can Dark Souls, Dark Souls bosses don't tend to have puzzle elements to them (I can't really recall NG having those either though...), importance of movement and defense is a part of basically every third person action game, and the games don't look or feel the same at all IMHO.

I'm gay.

*Shrugs*

One thing I do know for certain:

DmC (Classic series) was all about the combo's.

God of War was heavily offense into button prompt finishers.

Ninja Gaiden leaned towards block/avoid, learn patterns, counter.

So in that respect, at least, they're similar. You need to learn to
keep your guard up, and need to study your enemies more.

Or put another way:

Punch-Out or Streets of Rage. Most of these brawler games lean towards one or the other.

If you think about it, Dark Souls is like an evolution to punch out, what with the "learn/anticipate/avoid/counter" mechanics. You wait for openings, pounce, do your combos/counter, finer/repeat. The same as God Hand, or Infinity Blade.

Something like DmC, yeah, you need to be aware of your surroundings, but you can combo boards of guys into next week like you can't do in Souls.

Originally posted by cdtm
*Shrugs*

One thing I do know for certain:

DmC (Classic series) was all about the combo's.

God of War was heavily offense into button prompt finishers.

Ninja Gaiden leaned towards block/avoid, learn patterns, counter.

So in that respect, at least, they're similar. You need to learn to
keep your guard up, and need to study your enemies more.

All right, with this clarification I can see where you're going with this, and in this instance, based on what I remember from NG, I can agree. 👆

Edit

Is the first NG available for Ps3?

Originally posted by Adam Grimes
Edit

Is the first NG available for Ps3?

Far as I know, they have remakes in Sigma 1 and 2. Same thing as Black, minor differences.

Shenmue Remaster

I’m hearing good things about No Man’s Sky after the few updates ut had. Anyone planning to give it a look?

Is it free this weekend?

Originally posted by Adam Grimes
Edit

Is the first NG available for Ps3?

I checked some YouTube videos.

Sigma has an extra boss or two, a new weapon, and it has three stages with Sonya. And upgrades visuals (Mainly textures, though it's a downgrade in some ways as a few effects like this nifty ghost effect when you do air attacks were cut)

Think of it as Resident Evil 4, and I'm playing the GameCube original, while you'd have the next gen remaster and all added content.

Word of warning if you get it: The camera is reversed. Left pans the camera right, down moves it up. Thankfully, there's a trigger that auto-recenters behind your position, which you WILL want to use all the time, like a jump
button.

You get used to it.

You can reverse back the camera controls?

I mean, I guess it's not hard to get used to it but rather not. Anyway thanks, I'm definitely looking forward to play this series. 👆

You can't in the Xbox original. The remake may have corrected this.

Or, perhaps you can edit the controls in console profile, as you could in the 360 (Have not tested this on backwards compatible Xbox games, but the PS3 wouldn't have this issue as it's not emulating an older game.)

Edit:

https://gamefaqs.gamespot.com/boards/935677-ninja-gaiden-sigma/58921428

Playing Prototype.

Bad game with fun mechanics. 👆

Makes me want to play Hulk: Ultimate Destruction, which uses the same style.

Originally posted by cdtm
You can't in the Xbox original. The remake may have corrected this.

Or, perhaps you can edit the controls in console profile, as you could in the 360 (Have not tested this on backwards compatible Xbox games, but the PS3 wouldn't have this issue as it's not emulating an older game.)

Edit:

https://gamefaqs.gamespot.com/boards/935677-ninja-gaiden-sigma/58921428

Sweet.

What upcoming games are you guys looking forward the most? There are a lot of fan favorites coming back in this last third of the year and the next one.

Originally posted by cdtm
Makes me want to play Hulk: Ultimate Destruction, which uses the same style.

Loved that game as a kid.

Originally posted by cdtm
Bad game with fun mechanics. 👆

Makes me want to play Hulk: Ultimate Destruction, which uses the same style.

That was a great game, I wish they'd put it on PC too.

Playing No Man’s Sky. Gotta say, having a blast. The new update really fixed up the game’s mechanics and I haven’t even begun to scratch the surface yet.