Originally posted by cdtm
Doom II with Beautiful Doom mod.**** purism, I wants my eye candy and weapon perks.
Yeah, I was crazy for using chocolate and crispy Doom.
Gzdoom may have inexact physics and such as proven by trying to replay demo files, but it plays close enough where you wouldn't really notice it. And the visual mods make it look like a nice HD remaster in full widescreen.
I've even softened about enabling "alternate fire" mods, where the double shotgun can fire each barrel individually, or the chaingun can ramp up the speed to 11, or the rocket launcher can heat seek. It's nothing that really breaks the game, just neat extras.
Found a neat little mod for gamepad play:
https://forum.zdoom.org/viewtopic.php?f=43&t=62895
Basically lets the crosshair "stick" to a target so you don't overshoot. I switch off autoaim entirely with this, and keep freelook on, with a ramp in general sensitivity until it feel comfortable. Add in a visual mod like Beautiful Doom or Smooth Doom, and you have a nice HD remastering.
Doom the Plutonia Experiment explains everything about the Doom modding and fan map scene.
Always wondered why so many wad designers make their maps way too hard, filled with an unreasonable number of monsters in a small area. They're all weak sister wanna be's by comparison of this official expansion.
I mean, one of the maps literally has 6 Cyberdemons all in one room. Wall to wall chaingunners, seeker firing Revenants, two Archviles resurrecting all of them, no cover.. All common place.
I don't think a "No death run" is even possible on this megawad. Save scumming is the only way to make progress outside of God mode
Originally posted by cdtm
Doom the Plutonia Experiment explains [b]everything about the Doom modding and fan map scene.Always wondered why so many wad designers make their maps way too hard, filled with an unreasonable number of monsters in a small area. They're all weak sister wanna be's by comparison of this official expansion.
I mean, one of the maps literally has 6 Cyberdemons all in one room. Wall to wall chaingunners, seeker firing Revenants, two Archviles resurrecting all of them, no cover.. All common place.
I don't think a "No death run" is even possible on this megawad. Save scumming is the only way to make progress outside of God mode [/B]
Lol...you're having trouble with the Plutonia Experiment?
don't play the MAYhem series then.
You know, thinking about it, we people who bought Duke Nukem 1.3d really got shafted.
Keep the extra content from The Birth, but to not at least offer up bug fixes and demand double dipping on mostly the same content, only to turn around and offer several free upgrades to Atomic Edition buyers, was kind of a dick move.
Originally posted by cdtm
Duke Nukem Alien Armageddon mod.It's awesome.
https://www.moddb.com/mods/duke-nukem-alien-armageddon
Can't say enough good things about this mod.
Think of it like "Brutal Duke", except more reasonable. All it does is randomize enemies, adds new ones based off concept art like a pig with a shield and a sniper, and a new playable character you can swap to freely with her own arsenal, like a rocket launcher that can use cold and fire rockets.
Even has adds cut scenes to the classic stuff, modifies Duke it Out in DC to include full on Half Life 2 style battles with aliens, makes Smithsonian better in every way (And you don't even need the expansions, just Atomic Edition).
This plus a unique campaign that puts Gearbox to shame.
Originally posted by cdtm
Is it much different from X, gameplay wise?X was a pretty vast departure from 9.
11 feels easier to me. Maybe a little slower? I didn't play a ton of X. Animations are much smoother overall as well. The gameplay of 11 grabbed me immediately which didn't happen with X.
A lot of the characters are just really fun to play, particularly the DLC charactersd. Shag Tsung has a variation where he has moves from various MK ninjas that aren't in the game, like Ermac, Reptile, Smoke, and Rain. And characters like Joker and Terminator was really fun. Noob Saibot is also great, and Baraka finally is a good brutal character.
I also love the Krypt in this one.